Reality Is Broken : Why Games Make Us Better and How They Can Change the World

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  • Edition: Reprint
  • Format: Paperback
  • Copyright: 2011-12-27
  • Publisher: Penguin Books

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Visionary game designer McGonigal reveals how we can harness the power of games to solve real-world problems and boost global happiness.

Author Biography

World-renowned game designer and futurist Jane McGonigal, PhD. takes play seriously. McGonigal is the Director of Game Research and Development at the Institute for the Future in Palo Alto, California, where she earned Harvard Business Review honors for "Top 20 Breakthrough Ideas of 2008" for her work on the future of games. Her work has been featured in The Economist, Wired, and The New York Times hailed her as one of the 100 most creative people in business. She has been a featured speaker at TED, South by Southwest Interactive, the Game Developers Conference, ETech, and the Web 2.0 Summit, as well as appearing at The New Yorker Conference. Born in Philadelphia in 1977 and raised in New York, Jane now lives in San Francisco with her husband.

Table of Contents

Introduction: Reality Is Brokenp. 1
Why Games Make Us Happy
What Exactly Is a Game?p. 19
The Rise of the Happiness Engineersp. 35
More Satisfying Workp. 52
Fun Failure and Better Odds of Successp. 64
Stronger Social Connectivityp. 77
Becoming a Part of Something Bigger Than Ourselvesp. 95
Reinventing Reality
The Benefits of Alternate Realitiesp. 119
Leveling Up in Lifep. 146
Fun with Strangersp. 168
Happiness Hackingp. 183
How Very Big Games Can Change the World
The Engagement Economyp. 219
Missions Impossiblep. 247
Collaboration Superpowersp. 266
Saving the Real World Togetherp. 296
Conclusion: Reality Is Betterp. 345
Acknowledgmentsp. 355
How to Playp. 359
Practical Advice for Gamersp. 365
Notesp. 371
Indexp. 387
Table of Contents provided by Ingram. All Rights Reserved.

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