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9780761532552

Linux Game Programming

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  • ISBN13:

    9780761532552

  • ISBN10:

    0761532552

  • Edition: CD
  • Format: Paperback
  • Copyright: 2001-03-01
  • Publisher: Cengage Learning Ptr
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List Price: $39.99

Summary

(Prima Tech) A guide to becoming a proficient game programmer for the Linux platform, offering developers coverage of rarely discussed topics such as neural networks and genetic algorithms. The CD-ROM is packed with features such as the latest Linux kernel source, Mesa 3D version 3.4, and much more. System requirements include Linux system and CD-ROM drive. Softcover.

Table of Contents

Introduction xxxi
Introduction To Game Development
1(10)
Linux Development Tools
11(12)
The Structure of A Game
23(6)
20 Graphics Under Linux
29(30)
Input with SDL
59(28)
3D Graphics For Linux Games
87(30)
Using OpenGL In Games
117(30)
Sound Under Linux
147(22)
Networking
169(28)
Artificial Intelligence
197(28)
OpenSource: Friend or Foe?
225(18)
Appendix A OpenSource License Agreements 243(30)
Appendix B Porting 273(26)
Appendix C References 299(8)
Appendix D Glossary 307(6)
Appendix E What's on The CD-ROM 313(2)
Index 315

Supplemental Materials

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