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9780761524939

System Shock 2

by
  • ISBN13:

    9780761524939

  • ISBN10:

    0761524932

  • Format: Trade Paper
  • Copyright: 1999-08-01
  • Publisher: Prima Games
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Summary

System Shock 2 is the eagerly anticipated sequel to a cult favorite, blending together adventure games with vibrant storylines. With this guide, learn strategies for effectively using the advance powers system, get a detailed weapons list and more tips for mastering this popular game.

Table of Contents

Character Creation and Development
Branch of Servicep. 8
Bargain Huntingp. 8
Goodiesp. 8
Marine Tours of Dutyp. 9
Year 1p. 9
Year 2p. 10
Year 3p. 11
Navy Tours of Dutyp. 12
Year 1p. 12
Year 2p. 13
Year 3p. 14
OSA Tours of Dutyp. 15
Year 1p. 15
Year 2p. 16
Year 3p. 17
Stats and Skillsp. 18
Ability Costsp. 18
Personal Statsp. 18
Tech Skillsp. 19
Hackingp. 19
Maintenancep. 19
Modifyp. 20
Repairp. 20
Researchp. 20
Weapons Skillsp. 21
Psi Overloadingp. 21
Tier 1 Psionicsp. 22
Kinetic Redirectionp. 22
Neuro-Reflex Dampeningp. 22
Projected Cryokinesisp. 22
Psychogenic Agilityp. 23
Psychogenic Cyber Affinityp. 23
Psycho-Reflective Screenp. 23
Remote Electron Tamperingp. 23
Tier 2 Psionicsp. 24
Adrenaline Overproductionp. 24
Anti-Entropic Fieldp. 24
Cerebro-Stimulated Regenp. 24
Localized Pyrokinesisp. 24
Neural Decontaminationp. 25
Psychogenic Strengthp. 25
Recursive Psionic Amplificationp. 25
Tier 3 Psionicsp. 26
Electron Cascadep. 26
Energy Reflectionp. 26
Enhanced Motion Sensitivityp. 26
Molecular Duplicationp. 26
Neural Toxin-Blockerp. 27
Projected Pyrokinesisp. 27
Psionic Hypnogenesisp. 27
Tier 4 Psionicsp. 28
Cerebro-Energetic Extensionp. 28
Electron Suppressionp. 28
Molecular Transmutationp. 28
Photonic Redirectionp. 29
Psychogenic Endurancep. 29
Remote Circuitry Manipulationp. 29
Remote Pattern Detectionp. 29
Tier 5 Psionicsp. 30
Advanced Cerebro-Stimulated Regenerationp. 30
External Psionic Detonationp. 30
Imposed Neural Restructuringp. 30
Instantaneous Quantum Relocationp. 31
Metacreative Barrierp. 31
Psycho-Reflective Aurap. 31
Soma Transferencep. 31
OS Upgradesp. 32
Cyber-Assimilationp. 32
Cybernetically Enhancedp. 32
Lethal Weaponp. 32
Naturally Ablep. 33
Pack-Ratp. 33
Pharmo-Friendlyp. 33
Power Psip. 33
Replicator Expertp. 33
Security Expertp. 34
Sharpshooterp. 34
Smasherp. 34
Spatially Awarep. 34
Speedyp. 35
Strong Metabolismp. 35
Tankp. 35
Tinkerp. 35
Materiel
Weaponsp. 38
Annelid Launcherp. 38
Assault Riflep. 39
Crystal Shardp. 40
EMP Riflep. 41
Fusion Cannonp. 42
Grenade Launcherp. 43
Laser Pistolp. 44
Laser Rapierp. 45
Pistolp. 46
Psi Ampp. 47
Shotgunp. 48
Stasis Field Generatorp. 49
Viral Proliferatorp. 50
Wrenchp. 51
Ammunitionp. 52
Pistol / Assault Riflep. 52
Armor-Piercing (AP)p. 52
High-Explosive (HE)p. 52
Standardp. 52
Shotgunp. 52
Pelletp. 52
Rifled Slugp. 52
Grenadesp. 53
Fragmentationp. 53
Incendiary, Disruptionp. 53
EMP, Proximityp. 53
Heavy Weaponsp. 53
Prismsp. 53
Exotic Weaponsp. 53
Worm Breakersp. 53
Armorp. 54
Hazard Suitp. 54
Light Armorp. 54
Medium Armorp. 55
Heavy Armorp. 55
Powered Armorp. 56
Worm Skinp. 56
Food and Drinkp. 57
Champagne (Bottle), Chipsp. 57
Juice (Bottle), Liquor (Bottle)p. 57
Soda (Can), Vodka (Bottle)p. 58
Softwarep. 58
Hack Softwarep. 58
Modification Softwarep. 59
PDA Softwarep. 59
Repair Softwarep. 59
Research Softwarep. 59
Implantsp. 60
BrawnBoostp. 60
EndurBoostp. 60
ExperTechp. 61
LabAssistantp. 61
PsiBoostp. 62
SwiftBoostp. 62
WormBloodp. 62
WormHeartp. 63
WormMindp. 63
Special Healing and Restorationp. 64
Alien Psi Boosterp. 64
Annelid Healing Organp. 64
Annelid Psi Organp. 64
Anti-Radiation Hypop. 65
Anti-Toxin Hypop. 65
Diagnostic/Repair Modulep. 65
Medical Hypo, Medical Kitp. 66
Psi Hypop. 66
Speed Boosterp. 67
Strength Boosterp. 67
Surgical Unit Activation Keyp. 67
Tools and Devicesp. 68
Auto Repair Unitp. 68
Beaker, Chemicalsp. 68
Cybernetic Modulep. 69
Nanitep. 69
French-Epstein Device (FED)p. 69
GamePig, Game Cartridgep. 70
ICE-Pickp. 70
Maintenance Toolp. 71
Portable Batteryp. 71
Recyclerp. 71
Recycling and Transmutationp. 72
Plot-Critical Devicesp. 74
Miscellaneousp. 74
Weapons Tablesp. 74
Combat Statsp. 75
Use, Maintenance and Repairp. 76
Higher Weaon Skillsp. 76
Weapons Modificationp. 77
Combatp. 78
Damagep. 78
Vulnerabilitiesp. 78
Weapon Categoriesp. 80
Target Categoriesp. 81
Attack vs. Targetp. 81
Researchp. 82
Required Research Elementsp. 82
Chemical Availabilityp. 83
Hacking Skill Tablep. 83
Stat Modifiersp. 83
Replicatorsp. 84
Inventoryp. 84
Replicator Item Pricesp. 87
Adversaries
Introductionp. 90
Adversary Statsp. 91
Adversary Stats Tablep. 92
Turrets and Camerasp. 94
Security Camerasp. 94
Turretsp. 94
Slug, Laser Turretsp. 95
Laser II, Rocket Turretsp. 95
Protocol Droidp. 96
Maintenance Robotp. 97
Security Robotp. 98
Assault Robotp. 99
Hybridp. 100
Pipe, Shotgun Hybridsp. 100
Grenade Hybridp. 101
Rumblerp. 102
Psi Reaverp. 103
Psi Reaver Brainp. 103
Psi Reaverp. 103
Greater Psi Reaverp. 103
Monkeyp. 104
Blue Monkeyp. 104
Red Monkeyp. 104
Cyborg Midwifep. 105
Cyborg Assassinp. 106
Red Assassinp. 106
Annelid Eggp. 107
Toxic, Grub Eggsp. 107
Swarm, Black Eggsp. 107
Annelid Grub and Swarmp. 108
Grubp. 108
Swarmp. 108
Annelid Arachnidp. 109
Arachnid, Babyp. 109
Arachnid, Adultp. 109
Arachnid, Invisiblep. 109
The Body of the Manyp. 110
Nerve Clusterp. 110
Brain Defense Nodep. 110
Brainp. 110
Shodanp. 111
Avatarp. 111
Shieldp. 111
Headp. 111
Organ Research Resultsp. 112
Hybrid, Rumbler Organsp. 112
Arachnid Organp. 113
Psi Reaver Organp. 113
Monkey Organp. 114
Cyborg Midwife Organp. 114
Grub, Swarm Organsp. 115
Strategies, Tips and Cheats
Tipsp. 118
Combatp. 118
Inventory Managementp. 119
More Tipsp. 120
Multiplayer Gamesp. 121
Difficulty Levelsp. 122
Statsp. 122
Upgradesp. 122
Replicatorsp. 123
Adversary Lootp. 123
Upgrade, Replicators and Lootp. 123
Strategiesp. 124
Roleplayingp. 124
Character Developmentp. 125
High-Concept Charactersp. 126
Ninjap. 126
Psionic Warriorp. 126
Cyber-Psip. 126
Wormkinp. 126
Easter Eggsp. 127
Cheat Codesp. 128
Configuration File Cheatp. 128
Undeadp. 128
Command Line Cheatsp. 128
Add_Pool #p. 128
Ubermenschp. 129
Open_MFD #p. 129
Psi_Fullp. 129
Summon_Obj [name]p. 130
Moneyp. 130
Softwarep. 130
Weaponsp. 130
Ammop. 131
Implantsp. 131
Organsp. 131
Chemicalsp. 132
Armorp. 132
Devicesp. 132
Hyposp. 133
Access Cardsp. 133
Plot Itemsp. 133
Walkthrough
Introductionp. 136
Using the Walkthrough
Outlinep. 136
Codesp. 136
Using the Complete
Walkthroughp. 137
Mapsp. 137
Messagesp. 137
Materiel Availablep. 137
Walkthrough Outlinep. 138
Codesp. 141
MedScip. 142
Cryogenics Areap. 143
Science Sector, Part Onep. 147
Medical Sectorp. 154
Crew Sectorp. 157
Science Sector, Part Twop. 158
Research and Developmentp. 158
Science Sector, Part Threep. 159
Materiel Availablep. 159
Engineeringp. 166
Coolant Tunnels, Part Onep. 166
Pump Stationp. 167
Eng. Corridor A, Part Onep. 167
Eng. Corridor B, Part Onep. 169
Shuttle Bay, Part Onep. 170
Cargo Bay 1p. 171
Cargo Bay 2p. 172
Eng. Corridor A, Part Twop. 173
Coolant Tunnels, Part Twop. 173
Shuttle Bay, Part Twop. 174
Eng. Corridor A, Part Threep. 174
Engine Corep. 174
Underpassp. 175
Pump Station, Part Twop. 175
Materiel Availablep. 176
Hydroponicsp. 184
Administrative Officesp. 184
Security Stationp. 185
Biological Survey Labsp. 187
Experimental Officep. 187
Research Labsp. 189
Sector B Storage and Maintp. 190
Sector A Storage Areap. 190
Cultivation Cellsp. 190
Sector C, Part Twop. 192
Turbine Controlp. 192
Turbinesp. 193
Sector C, Part Threep. 193
Material Availablep. 194
Operationsp. 202
Xerxes Corep. 202
Dr. Polito's Officep. 202
Systems Administrationp. 204
Crew Quartersp. 205
Power Administrationp. 206
Mess Hallp. 207
Hallwayp. 208
Data Storagep. 209
Fluid Operationsp. 210
Power Administrationp. 210
Barracksp. 211
Security Command Centerp. 212
Brigp. 213
Materiel Availablep. 214
Recreationp. 222
Sector A, Part Onep. 222
Movie Theaterp. 224
Casinop. 224
Sector C Security Stationsp. 224
Sensual Stimulation Centerp. 225
Shopping Mallp. 225
The Gardenp. 226
Sector B Security Stationsp. 227
Bon Chance Loungep. 228
Dining Areasp. 228
Crew Quartersp. 229
Athletics Sectorp. 230
Materiel Availablep. 232
Commandp. 240
Sector Ap. 240
The Tram, Part Onep. 241
Command Reception Areap. 242
CEO's Quartersp. 242
Escape Pods, Part Onep. 243
Officers Quartersp. 243
Escape Pods, Part Twop. 244
Bridge, Part Onep. 245
Return to Operationsp. 245
Return to Engineeringp. 245
Shuttle Baysp. 246
The Tram, Part Twop. 248
Bridge, part Twop. 248
Materiel Availablep. 249
Rickenbackerp. 256
Umbilical Exitp. 256
Cranep. 257
Turbine Areap. 258
Red Tunnels, Part Onep. 259
Nacelle Ap. 260
Red Tunnels, Part Twop. 260
Nacelle Bp. 260
Missile Storagep. 261
Missile Controlp. 262
Pod 2p. 263
Rickenbacker Bridgep. 264
Materiel Availablep. 266
Body of The Manyp. 272
The First Nerve Clusterp. 272
The Second Nerve Clusterp. 273
Digestive Tractp. 275
Reproductive Organsp. 276
Final Approachp. 277
The Brainp. 278
Materiel Availablep. 279
Shodanp. 284
Rickenbacker Bridge?p. 284
Cyberspace?p. 285
Central Columnp. 285
Final Battlep. 286
Materiel Availablep. 287
Creditsp. 288
Table of Contents provided by Syndetics. All Rights Reserved.

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