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9780023606922

Algorithms

by ;
  • ISBN13:

    9780023606922

  • ISBN10:

    0023606924

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 2003-07-31
  • Publisher: Pearson
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List Price: $196.40

Summary

Filling the void left by other algorithms books,Algorithms and Data Structuresprovides an approach that emphasizes design techniques. The volume includes application of algorithms, examples, end-of-section exercises, end-of-chapter exercises, hints and solutions to selected exercises, figures and notes to help the reader master the design and analysis of algorithms.This volume covers data structures, searching techniques, divided-and-conquer sorting and selection, greedy algorithms, dynamic programming, text searching, computational algebra, P and NP and parallel algorithms.For those interested in a better understanding of algorithms.

Author Biography

Marcus Schaefer is Assistant Professor of Computer Science at DePaul University. Richard Johnsonbaugh is Professor Emeritus of Computer Science at DePaul University.

Table of Contents

Preface ix
Introduction
1(16)
Algorithms
1(3)
Pseudocode for Algorithms
4(6)
The Present
10(2)
The Future
12(5)
Notes
14(1)
Chapter Exercises
14(3)
Mathematics for Algorithms
17(82)
Definitions, Notation, and Basic Results
17(15)
Mathematical Induction
32(9)
Analysis of Algorithms
41(14)
Recurrence Relations
55(13)
Graphs
68(18)
Trees
86(13)
Notes
94(1)
Chapter Exercises
94(5)
Data Structures
99(66)
Abstract Data Types
99(2)
Stacks and Queues
101(10)
Linked Lists
111(9)
Binary Trees
120(13)
Priority Queues, Binary Heaps, and Heapsort
133(17)
Disjoint Sets
150(15)
Notes
162(1)
Chapter Exercises
162(3)
Searching
165(48)
Binary Search
165(7)
Depth-First Search
172(9)
Breadth-First Search
181(7)
Topological Sort
188(7)
Backtracking
195(18)
Notes
209(1)
Chapter Exercises
209(4)
Divide and Conquer
213(26)
A Tiling Problem
213(6)
Mergesort
219(6)
Finding a Closest Pair of Points
225(7)
Strassen's Matrix Product Algorithm
232(7)
Notes
236(1)
Chapter Exercises
236(3)
Sorting and Selection
239(32)
Insertion Sort
239(4)
Quicksort
243(11)
A Lower Bound for the Sorting Problem
254(3)
Counting Sort and Radix Sort
257(5)
Selection
262(9)
Notes
268(1)
Chapter Exercises
268(3)
Greedy Algorithms
271(52)
Coin Changing
271(4)
Kruskal's Algorithm
275(9)
Prim's Algorithm
284(11)
Dijkstra's Algorithm
295(7)
Huffman Codes
302(11)
The Continuous-Knapsack Problem
313(10)
Notes
319(1)
Chapter Exercises
319(4)
Dynamic Programming
323(44)
Computing Fibonacci Numbers
323(5)
Coin Changing Revisited
328(8)
Multiplying Matrices
336(6)
The Longest-Common-Subsequence Problem
342(8)
The Algorithms of Floyd and Warshall
350(17)
Notes
361(1)
Chapter Exercises
361(6)
Text Searching
367(62)
Simple Text Search
368(3)
The Rabin-Karp Algorithm
371(8)
The Knuth-Morris-Pratt Algorithm
379(13)
The Boyer-Moore-Horspool Algorithm
392(6)
Approximate Pattern Matching
398(10)
Regular Expression Matching
408(21)
Notes
422(1)
Chapter Exercises
423(6)
P and NP
429(64)
Polynomial Time
429(8)
Nondeterministic Algorithms and NP
437(15)
Reducibility and NP-Completeness
452(14)
NP-Complete Problems
466(8)
More on NP-Completeness
474(19)
Notes
481(1)
Chapter Exercises
482(11)
Coping with NP-Completeness
493(66)
Brute Force
495(9)
Randomness
504(7)
Approximation
511(15)
Parameterization
526(15)
Heuristics
541(18)
Notes
551(1)
Chapter Exercises
552(7)
Parallel and Distributed Algorithms
559(86)
Introduction
559(4)
The Parallel Random Access Machine (PRAM)
563(24)
Sorting Networks
587(17)
Parallel Architectures
604(22)
Distributed Algorithms
626(19)
Notes
639(1)
Chapter Exercises
640(5)
References 645(6)
Solutions to Selected Exercises 651(84)
Index 735

Supplemental Materials

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Excerpts

Why We Wrote This BookIntended for an upper-level undergraduate or graduate course in algorithms, this book is based on our combined 25 years of experience in teaching this course. Our major goals in writing this book were to Emphasize design techniques. Show that algorithms are fun and exciting. Include real-world applications. Provide numerous worked examples and exercises.Faced with a new computational problem, a designer will often be able to solve it by using one of the algorithms in this book, perhaps after modifying or adapting it slightly. However, some problems cannot be solved by any of the algorithms in this book. For this reason, we present a repertoire of design techniques that can be used to solve the problem and help the reader to develop intuition about which techniques are likely to succeed. The chapters onNP-completeness and how to deal with it also tell how to recognize problems that are hard to solve and which techniques are available in that case.Working with algorithms should be fun and exciting. The design of algorithms is a creative task requiring the solution of new problems and old problems in disguise. To be successful, we believe that it is important to enjoy the challenge that a new problem poses. To this end, we have included more examples and exercises of a combinatorial and recreational nature than is typical for a book of this type. All too often the challenge of an unsolved problem is experienced as a threat rather than as an opportunity, and we hope that these examples and exercises help to remove the threat.Examples of real-word applications of algorithms in this book include data compression in Section 7.5, and the Boyer-Moore-Horspool algorithm in Section 9.4, which is used as part of the implementation of agrep. Most sections of the book introduce a motivating example in the first paragraph. The closest-pair problem (Section 5.3) begins with a pattern recognition example, and Section 8.4, which is concerned with the longest-common-subsequence problem, begins with a discussion of the analysis of proteins.Algorithm design and analysis are best learned by experience. For this reason, we provide large numbers of worked examples and exercises. Worked examples show how to deal with algorithms, and exercises let the reader practice the techniques. There are over 300 worked examples throughout the book. These examples clarify and show how to develop algorithms, demonstrate applications of the theory, elucidate proofs, and help to motivate the material. The book contains over 1450 exercises, from routine to challenging, which were carefully developed through classroom testing. Close attention was paid to clarity and precision. Because some instant feedback is essential for students, we provide answers to about one-third of the end-of-section exercises (marked with "S" in the exercises) in the back of the book. Solutions to the remaining end-of-section exercises are reserved for instructors (see the Instructor Supplement section that follows). PrerequisitesThe principal computer science prerequisite is a data structures course that covers stacks, queues, linked lists, trees, and graphs. A course in discrete mathematics that covers logic, asymptotic notation (e.g., "big oh" notation), and recurrence relations and their solution by iteration is the main mathematics prerequisite. We do not use advanced methods such as generating functions. In one or two places, we use some basic concepts from calculus. The mathematics topics and data structures used in this book are summarized in Chapters 2 and 3. Some or all of these chapters can be used for reference or review or incorporated into an algorithms course as needed. ContentFollowing the first three chapters (containing an introduction, mathematics topics, and data structures), the book presents five chapters that emphasize design techniq

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