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“A must read for all developers that want to begin serious Android development.”
—Justin Anderson, Freelance Android Developer
“From start to finish, this book contains a variety of great tips and insight into the most important attributes of Android design. This book will definitely be required reading for any of our future Android engineers.”
—Cameron Banga, Cofounder, 9magnets, LLC
There’s a downside to Android’s amazing openness and versatility: it’s easy for developers to write code that’s inefficient, unreliable, insecure, or hard to maintain. In Android Development Patterns , enterprise Android developer Phil Dutson helps you leverage Android 5.0+’s amazing power without falling victim to those pitfalls. Dutson presents today’s most comprehensive set of patterns and procedures for building optimized, robust apps with Android 5.0+.
First, Dutson guides you through establishing a highly efficient development environment and workflow, and testing your app to ensure that your code works just as you expect. Then, he walks through the modern best practices for structuring apps, using widgets and components, and working with views.
You learn how to build apps that are easy to manage and update, deliver accurate and up-to-date information without wasting precious battery power, and take advantage of new hardware, such as Android Wear and Android TV. Dutson concludes by presenting powerful strategies for optimizing your apps and packaging them for distribution.
Phil Dutson is a Solution Architect over client-side and mobile implementation for one of the world's largest eCommerce retailers in fitness equipment. He has been collecting and developing for mobile devices since he got his hands on a US Robotics Pilot 5000. He is the author of Sams Teach Yourself jQuery Mobile in 24 Hours (SAMS, July 2012), jQuery, jQuery UI, and jQuery Mobile: Recipes and Examples (PEARSON, November 2012), Android Developer's Cookbook Second Edition (PEARSON July 2013), and Responsive Mobile Design (2014 September Addison-Wesley Professional).
Chapter 1 - Development Tools
Chapter 2 - Testing and Debugging
Chapter 3 - Application Structure
Chapter 4 - Components
Chapter 5 - Views
Chapter 6 - Layout
Chapter 7 - Widgets
Chapter 8 - Application Design
Chapter 9 - Drawing and Graphics
Chapter 10 - Networking
Chapter 11 - Location Providers
Chapter 12 - Multimedia
Chapter 13 - Optional Hardware APIs
Chapter 14 - Managing Accounts
Chapter 15 - Google Play Services
Chapter 16 - In-App Billing
Chapter 17 - Google Analytics
Chapter 18 - Optimization
Chapter 19 - Licensing
Chapter 20 - Application Deployment