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9780121339609

The Art and Science of Digital Compositing

by
  • ISBN13:

    9780121339609

  • ISBN10:

    0121339602

  • Edition: CD
  • Format: Hardcover
  • Copyright: 1999-06-02
  • Publisher: Elsevier Science
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Summary

Computer-generated visual effects are now used extensively in feature films, commercials, music videos, and multimedia. The backbone of this process, the final and most important step, is known as digital compositing. The Art and Science of Digital Compositing is a comprehensive reference that provides a complete overview of the technical and the artistic nature of this process. This book covers a wide range of topics from basic image creation, representation, and manipulation, to a look at the visual cues that are necessary to create a believable composite. Designed as both an introduction to the field as well as a valuable technical reference, this book should be of interest to both novices and professionals alike. Written by a working professional in the visual effects industry, the book provides over 250 different images and illustrations (including a 40-page color insert) as well as a complete glossary of compositing and visual-effects terminology. Also included are in-depth case studies from well-known films such as Speed, Independence Day, and Titanic. Balances fundamental "hard science" topics with the more qualitative/artistic challenges which face anyone involved in a digital composition project Provides examples and illustrations from motion picture work CD-ROM contains additional composition examples, illustrations, and development software Includes 32 pages of colour

Author Biography

Ron Brinkmann's personal feature-film credits include Contact, The Ghost and the Darkness, James and the Giant Peach, Die Hard with a Vengeance, Speed, Hideaway, Tall Tale, Last Action Hero, and In the Line of Fire. He has had articles published in a number of magazines and has lectured on the topics of digital compositing and visual effects in the United States, Europe, Australia, and China.

Table of Contents

Acknowledgments xv
Preface xvii
Introduction to Digital Compositing
1(12)
Definition
2(2)
Historical Perspective
4(3)
Terminology
7(1)
Organization of the Book
8(5)
The Digital Representation of Visual Information
13(20)
Image Generation
13(9)
Pixels, Components, and Channels
15(2)
Spatial Resolution
17(1)
Bit Depth
18(2)
Normalized Values
20(1)
Additional Channels
20(1)
The HSV Color Repreentation
21(1)
Image Input Devices
22(1)
Digital Image File Formats
23(10)
File Format Features
23(1)
Vendor Implementations of File Formats
24(1)
Compression
24(7)
Choosing a File Format
31(1)
Nonlinear Color Spaces
32(1)
Basic Image Manipulation
33(32)
Terminology
34(2)
Color Manipulations
36(10)
RGB Multiply
36(1)
Add
36(2)
Gamma Correction
38(1)
Invert
39(1)
Contrast
40(1)
Channel Swapping
41(1)
HSV Manipulations
42(1)
Look-up Table Manipulations
43(1)
Expression Language
44(2)
Spatial Filters
46(6)
Convolves
46(1)
Blurring
47(3)
Sharpen
50(1)
Median Filter
51(1)
Geometric Transformations
52(13)
Panning
53(2)
Rotation
55(1)
Scale
56(1)
3D Transforms
56(2)
Warping
58(1)
Expression Language
58(2)
Filtering Algorithms
60(5)
Basic Image Compositing
65(14)
The Matte Image
66(1)
The Integrated Matte Channel
67(1)
Multisource Operators
68(6)
Over
69(2)
Mix
71(1)
Subtract
71(1)
In
72(1)
Out
72(1)
Atop
73(1)
Masks
74(1)
Compositing With Premultiplied Images
74(5)
Color-Correcting and Combining Premultiplied Images
75(2)
Luminosity
77(2)
Matte Creation and Manipulation
79(14)
Procedural Matte Extraction
80(6)
Keying Based on Luminance
81(1)
Keying Based on Chrominance
81(1)
Difference Matting
82(2)
The Color Difference Method
84(1)
Specialized Keying Software
85(1)
Matting Techniques
86(7)
Garbage Mattes
86(2)
Edge Mattes
88(1)
Combining Mattes
89(1)
Manipulating Mattes
89(4)
Time and Temporal Manipulations
93(10)
Apparent Motion
93(1)
Temporal Resolution
94(1)
Temporal Artifacts
95(1)
Changing the Length or Timing of a Sequence
96(3)
Keyframing
99(4)
Image Tracking and Stabilization
103(12)
Tracking an Element Into a Plate
104(5)
Choosing the Feature to Track
107(2)
Limiting the Search Area
109(1)
Human Intervention
109(2)
Using Tracking Curves Manually
110(1)
Stabilizing a Plate
111(2)
Tracking Multiple Points
113(2)
Interface Interactions
115(18)
Workflow
116(2)
Online Versus Batch
118(3)
Methods of Representing the Compositing Process
121(5)
Compressed Trees
123(1)
Timelines
124(2)
Curve Editors
126(4)
Working With Proxy Images
130(3)
Image Viewing and Analysis Tools
133(8)
Image Viewers
134(1)
Flipbooks
134(1)
Image Statistics
135(6)
Pixel or Regional Information Tools
135(1)
Histograms
136(5)
Formats: Media, Resolution, and Aspect Ratios
141(32)
Aspect Ratio
143(3)
Nonsquare Pixels
144(2)
Deciding on a Resolution When You Have an Aspect Ratio
146(1)
Format Conversion Pipeline
147(5)
A Format Conversion Example
149(3)
Film Formats
152(6)
35mm Formats
153(2)
16mm Formats
155(1)
Specialized Film Formats
156(2)
Video Formats
158(6)
Lines of Resolution
158(1)
Fields
159(2)
Color Resolution
161(1)
Gamma
162(1)
NTSC
162(1)
PAL
163(1)
SECAM
163(1)
HDTV
163(1)
Other Formats
164(1)
Working With Nonsquare Pixels
165(5)
Combining Formats
170(1)
Converting Between Film and Video
170(3)
Quality and Efficiency
173(16)
Quality
173(1)
Efficiency
174(1)
Methodology
174(1)
Minimizing Data Loss
175(5)
Internal Software Accuracy
178(2)
Consolidating Operations
180(4)
Region of Interest
184(1)
Working in a Networked Environment
185(1)
Disk Usage
185(1)
Precompositing
186(3)
Learning to See
189(14)
Judging Color, Brightness, and Contrast
190(2)
The Camera
192(1)
Distance and Perspective
193(7)
Perspective and the Camera
193(2)
Depth Cues
195(4)
Combining Depth Cues
199(1)
Lens Flares
200(1)
Focus
201(1)
Motion Blur
201(2)
Creating Elements
203(20)
Lighting
204(3)
Interactive Lighting
205(2)
Matched Cameras
207(2)
The Reference Stand-in
209(2)
Clean Plates
211(1)
Film Stock
211(2)
Filters
213(1)
Choosing a Format
214(2)
Lighting and Shooting with Bluescreens
216(5)
Bluescreen versus Greenscreen
219(2)
Shooting Order
221(2)
Integration Techniques
223(18)
Scene Continuity
224(1)
Lighting
225(1)
Shadows
226(2)
Lens Flares
228(1)
Atmosphere
229(1)
Camera Mismatches
230(2)
Camera Movements
232(1)
Focus
233(1)
Motion Blur
233(1)
Film Grain
234(2)
Bluescreen Integration
236(2)
Digital Integration
238(3)
Advanced Topics
241(28)
Beyond Black and White
241(4)
White Point and Black Point
243(2)
Nonlinear Color Spaces
245(8)
Working with Nonlinear Color Spaces
250(3)
Working with 3D Elements
253(8)
Z-Depth Compositing
255(6)
Related 2D Disciplines
261(8)
Morphing
261(3)
Digital Painting
264(2)
Editing
266(3)
Case Studies
269(22)
James and the Giant Peach
269(2)
Speed
271(2)
Star Trek: Insurrection
273(1)
Con Air
274(2)
Budweiser Lizards Commercial
276(2)
Independence Day
278(2)
X-Files: Fight the Future
280(1)
T-Rex: Back to the Cretaceous
281(4)
The Prince of Egypt
285(3)
Titanic
288(3)
Appendix A Digital Compositing Software: Tools and Features 291(10)
Color Correction
292(1)
Spatial Filtering
293(1)
Geometric Transformation
294(1)
Miscellaneous
295(1)
Image Combination
295(1)
Control
296(1)
Field Controls
297(1)
Matte Generation
297(1)
Timing/Duration
297(1)
Image Generation
298(1)
Tracking
298(1)
Other
299(2)
Appendix B Digital Compositing Software: Manufacturers 301(2)
Appendix C Digital Image File Formats 303(10)
Common File Formats
303(3)
The Cineon File Format
306(7)
Appendix D Common Film and Video Formats 313(8)
Film
313(1)
Scanning Resolutions and File Sizes
314(3)
Video
317(2)
HDTV
319(2)
Bibliography 321(4)
Glossary 325(30)
Index 355

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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