did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

We're the #1 textbook rental company. Let us show you why.

9780201729313

Macromedia Flash 5 : Training from the Source

by
  • ISBN13:

    9780201729313

  • ISBN10:

    0201729318

  • Format: Paperback
  • Copyright: 2001-06-01
  • Publisher: Pearson P T R
  • View Upgraded Edition
  • Purchase Benefits
  • Free Shipping Icon Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • eCampus.com Logo Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $44.99

Summary

Design and deliver distinctive Web sites with Macromedia Flash 5, the professional standard for producing high-impact Web sites used by over half a million Web authors worldwide. Using Flash, Web designers can easily create engaging graphics, while Web developers can build advanced Web applications using scripting, forms, and server-side connectivity. Macromedia Flash 5 Authorized introduces you to the major features of Flash and guides you step-by-step through the development of several Flash projects. The 18 lessons are profusely illustrated with screen captures to help you check your progress through each project. By the end of lesson 18, you'll be able to use Action Scripting, video, and timelines to build Flash projects that include engaging animation, interactivity, and sound. Manageable task-oriented sessions let users work through the lessons at their own pace. The companion CD-ROM contains all the files you'll need to complete the lessons, plus a full-featured, time-limited version of Flash 5.

Table of Contents

Introductionp. 1
Flash Basicsp. 6
Getting Started
Setting Preferences
Working with Panels
Modifying the Movie Properties
Using the Drawing Tools
Modifying Basic Strokes and Fills
Applying Gradient Fills
Using the Pen and Subselection Tools
Arranging and Aligning Elements
Rotating and Scaling Elements
Getting Help
Using Graphics and Textp. 36
Using Rulers and Guides to Position Elements
Adding Layers
Using the Info Panel
Using a Guide Layer
Importing Artwork
Converting Bitmaps to Vectors
Working with Groups
Adding Text
Using Symbols and the Libraryp. 64
Converting a Graphic to a Symbol
Using the Library
Organizing the Library
Opening an Existing Movie As a Library
Using a Shared Library
Creating a Common Library
Using Symbol Instances
Using the Movie Explorer
Creating Animationp. 88
Creating a Frame-by-Frame Animation
Using a Mask
Creating a Motion Tween
Using a Motion Guide
Creating a Shape Tween
Using a Movie Clip to Create an Animated Button
Using Soundp. 112
Importing Sounds
Adding Sounds to the Timeline
Modifying Sound Properties
Adding Sounds to Buttons
Customizing Sound Effects
Modifying Sound Compression
Adding Basic Interactivityp. 128
Exploring the Actions Panel
Using Actions to Control the Timeline
Creating an Invisible Button
Adding Actions to Button Instances
Using Text Boxes
Using Smart Clips
Using the Get URL Action
Programming with Actionscriptp. 150
Using Variables with Dynamic Text Boxes
Making a Draggable Movie Clip
Using Methods Instead of Actions
Modifying Movie-Clip Properties
Attaching a Movie Clip to the Movie
Using Operators to Increment and Decrement Values
Removing a Movie Clip from the Movie
Using the Color Object to Create Random Colors
Adding Complex Interactivityp. 182
Using the include Action
Using the Movie Explorer to Streamline Workflow
Making a Draggable Movie Clip Snap into Place
Turning Actions Off
Changing Movie-Clip Depth by Using the swapDepths Method
Using the Sound Objectp. 202
Making a Slider
Using the Sound Object
Making the Slider Control the Volume
Making a Sound Toggle
Processing Data Using Middlewarep. 218
Loading Variables from an External File
Using the Scroll Property
Using the Selection Object
Processing Data and Sending it to the Server
Using the onClipEvent Handler
Adding Generator Contentp. 236
Defining a Generator Variable
Adding a Data Source
Adding a Generator Object
Printing Flash Content
Specifying a Print Area
Publishing and Exportingp. 256
Using the Bandwidth Profiler
Optimizing a Movie
Creating a Preloader
Exporting a Movie
Publishing a Movie
Windows Shortcutsp. 287
Macintosh Shortcutsp. 287
Additional Resourcesp. 287
Actionscript Quick Referencep. 287
Indexp. 317
Table of Contents provided by Syndetics. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Rewards Program