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9781590590089

The Career Programmer: Guerilla Tactics for an Imperfect World

by
  • ISBN13:

    9781590590089

  • ISBN10:

    1590590082

  • Format: Paperback
  • Copyright: 2002-01-01
  • Publisher: Springer-Verlag New York Inc
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Summary

The Career Programmer steps through the entire sequence of events, from the decision to create a new software system to the end of the project, and explains how the individual programmer or project manager can work within the existing system to solve specific problems and regain control of the process. Avoiding an academic approach, care is taken to offer proven, practical, hands on solutions that are designed to work when confronted with the political and chaotic realities of the business environment. Issues are addressed from both the programmer and project manager point of view and steps are shown in all perspectives, from large-scale teams down to single developer projects.

Table of Contents

Foreword xi
A Brief Introduction xiii
Acknowledgments xxi
Part One Software Development in an Imperfect World 1(58)
Welcome to Corporate America
3(20)
So You Thought You'd Just Be Coding All Day, Eh?
3(2)
What's a Nice Programmer Like Me
5(1)
Why People Run Businesses and Pay Programmers
6(2)
The Corporate World is Not Logical
8(3)
You Can't Win If You Don't Play
11(2)
The Food Chain
13(3)
The Various Species of Programmers
16(7)
Business Is War. Meet the Enemy
23(24)
Unrealistic Deadlines
23(7)
Vague Definition of Requirements
30(3)
Inadequate Time for Analysis and Design
33(3)
Sometimes the Enemy is Within
36(3)
No Time or Resources for Testing
39(2)
Poor Company Management
41(2)
Internal Politics
43(2)
The Unexpected
45(2)
Good Coding Skills Are Not Enough
47(12)
What's in It for Me?
47(5)
Who Needs These Skills?
52(2)
Taking Control of Your Time
54(1)
Enhancing Design
55(1)
Improving Interaction
56(1)
Getting What You Want
57(2)
Part Two Guerilla Tactics for Front Line Programmers 59(146)
Preventing Arbitrary Deadlines
61(16)
Defining the Process
62(3)
Commissioning a New Software Project
65(1)
Identifying the Requirements
66(2)
Building Your Testing Environment
68(1)
Entering the Design Phase
69(2)
Estimating the Effort
71(2)
Coding Bliss
73(1)
Testing the Candidates
73(1)
Addressing the Installation Issue
74(1)
Managing the Beta Phase
75(2)
Getting Your Requirements Etched in Stone
77(20)
You Don't Have to Like It. It Just Has to Be Clear
78(1)
Where Does the Power Lie?
79(2)
Politics are an Inescapable Reality
81(2)
Identifying the Other Influential People
83(1)
Selling the Process
84(1)
The Definition Questions
85(2)
Preparations for Effective Information Gathering
87(1)
Defining the Requirements
88(2)
When the Party's Over
90(1)
Coping with a Hostile Environment
91(4)
Politics Are Never Far Away
95(2)
Effective Design Under Fire
97(18)
Design? What Design?
98(1)
Estimating the Design Effort
99(3)
Rolling Your Own Design Methodology
102(5)
Hitting the High Points
107(1)
Effective Prototyping
108(3)
When You Can't Get Even This Much Time
111(1)
Onward to Implementation
112(3)
Practical Estimating Techniques
115(16)
Understanding the Process
116(1)
Avoiding Common Mistakes
117(1)
The Myth of the Eight-Hour Day
118(2)
Crunching the Numbers
120(3)
Converting Hours to Delivery Dates
123(2)
Don't Forget the Final Details
125(2)
Wrapping up the Project
127(1)
What if Things Didn't Go by the Book?
128(3)
Fighting for Quality Assurance
131(14)
How Do We Get Away with Buggy Releases?
131(2)
Justifying a Quality Assurance Effort
133(1)
What's a Tester?
134(3)
Building Your Team
137(2)
Training Your Testers
139(2)
Make Them Feel Like a Part of the Team
141(1)
Establishing the QA Process
142(3)
Keeping the Project Under Control
145(18)
Keeping Track of Your Time
145(2)
Managing Your Team
147(1)
Improving Your Coding Discipline
148(3)
Thinking Ahead to Debugging
151(1)
Incorporating Version Control
152(1)
Improving Productivity
153(2)
Knowing When to Walk Away
155(2)
Optimizing Your Meetings
157(4)
Wrapping It Up
161(2)
Managing Your Management
163(16)
Improving Communications
164(3)
Instituting Change
167(2)
Bolstering Your Position
169(2)
Frontal Assaults (For Those Who Respond to Reason)
171(2)
Stealth Tactics (When Reason Is Not Enough)
173(3)
Credibility, the Key to Success
176(3)
Corporate Self-Defense
179(12)
What Do You Have to Lose?
180(1)
Picking Your Battles
181(3)
Avoid Being a Target
184(1)
Assessing the Lay of the Land
185(1)
Escape and Evade
186(1)
If You Must Attack
187(3)
Improving Your Skills
190(1)
Controlling Your Destiny
191(14)
The Company Man
192(2)
The Mercenary
194(4)
The Entrepreneur
198(1)
Landing the Job
199(3)
Thinking Ahead
202(1)
The Art of the Deal
203(1)
One for the Road
204(1)
Index 205

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