What is included with this book?
This is the first hands-on guide to the entire process of designing and manufacturing open source hardware. Drawing on extensive personal experience with DIY, maker, and hardware hacking projects, industry-leading contributors share proven approaches to design, remixing, fabrication, manufacturing, troubleshooting, licensing, documentation, and running an open source hardware business.
Part I covers the emergence and evolution of open source hardware, what open source hardware licenses mean, and the growing role of standards in making hardware more open. Part II offers contributors’ expert advice on key tasks, ranging from creating derivatives to using source files. Part III turns to production, showing how to manufacture at multiple scales–from personal to commercial.
Appendixes provide valuable checklists for design, manufacture, security, and documentation. And to foster even more hands-on learning and experimentation, the low-cost Blinky Buildings open source hardware kit is used as an example throughout.
Learn how to
Part 1: Theoretical
2. How is Open Source Hardware Defined?
3. Which Licensing Structures Are Applicable to Open Source Hardware?
4. The Open Source Hardware Association
6. Best Practices: How to Not Get in Trouble
7. The Least Common Denominator
Part II: Hands On!
8. Making a derivative
9. Modifying the shape of an Arduino
10. Remix a 3D print!
11. Open Materials
12. Other Physical materials
Part III: The Practical Bits
13. Design for Manufacture
14. Troubleshooting from Your Design to Your Manufacturer
17. Business: That Dirty Word
18. Building Open Source Hardware in Academia
19. Lessons Learned from Past Projects