did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

did-you-know? rent-now

Amazon no longer offers textbook rentals. We do!

We're the #1 textbook rental company. Let us show you why.

9780321535085

Designing the Moment Web Interface Design Concepts in Action

by
  • ISBN13:

    9780321535085

  • ISBN10:

    0321535081

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2008-04-08
  • Publisher: New Riders
  • Purchase Benefits
  • Free Shipping Icon Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • eCampus.com Logo Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $39.99

Summary

A good user experience is all about good moments. Each moment has the potential to increase a user's confidence or destroy trust for a product or company, and each one is an important piece of the complete experience.

Author Biography

Robert Hoekman, Jr., is the founder of Miskeeto, a product development and Web design consultancy focused on socially conscious projects that improve the world

Table of Contents

Acknowledgmentsp. xi
Introductionp. xiii
Getting Orientedp. 1
Designing the First Impressionp. 3
Discovering the Layoutp. 4
An 'Automattic' jumpp. 7
Guiding the Eyep. 11
Applying the Gutenberg Diagramp. 11
Use color to draw attentionp. 15
Showing Your Personalityp. 17
Unifying a Design to Form a Positive Impressionp. 19
Using charactersp. 21
Zen and the Art of Navigationp. 26
Telling the Software What to Dop. 27
Everybody wants to directp. 29
Avoid Login syndromep. 31
Say what you do and do what I sayp. 33
All Links Are Not Created Equalp. 34
Using Ambient Signifiers As Navigational Cluesp. 36
Showing signs of age on the Webp. 37
Getting Your Head Out of the Tag Cloudp. 40
Justifying Innovationp. 42
When to just say nop. 43
If you're not part of the solution...p. 45
Learningp. 47
Surfacing the Trigger Wordsp. 49
Why Welcome Messages Are Uselessp. 49
Designing for Scannabilityp. 51
Call-to-action phrasesp. 52
Labeling the Interfacep. 55
Stop Labeling Your Assumptionsp. 56
Beyond Words and Onto Videop. 59
A Moving Picture Is Worth 10,000 Wordsp. 60
Using video to communicate problemsp. 61
Using video to communicate ideasp. 62
The Ridiculously Simple Art of Protocastingp. 63
Searchingp. 65
Making Suggestionsp. 67
Using Auto-complete as a Poka-yoke Devicep. 68
The pitfallsp. 70
The right solution at the right timep. 72
Getting Through the Resultsp. 73
Trusting the Standards That Actually Work Wellp. 74
Offering a way back to the resultsp. 76
Refining Your Searchp. 78
Keeping Advanced Simplep. 80
Progressive disclosure in actionp. 81
Encouraging interactionp. 82
Diving inp. 85
Standardizing Playback Controlsp. 87
The Mystery of Programming the VCRp. 87
But wait-there's something betterp. 92
Learning from the best and improving the restp. 94
Nailing Form Layoutp. 97
Designing Forms That Flowp. 98
Perfecting OK/Cancelp. 101
Primary and secondary actionsp. 102
It mattersp. 104
Conquering the Wizardp. 105
Set Clear Expectationsp. 105
Establish limitsp. 108
Going the Extra Mile with Inline Validationp. 111
Communicating Errors and Giving Kudosp. 112
Updating information in real timep. 116
Simplifying Long Formsp. 120
Clear Expectationsp. 121
Getting Them Signed Inp. 126
Improving on Standards, Againp. 127
User name vs. a user's namep. 127
Above and beyondp. 128
Counting Charactersp. 131
Reaching Your Limitsp. 132
Poka-yoke in editingp. 134
A little extra warningp. 136
Participatingp. 137
Building Profilesp. 139
Progressive Enhancementsp. 140
From data to dashboardp. 141
The blank slatep. 143
Editingp. 144
The Right Tools at the Right Timep. 146
Hiding the advanced stuffp. 149
Cleaning upp. 150
Making Social Connectionsp. 151
Friends vs. Followersp. 152
Not present at time of photop. 155
Designing the Obvious Blogp. 156
Three Ways to a Better Blogp. 157
The solutionsp. 158
Follow not the foolp. 163
Inviting Discussionp. 164
Letting Your Customers Speakp. 164
A question of trustp. 166
Using your otakup. 166
Flagging the offendersp. 168
Get out of the wayp. 168
Getting a Good Ratingp. 169
Clarity Over Efficiencyp. 170
Credit where it's duep. 172
Managing Informationp. 173
Making RSS Meaningfulp. 175
Deciphering the Optionsp. 177
Tagging Itp. 181
Taxonomies, Folksonomies, and Anomaliesp. 183
Eliminating the language barrierp. 183
Explaining new ideasp. 184
Making suggestionsp. 184
Searching, searching, searchingp. 185
The future of taggingp. 186
Getting Reorganized with Drag-and-Dropp. 187
The Three States of an Interactionp. 187
Invitationp. 187
Manipulationp. 188
Completionp. 190
Feeling completep. 192
Justifying the functionalityp. 192
Managing Interruption with System Notificationp. 194
Designing for Changep. 196
Notification areasp. 198
Reusable Interface Elementsp. 198
Moving onp. 201
Signing Offp. 203
Complicating the very simplep. 203
Compelling Users to Returnp. 205
Reusing the spacep. 206
Getting the message outp. 207
Dusting Off Dusty Usersp. 208
Turning the Inactive into the Devotedp. 209
Making it personalp. 210
Surveysp. 212
A chance to talk backp. 212
Don't overdo itp. 213
Letting Them Gop. 215
Losing Gracefullyp. 216
Tying up loose endsp. 216
Gone, but (possibly) not lostp. 218
Conclusion: The Keys to Great Designp. 221
Table of Contents provided by Ingram. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Rewards Program