The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.
Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, is back with an all new Second Edition.This comprehensive introductory text immerses readers in the foundation, theory, and practice of interface creation, whileincluding interviews with working professionals, examples from every gaming era and many genres, and hundreds of screenshots from contemporary games. Also featured are an expanded practice section with a wide variety of flowcharts and design examples, coverage of interface design for mobile and motion-sensing devices, social networking games, and much more. Readers will explore everything from the history of game interface design and basic design theories to practical strategies for creating a winning, interactive interface.