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Interaction Design: Beyond Human - Computer Interaction, 3rd Edition

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This is the 3rd edition with a publication date of 6/1/2011.
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Rogers, Preece and Sharp are a bestselling author team, acknowledged leaders and educators in their field, with a strong global reputation.They bring depth of scope to the subject, encompassing the latest technologies and devices including facebook and YouTube. Interaction Design offers a cross-disciplinary, practical and process-oriented approach to Human Computer Interaction, showing not just what principals ought to apply to Interaction Design, but crucially how they can be applied. Motivating examples are included to illustrate both technical, but also social and ethical issues, making the book approachable and adaptable for both Computer Science and non-Computer Science users. Interviews with key HCI luminaries are included and provide an insight into current and future trends The text comes with a lively and highly interactive companion web site containing a rich set of resources enabling students to collaborate on experiments and designs, take part in competitions, find resources and communicate with others.

Table of Contents

What is interaction design?
Good and poor design
What is interaction design?
The user experience
The process of interaction design
Interaction design and the user experience
Understanding and conceptualizing interaction
Understanding the problem space and conceptualizing design
Conceptual models
Interface metaphors
Interaction types
Paradigms, theories, models, and frameworks
Cognitive aspects
What is cognition?
Cognitive frameworks
Social interaction
Being social
Face-to-face conversations
Remote conversations
Emergent social phenomena
Emotional interaction
Emotions and the user experience
Expressive interfaces
Frustrating interfaces
Persuasive technologies and behavioural change
Anthropomorphism and zoomorphism
Models of emotion
Interface types
Natural user interfaces
Which interface?
Data gathering
Five key issues
Data recording
Choosing and combining techniques
Data analysis, interpretation, and presentation
Qualitative and quantitative
Simple quantitative analysis
Simple qualitative analysis
Tools to support data analysis
Using theoretical frameworks
Presenting the findings
The process of interaction design
What is involved in interaction design?
Some practical issues
Establishing requirements
What, How, and Why?
What are requirements?
Data gathering for requirements
Data analysis, interpretation, and presentation
Task description
Task analysis
Design, prototyping, and construction
Prototyping and construction
Conceptual design: moving from requirements to first design
Physical design: getting concrete
Using scenarios in design
Using prototypes in design
Support for design
Introducing evaluation
The why, what, where, and when of evaluation
Types of evaluation
Evaluation case studies
What did we learn from the case studies?
An evaluation framework
DECIDE: A framework to guide evaluation
Evaluation Studies: From Controlled to Natural Settings
Usability testing
Field studies
Evaluation: Inspections, Analytics and Models
Inspections: heuristic evaluation and walkthroughs
Predictive models
Table of Contents provided by Publisher. All Rights Reserved.

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