What is included with this book?
Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s perfect for both 3D novices and those who’ve used other 3D Software.
You’ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you’ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender’s trickier tasks.
By the time you’re done, you’ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You’ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not.
Learn How To
Register your book at informit.com/register to access all of this book’s production files, plus bonus video tutorials, and a useful Blender keyboard shortcut reference.
Part I The Basics of Blender
1 What You Need to Know about Blender
2 Blender Basics: The User Interface
3 Your First Scene in Blender
Part II Beginning a Project
4 Project Overview
5 Character Design
Part III Modeling in Blender
6 Blender Modeling Tools
7 Character Modeling
Part IV Unwrapping, Painting, and Shading
8 Unwrapping and UVs in Blender
9 Painting Textures
10 Materials and Shaders
Part V Bringing Your Character to Life
11 Character Rigging
12 Animating Your Character
Part VI Getting the Final Result
13 Camera Tracking in Blender
14 Lighting, Compositing, and Rendering
15 Other Blender Features