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9780321158819

Macromedia Mx

by ;
  • ISBN13:

    9780321158819

  • ISBN10:

    0321158814

  • Edition: CD
  • Format: Paperback
  • Copyright: 2003-01-01
  • Publisher: Macromedia Press
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List Price: $39.99

Summary

Step into the new realm of Rich Internet Application development with the Macromedia MX products: Flash Communication Server, Flash Remoting, Macromedia Flash, Dreamweaver, and ColdFusion. Book jacket.

Author Biography

Robert Reinhardt is a leading Macromedia Flash author and developer who fuses his background in image arts with advanced ActionScripting to create award-winning Web sites. He has developed multimedia courses for educational facilities, ranging from master's-level degree programs to one-day intensive workshops Simon Allardice has over fifteen years of programming experience, and has taught advanced Macromedia Flash and Dreamweaver classes for Lynda.com and at Stanford University's New Media Academy. He is the creator of the inaugural SIGGRAPH Web Graphics program

Table of Contents

Forewordp. xvii
Introductionp. xix
Introducing Macromedia MX
Flash MX: The Interface Creatorp. 3
Introducing Flash MXp. 4
Understanding Flash MX File Formatsp. 12
Accessing Remote Datap. 19
Expanding ActionScriptp. 22
Powering up with Componentsp. 28
Working with Flash Player 6p. 32
Summaryp. 36
Dreamweaver MX: The Foundationp. 39
Introducing Dreamweaver MXp. 40
Dreamweaver MX Featuresp. 42
Client-Side Developmentp. 46
Server-Side Developmentp. 48
Dreamweaver Integrationp. 51
Interface Essentialsp. 52
Site Managementp. 56
Extending Dreamweaverp. 60
Summaryp. 62
ColdFusion MX: The Application Enginep. 65
An Overview of ColdFusion MXp. 66
Understanding Dynamic Pages and ColdFusion Componentsp. 78
Fitting ColdFusion MX into Your Workflowp. 89
Summaryp. 92
Databasesp. 95
Databases Overviewp. 96
Database Designp. 101
Database Implementationp. 113
Database Utilizationp. 115
Structured Query Language (SQL)p. 119
Database Use in Rich Internet Applicationsp. 124
Summaryp. 124
Web Servicesp. 127
What Are Web Services?p. 128
Web Service Protocolsp. 132
When to Use Web Servicesp. 138
How to Use Web Servicesp. 138
Consuming Web Services in Dreamweaver MXp. 139
Consuming Web Services in Flashp. 148
Summaryp. 148
Flash Communication Server MX: The Switchboardp. 151
Revealing a New MX Technologyp. 152
Framing Applications and Clientsp. 160
Fitting FlashCom into Your Workflowp. 169
Understanding FlashCom File Formatsp. 175
Developing Client-Side and Server-Side Communicationp. 179
Summaryp. 187
Flash Remoting MXp. 191
Backgroundp. 192
How It Worksp. 193
Flash Remoting in ActionScriptp. 194
Server-Side ActionScriptp. 204
NetConnection Debuggerp. 205
Service Browserp. 209
Flash Remoting and Javap. 211
Flash Remoting and .NETp. 212
Summaryp. 213
Establishing Links to Data
Gathering and Saving Datap. 217
An Overview of the Application and Production Processp. 218
Creating the Database and Data Sourcep. 223
Developing the Server-Side Functionalityp. 232
Producing the Flash Clientp. 240
Summaryp. 257
Displaying Datap. 259
The Flash Advantagep. 260
The SQL Advantagep. 261
An Overview of the Production Processp. 265
Flash Charting Componentsp. 268
Linking to Components with DataGluep. 288
Summaryp. 291
Communicating Between Clients
Publishing, Playing, and Recording Streamsp. 295
Developing a Planp. 296
Publishing a Live Streamp. 306
Subscribing to a Streamp. 321
Integrating Publisher and Subscriber Capabilitiesp. 328
Recording Streamsp. 344
Summaryp. 352
Sharing Text with Multiple Usersp. 355
Understanding Local and Remote SharedObject Datap. 356
Making a Basic Chat Applicationp. 379
Utilizing Multiple Application Instancesp. 412
Summaryp. 428
Directing Streams Between Clientsp. 431
An Overview of the Applicationp. 432
Adding Your First Communication Componentsp. 435
Navigating the Clientp. 447
Initializing the Chatp. 454
Identifying a Unique Clientp. 467
Finalizing the Applicationp. 480
Summaryp. 492
Creating a Stream Archive Systemp. 495
An Overview of the Applicationp. 496
Designing the Live Conference Client Moviep. 506
Managing Streams and Data in the FlashCom Applicationp. 525
Building the Retrieval Clientp. 552
Extending the Possibilitiesp. 571
Summaryp. 573
Architecting a Comprehensive Application
Integration: Creating a Video Instant Messengerp. 577
An Overview of the Production Processp. 578
Mapping the Applicationp. 583
Creating the Database and ColdFusion MX Data Sourcep. 585
Creating the ColdFusion Componentp. 589
Constructing the Server-Side ActionScript Filep. 594
Creating the Flash Applicationp. 596
Where to Go From Here?p. 618
Summaryp. 618
Appendixes
Typical Bandwidth Consumption by Streamsp. 623
Online Appendixesp. 627
Indexp. 629
Table of Contents provided by Rittenhouse. All Rights Reserved.

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