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9780470882627

Mastering Autodesk 3ds Max Design 2011

by ;
  • ISBN13:

    9780470882627

  • ISBN10:

    047088262X

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2010-08-16
  • Publisher: Sybex
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Summary

The expert authors teach readers how to quickly get the most out of Autodesk's potent 3D modeling, animation, and rendering software in this complete reference and tutorial. The concise explanations, focused examples, step-by-step instructions, and hands-on tutorials are rooted in the author's extensive professional experience. Mastering 3ds Max Design's real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day: retail spaces, small offices, residential developments, and more. As readers follow the real-world examples, they'll quickly see how to apply these techniques to their own design projects.Coverage includes: Efficiently using the 3ds Max interface Working with Revit and AutoCAD files Using the data and scene management tools Modeling using primitive and compound objects Creating complex shapes with surface modeling tools Simulating lighting effects accurately Using the software's Exposure feature to analyze sustainable design features Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using the right renderer to create the right effect Producing design presentation views Understanding keyframes and function curve editingThis complete reference and tutorial also features content to help readers pass the 3ds Max Design 2011 Certified Associate and Certified Professional exams and will feature instructor support materials appropriate for use in both the training and higher education channels.

Author Biography

Mark Gerhard is a 3ds Max Design guru and educator. He was one of the first artists hired by Autodesk to test the first version of this software in 1990, and he wrote many of the tutorials that ship with 3ds Max. He continues to train 3ds Max users. Jeffrey M. Harper uses 3ds Max Design to create architectural and civil engineering visualizations, models, stills, and animations used in computer-based training programs and visual effects.

Table of Contents

Getting to Know Autodesk 3ds Max Design 2011
Introducing 3ds Max Objects
Creating Shapes with Splines
Editing Meshes and Creating Complex Objects
Working with External Design Data
Creating AEC Objects
Organizing and Editing Objects
Light and Shadow
Enhancing Models with Materials
Using the 3ds Max Camera
Working with External Files
Understanding Animation
Creating Animations
Advanced Rendering Using mental ray
Finishing It Off: Atmosphere, Effects, and Compositing
Table of Contents provided by Publisher. All Rights Reserved.

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