9780470919774

Mastering Autodesk Maya 2012

by ;
  • ISBN13:

    9780470919774

  • ISBN10:

    0470919779

  • Edition: 1st
  • Format: Paperback
  • Copyright: 8/2/2011
  • Publisher: Sybex

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Supplemental Materials

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  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
  • The Used and Rental copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

Summary

If you already know the basics of Maya, now you can elevate your skills with the advanced coverage in this authoritative reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya. This fully updated book brings you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids. Yours"ll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline.If yours"ve been looking for a complete, professionalquality Maya resource to turn to again and again, this is the book for you.

Author Biography

Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation, first working on numerous straight-to-video movies and then switching to the video game industry. He has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. In addition, he has written several Maya books, including Maya Studio Projects: Photorealistic Characters and Maya Studio Projects: Dynamics.

Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. He currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush 4, all from Sybex.

Table of Contents

Introductionp. xxiii
Working in Autodesk Mayap. 1
Virtual Filmmaking with Autodesk Maya Camerasp. 53
Modeling Ip. 105
Modeling IIp. 173
Animation Techniquesp. 227
Animating with Deformersp. 293
Rigging and Muscle Systemsp. 347
Paint Effectsp. 411
Lighting with mental rayp. 461
mental ray Shading Techniquesp. 519
Texture Mappingp. 563
Rendering for Compositingp. 613
Introducing nParticlesp. 675
Dynamic Effectsp. 743
Fur, Hair, and Clothingp. 793
Autodesk Maya Fluidsp. 855
The Bottom Linep. 889
Autodesk Maya 2012 Certificationp. 909
About the Companion DVDp. 913
Indexp. 917
Table of Contents provided by Publisher. All Rights Reserved.

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