Contents At A Glance | |
Foreword | |
Introduction | |
Before you Begin | |
The Maya Interface | |
Creating an Animation Story | |
Getting Ready for Maya | |
Modeling | |
Modeling Basics | |
NURBS Modeling | |
Polygons and Subdivision Surfaces | |
Character Modeling | |
Keyframed Animation | |
Basic Animation | |
Deformers and Skeletons: Rigging I | |
Binding and Controls: Rigging II | |
Character Animation | |
Nonlinear Animation Techniques | |
Automated Animation | |
Rigid Body Animation | |
Introducing MEL | |
Programming with MEL | |
Expression-Driven Animation | |
Introduction to Particles | |
Advanced Particle Animation | |
Creating Output | |
Rendering Basics | |
Lighting for Animation | |
Texturing For Animation | |
Advanced Rendering for Animation | |
Advanced Topics | |
Maya Fur | |
Maya Cloth | |
Paint Effects | |
Fluid Effects | |
Compositing and Editing | |
Index | |
Table of Contents provided by Publisher. All Rights Reserved. |
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