CART

(0) items

N-Person Game Theory : Concepts and Applications

by
ISBN13:

9780486414553

ISBN10:
0486414558
Format:
Paperback
Pub. Date:
4/17/2013
Publisher(s):
Dover Publications
List Price: $24.48

Buy New Textbook

Usually Ships in 3-5 Business Days
$23.87

eTextbook


 
Duration
Price
$27.54

Rent Textbook

We're Sorry
Sold Out

Used Textbook

We're Sorry
Sold Out

More New and Used
from Private Sellers
Starting at $7.83

Questions About This Book?

What version or edition is this?
This is the edition with a publication date of 4/17/2013.
What is included with this book?
  • The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any CDs, lab manuals, study guides, etc.
  • The eBook copy of this book is not guaranteed to include any supplemental materials. Typically only the book itself is included.

Summary

N-person game theory analyzes contests in which there are more than two sets of conflicting interests, e.g. a hand of poker or wide-scale warfare. In this sequel to hisTwo-Person Game Theory,the author introduces the necessary mathematical notation (mainly set theory), presents basic concepts, discusses a variety of models, and provides applications to social situations.

Table of Contents

Introduction: Some Mathematical Tools 11(34)
Part I. Basic Concepts
Levels of Game-theoretic Analysis
45(23)
Three-level Analysis of Elementary Games
68(19)
Individual and Group Rationality
87(6)
The Von Neumann-Morgenstern Solution
93(13)
The Shapley Value
106(8)
The Bargaining Set
114(11)
The Kernel
125(12)
Restrictions on Realignments
137(8)
Games in Partition Function Form
145(13)
N-Person Theory and Two-Person Theory Compared
158(12)
Harsanyi's Bargaining Model
170(16)
Part II. Applications
Introduction to Part II
183(3)
A Small Market
186(10)
Large Markets
196(11)
Simple Games and Legislatures
207(15)
Symmetric and Quota Games
222(12)
Coalitions and Power
234(20)
Experiments Suggested by N-Person Game Theory
254(17)
``So Long Sucker'': A Do-it-yourself Experiment
271(13)
The Behavioral Scientist's View
284(17)
Concluding Remarks
301(10)
Notes 311(6)
References 317(4)
Index 321


Please wait while the item is added to your cart...