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Objects First with Java : A Practical Introduction Using BlueJ
by Barnes, David J.; Kolling, MichaelEdition:
3rd
ISBN13:
9780131976290
ISBN10:
013197629X
Format:
Paperback w/CD
Pub. Date:
1/1/2006
Publisher(s):
Prentice Hall
List Price: $115.00
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Summary
Objects First with Java: A Practical Introduction Using BlueJ Third Edition David J. Barnes Michael Kouml;lling The BlueJ revolution goes on! The third edition of Objects First with Java has been fully updated for Java 5.0, and features a new version of BlueJ providing even stronger support for learning Java syntax and semantics. Hallmark features bull; bull;An 'Objects First' approach encourages students to exploit the power of OOP from the beginning bull;A project-driven approach applies a problem-solving method to real applications. bull;A CD-ROM containing the JDK and versions of BlueJ for a variety of operating systems bull;A Companion Website at www.pearsoned.co.uk/barnes includes a style guide for all program examples, PowerPoint slides and other resources for both students and instructors. bull;Additional resources can be found on the BlueJ website: www.bluej.org/objects-first/ New to the third edition bull; bull;Fully compliant with Java 5.0 features including generics bull;A revised treatment of autobox and enumerators bull;Expanded coverage of graphics and GUI programming bull;A new version of the BlueJ environment, featuring: o Full support for Java 5.0 o An all-new interface 'look and feel' o A new 'Code Pad' feature, allowing immediate execution and evaluation of Java code. About the Authors David Barnes has 25 years experience in teaching programming. He and Michael Kouml;lling both teach introductory Java courses at the Universityof Kent, Canterbury. Michael Kouml;lling was a key member of the team that developed BlueJ at MonashUniversityin Australia. [Copy to appear on inside front cover of 3rd edition] From reviews of the original edition ";The book represents a valuable, new approach to introductory programming; it is still my best choice as textbook for the introductory programming course."; -Michael Caspersen, University of Aarhus, Denmark ";This is the most innovative approach to teaching an Introduction to Programming course I have seen so far."; -Clemens Martin, University of Ontario ";I would like to thank the authors for their good job on this book, and the wonderful BlueJ, the best programming environment for students learning Java."; -Ying Zhou, Rhode Island College The first true 'objects first' introductory text; the best introduction to objects and OO programming concepts I have ever seen."; -Michael Goldweber, XavierUniversity ";The more I read Barnes and Kouml;lling's book, the more impressed I am with it. It is a pedagogical masterpiece."; -Ian Bridgewood, CopenhagenUniversityCollegeof Engineering
Table of Contents
| Contents | |
| Foreword | |
| Preface to the instructor | |
| List of projects discussed in detail in this book | |
| Acknowledgements | |
| Foundations of object orientation | |
| Objects and classes | |
| Objects and classes | |
| Creating objects | |
| Calling methods | |
| Parameters | |
| Data types | |
| Multiple instances | |
| State | |
| What is in an object? | |
| Object interaction | |
| Source code | |
| Another example | |
| Return values | |
| Objects as parameters | |
| Summary | |
| Understanding class definitions | |
| Ticket machines | |
| Exploring the behavior of a naive ticket machine | |
| Examining a class definition | |
| Fields, constructors, and methods | |
| Fields | |
| Constructors | |
| Passing data via parameters | |
| Assignment | |
| Accessor methods | |
| Mutator methods | |
| Printing from methods | |
| Summary of the naive ticket machine | |
| Reflecting on the design of the ticket machine | |
| Making choices: the conditional statement | |
| A further conditional-statement example | |
| Local variables | |
| Fields, parameters, and local variables | |
| Summary of the better ticket machine | |
| Self-review exercises | |
| Reviewing a familiar example | |
| Summary | |
| Object interaction | |
| The clock example | |
| Abstraction and modularization | |
| Abstraction in software | |
| Modularization in the clock example | |
| Implementing the clock display | |
| Class diagrams versus object diagrams | |
| Primitive types and object types | |
| The ClockDisplay source code | |
| Class NumberDisplay | |
| String concatenation | |
| The modulo operator | |
| Class ClockDisplay | |
| Objects creating objects | |
| Multiple constructors | |
| Method calls | |
| Internal method calls | |
| External method calls | |
| Summary of the clock display | |
| Another example of object interaction | |
| The mail system example | |
| The this keyword | |
| Using a debugger | |
| Setting breakpoints | |
| Single stepping | |
| Stepping into methods | |
| Method calling revisited | |
| Summary | |
| Grouping objects | |
| Grouping objects in flexible-size collections | |
| A personal notebook | |
| A first look at library classes | |
| An example of using a library | |
| Object structures with collections | |
| Generic classes | |
| Numbering within collections | |
| Removing an item from a collection | |
| Processing a whole collection | |
| The for-each loop | |
| The while loop | |
| Iterating over a collection | |
| Index access versus iterators | |
| Summary of the notebook example | |
| Another example: an auction system | |
| The Lot class | |
| The Auction class | |
| Anonymous objects | |
| Using collections | |
| Flexible collection summary | |
| Fixed-size collections | |
| A log-file analyzer | |
| Declaring array variables | |
| Creating array objects | |
| Using array objects | |
| Analyzing the log file | |
| The for loop | |
| Summary | |
| More sophisticated behavior | |
| Documentation for library classes | |
| The TechSupport system | |
| Exploring the TechSupport system | |
| Reading the code | |
| Reading class documentation | |
| Interfaces versus imple | |
| Table of Contents provided by Publisher. All Rights Reserved. |
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