CART

(0) items

Programming in Objective-C 2.0,9780321566157

Programming in Objective-C 2.0

by
Edition:
2nd
ISBN13:

9780321566157

ISBN10:
0321566157
Format:
Paperback
Pub. Date:
1/1/2011
Publisher(s):
Addison-Wesley Professional
List Price: $44.99

eBook

Downloadable Offline Access
  • Apple Devices
  • Android Devices
  • Kindle Fire
  • Windows Devices
  • Mac Devices
Lifetime Access
$27.40

Rent Book

We're Sorry
Sold Out

Used Book

We're Sorry
Sold Out

New Book

We're Sorry
Sold Out

More New and Used
from Private Sellers
Starting at $0.01
See Prices

Related Products


  • Programming in Objective- C
    Programming in Objective- C
  • Programming in Objective-C
    Programming in Objective-C
  • Programming in Objective-C
    Programming in Objective-C
  • Programming in Objective-c
    Programming in Objective-c
  • Programming in Objective-C
    Programming in Objective-C




Summary

THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0 Programming in Objective-C 2.0provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented programming language thatrs"s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation frameworkrs"s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform. Table of Contents 1 Introduction Part I: The Objective-C 2.0 Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II: The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management 18 Copying Objects 19 Archiving PartIII: Cocoa and the iPhone SDK 20 Introduction to Cocoa 21 Writing iPhone Applications Part IV: Appendixes A Glossary B Objective-C 2.0 Language Summary C Address Book Source Code D Resources

Table of Contents

Introduction
The Objective-C
Language
Programming in Objective-C
Classes, Objects, and Methods
Data Types and Expressions
Program Looping
Making Decisions
More on Classes
Inheritance
Polymorphism, Dynamic Typing, and Dynamic Binding
More on Variables and Data Types
Categories and Protocols
The Preprocessor
Underlying C Language Feature?
The Foundation Framework
Introduction to the Foundation Framework
Numbers, Strings, and Collections
Working with Files
Memory Management
Copying Objects
Archiving
Cocoa and the iPhone SDK
Introduction to Cocoa
Writing iPhone Application?
Appendixes
Glossary
Objective-C 2.0 Language Summary
Address Book Source Code
Resources
Table of Contents provided by Publisher. All Rights Reserved.

Excerpts

Programming in Objective-C 2.01 Introduction Part I: The Object-C 2.0 Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Tying Up Some Loose Ends 12 The Preprocessor 13 Underlying C Language Features Part II: The Foundation Framework 14 Introduction to the Foundation 15 Numbers, Strings, and Collections 16 Working with the File System 17 Copying Objects 18 Memory Management 19 Archiving Part III: Cocoa Programming and the iPhone SDK 20 Introduction to Cocoa Programming 21 The iPhone SDK Part IV: Appendixes A Glossary B Objective-C Language Summary C Foundation Framework Headers D Fraction and Address Book Examples E Resources


Please wait while the item is added to your cart...