Note: Supplemental materials are not guaranteed with Rental or Used book purchases.
Purchase Benefits
What is included with this book?
Let's Play Chess | p. 1 |
Why Play Chess?: The history of chess and its popularity today | p. 3 |
Drawing the Battlelines: An introduction to the board, pieces, and rules of chess; plus how to read and write chess moves | p. 11 |
Rules of Engagement: The rest of the rules, so you can start playing chess | p. 31 |
How to Win with Just One Piece: Checkmating the lone king with just the queen or rook | p. 49 |
Tactics | p. 63 |
It's a Material World: Making sure your army is bigger than your opponent's | p. 65 |
Tricks of the Tactical Trade: The most important tactics for capturing your opponent's pieces | p. 85 |
Dirtier Tricks: Some more important tactics for capturing your opponent's pieces | p. 107 |
Hunting Down the King: Using tactics and material to attack your opponent's king | p. 121 |
Strategy | p. 135 |
In the Beginning: How to play the opening phase of a chess game | p. 137 |
Making the Most of Your Pieces: Strategies for maximizing the power of your pieces | p. 153 |
Pawn Shop: Special strategies for using the pawns | p. 169 |
The Final Frontier: How to control more of the board than your opponent, and what to do if you control less of it | p. 187 |
Weak Squares: Recognizing when certain squares are more important than others, and how to use them to your advantage | p. 203 |
All Good Things Must Come to an End: How to play the endgame phase of a chess game | p. 215 |
Beyond the Basics | p. 233 |
Training Camp: Tips for continuing your chess study beyond this book | p. 235 |
Hall of Fame: The chess superstars: The 13 World Champions throughout history | p. 245 |
Getting Competitive: Everything you need to know to find new opponents, and to play in chess clubs and tournaments | p. 267 |
Chess in Cyberspace: Everything you need to know to find chess on the Internet or to find the right computer chess product for you | p. 277 |
How Computers Play Chess: An explanation of the "thinking process" of the machine | p. 287 |
How to Beat the !?%@and?]! Computer: Tips for using the different ways that humans and computers play chess to your advantage | p. 299 |
Appendix A | p. 309 |
Appendix B | p. 315 |
Appendix C | p. 317 |
Glossary | p. 335 |
Index | p. 339 |
Table of Contents provided by Syndetics. All Rights Reserved. |
The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.
The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.