Into Ambient Intelligence. | |
Information, Society, and Technology. | |
Ambient Culture. | |
Smart Materials. | |
Electronic Dust and e-Grains. | |
Electronic Textiles. | |
Computing Platforms. | |
Software Platforms. | |
Mobile Computing. | |
Broadbrand Communication. | |
e-Infrastructure and e-Science. | |
Context Aware Services. | |
Computational Intelligence. | |
Social User Interfaces. | |
Multi-modal Human-Environment Interaction. | |
Intelligent Media.-Smart Environments. | |
Sensory Augmented Computing. | |
Experience Design. | |
Experience Research. | |
Table of Contents provided by Publisher. All Rights Reserved. |
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