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9781584505594

Ultimate Game Programming with DirectX

by
  • ISBN13:

    9781584505594

  • ISBN10:

    1584505591

  • Edition: 2nd
  • Format: Hardcover
  • Copyright: 2009-01-21
  • Publisher: Charles River Media
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List Price: $49.99

Summary

"Ultimate Game Programming with DirectX, Second Edition" teaches readers how to combine their existing skills and dedication for playing games with some basic C++ programming skills to create your own games. Written for game development students, beginning game programmers, and C++ programmers wanting to learn game development, this book covers every part of the process. Throughout the book, readers create a top-down shooter game. Beginning with an introduction to Direct X 10 and Direct3D graphics, you'll build the game engine and complete game chapter by chapter. The book covers fundamental graphical techniques, essential mathematics, collision detection, input device detection and response, sound playback, scene management, animation, and model/character loading and drawing.

Table of Contents

Overview
Introduction to Direct3Dp. 10
Shader Model 4.0
Shading and Surfaces
Advance Texture Mapping
Game Math
Direct Sound
XACT Audio
Direct Input and XINPUT
3D Models
Animations
Introduction to Lighting
Advance Lighting
Shadows
Creating a Top-Down Shooter
Conclusions
Resources
Answers to Chapter Questions
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

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