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9781444302349

Virtual Futures for Design, Construction and Procurement

by ; ;
  • ISBN13:

    9781444302349

  • ISBN10:

    1444302345

  • Edition: 1st
  • Format: eBook
  • Copyright: 2009-02-02
  • Publisher: Wiley-Blackwell
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Summary

This book brings together some of the best practitioners and thinkers from around the world to discuss the likely future of information and communication technologies for the construction industry.



It addresses a range of innovative developments, state of the art applications, research work and theoretical arguments with regard to the use of virtual technologies in design, construction and procurement. From a future oriented perspective, the book presents what can be expected from the next generation of these technologies.

Author Biography

Peter Brandon is Professor and Director of Salford University Think Lab and Centre for Virtual Environments, as well as Director of Strategic Programmes, School of Construction & Property Management, University of Salford, UK.

Tuba Kocaturk is Lecturer in Architectural Design and Technology and Coordinator of MSc Development in Digital Design, School of Construction & Property Management, University of Salford, UK.

Table of Contents

Note on editors page.

List of contributors.

Note on Think Lab.

Acknowledgements.

Foreword – Virtual worlds, virtual prototypes, and design (William J. Mitchell).

Introduction – Virtually there. . . ? (Peter Brandon).

PART 1 DESIGN, ENGINEERING AND MANUFACTURING CHALLENGES.

1 Emerging paradigms and models in digital design – Performance-based architectural design (Rivka Oxman).

2 Algorithmic design optimization (Manfred Grohmann and Oliver Tessmann).

3 VR or PR: Virtual or physical reality? (Anthony Thorpe, Richard A. Buswell, Rupert C. Soar and Alistair G. F. Gibb).

4 Digital affordances: Emerging knowledge and cognition in design (Tuba Kocat¨urk).

PART 2 CHALLENGES FOR IMPLEMENTATION: FROM VIRTUAL THROUGH TO CONSTRUCTION.

5 One Island East, Hong Kong: A case study in construction virtual prototyping (Martin Riese).

6 The virtual building: A designer’s perspective (Martin Simpson).

PART 3 CHALLENGES FOR VISUALIZATION AND SIMULATION.

7 Planning and scheduling in a virtual prototyping environment (Andrew Baldwin, C. W. Kong, T. Huang, H. L. Guo, K. D. Wong and Heng Li).

8 Reshaping the life cycle process with virtual design and construction methods (Martin Fischer).

9 Virtual prototyping from need to pre-construction (Robin Drogemuller).

10 The need for creativity enhancing design tools (Souheil Soubra).

PART 4 CHALLENGES FOR INFORMATION AND KNOWLEDGE MODELLING.

11 Context-aware virtual prototyping (Chimay J. Anumba and Zeeshan Aziz).

12 nD modelling, present and future (Ghassan Aouad, Song Wu and Angela Lee).

13 Interoperable knowledge: Achievements and future challenges (Yacine Rezgui and Simona Barresi).

14 Knowledge management systems in the future (Matthew Bacon).

PART 5 OTHER CHALLENGES: AGENT TECHNOLOGIES, SECURITY, REGULATIONS AND MANAGEMENT CONTROL.

15 Future agent-driven virtual prototyping environments in construction (Joseph H. M. Tah).

16 The nature of virtuality and the need for enhanced security in the virtual world (Grahame S. Cooper).

17 The future of virtual construction and regulation checking (Nicholas Nisbet, Jeffrey Wix and David Conover).

18 Virtual prototyping of financial flows as a form of management control (Richard J. Boland, Jr, Fred Collopy, Julia Grant and Lin Zhao).

PART 6 VISIONS, ROADMAPS AND FUTURE SCENARIOS.

19 VR – Roadmap: A vision for 2030 in the built environment (Nashwan Dawood, R. Marasini and John Dean).

20 Future collaborative workspaces for the construction industry (Terrence Fernando).

21 The future organization: Sustainable competitiveness through virtual prototyping (Mustafa Alshawi).

Index.

Supplemental Materials

What is included with this book?

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