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9780470572573

ZBrush Character Creation : Advanced Digital Sculpting

by
  • ISBN13:

    9780470572573

  • ISBN10:

    0470572574

  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2011-02-08
  • Publisher: Sybex

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Supplemental Materials

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Summary

ZBrush Character Creation, 2nd Edition is a stunning four-color guide that blends technology with artistry, with thorough, hands-on tutorials to create 3D characters with this revolutionary software. Fully updated for ZBrush 4, the book teaches aspiring artists and professionals the intricacies of the sculpting tools, focusing on specific techniques such as texturing, chiseling, posing, costuming, ZScripts, and more.

Scott Spencer uses the time-honored methods of traditional sculpting and painting in digital form, bringing his years of expertise in the film and game industry where he has worked on characters for The Hobbit, Iron Man, Harry Potter and The Order of the Phoenix, Golden Axe, and Species 3.

A stunning, content-rich update to this top-selling ZBrush guide!

This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newest version of this fascinating and popular 3D sculpting software. ZBrush enables users to create detailed organic models using a brush-based toolset and tablet. The startling results look as though they've been painted with real brushes and oils, and ZBrush is increasingly popular for use in film, game, and broadcast pipelines.

Author Scott Spencer is embedded in the ZBrush community and his movie credits include Harry Potter and The Order of the Phoenix and the upcoming The Hobbit. Learn Spencer's invaluable techniques for texturing, chiseling, posing, costuming, and more with his newest ZBrush guide.

-Explains ZBrush 4, the newest version of the revolutionary software tool for creating 3D organic models in a way that appears to be traditionally painted or sculpted

-Shows you how get the most out of ZBrush, from the fundamentals to new tools for texturing, chiseling, and costuming

-Offers plenty of insights and professional techniques for creating characters for films and games, drawing from the author's own experience on such films as Harry Potter and The Order of the Phoenix and The Hobbit

-Demonstrates the author's own techniques of using traditional sculpting and painting concepts and applying them to digital art for greater artistry

Author Biography

Scott Spencer is a freelance character sculptor and designer. He is currently at the Weta Workshop in New Zealand, where he is working on Peter Jackson's The Hobbit. He has created creatures and characters for film, games, and collectible figures. His credits include Iron Man, Harry Potter and the Order of the Phoenix, Golden Axe, and Species 3. He is also a leading digital sculptor, longtime beta tester, and consultant to Pixologic.

Table of Contents

Foreword.

Introduction.

Chapter 1 Sculpting, from Traditional to Digital.

Chapter 2 Sculpting in ZBrush.

Chapter 3 Designing a Character Bust.

Chapter 4 ZBrush for Detailing.

Chapter 5 Texture Painting.

Chapter 6 ZSpheres.

Chapter 7 Transpose, ZSphere Rigging, Retopology, and Mesh Extraction.

Chapter 8 ZBrush Movies and Photoshop Composites.

Chapter 9 Normal Maps, Displacement Maps, Maya, and Decimation Master.

Chapter 10 ZSketch and Hard-Surface Brushes.

Appendix About the Companion DVD 395

Index.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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