Getting Started | p. ix |
Getting Acquainted | p. 2 |
Starting Flash and Opening a File | p. 4 |
Getting to Know the Work Area | p. 5 |
Working with the Library Panel | p. 7 |
Understanding the Timeline | p. 9 |
Organizing Layers in a Timeline | p. 16 |
Using the Property Inspector | p. 19 |
Using the Tools Panel | p. 22 |
Undoing Steps in Flash | p. 26 |
Previewing Your Movie | p. 27 |
Publishing Your Movie | p. 28 |
Finding Resources for Using Flash | p. 30 |
Checking for Updates | p. 31 |
Working with Graphics | p. 34 |
Getting Started | p. 36 |
Understanding Strokes and Fills | p. 36 |
Creating Rectangles | p. 37 |
Using a Gradient Fill | p. 42 |
Making Selections | p. 45 |
Drawing Ovals | p. 49 |
Making Patterns | p. 50 |
Creating Curves | p. 56 |
Creating Transparencies | p. 59 |
Creating and Editing Text | p. 61 |
Creating and Editing Symbols | p. 66 |
Getting Started | p. 68 |
Importing Illustrator Files | p. 69 |
About Symbols | p. 72 |
Creating Symbols | p. 73 |
Importing Photoshop Files | p. 75 |
Editing and Managing Symbols | p. 78 |
Changing the Size and Position of Instances | p. 84 |
Changing the Color Effect of Instances | p. 87 |
Understanding Blend Effects | p. 89 |
Applying Filters for Special Effects | p. 90 |
Positioning in 3D Space | p. 91 |
ADding Animation | p. 98 |
Getting Started | p. 100 |
About Animation | p. 101 |
Understanding the Project File | p. 102 |
Animating Position | p. 102 |
Changing the Pacing and Timing | p. 106 |
Animating Transparency | p. 109 |
Animating Filters | p. 112 |
Animating Transformations | p. 117 |
Changing the Path of the Motion | p. 121 |
Swapping Tween Targets | p. 126 |
Creating Nested Animations | p. 127 |
Using the Motion Editor | p. 131 |
Easing | p. 137 |
Animating 3D Motion | p. 144 |
Previewing the Animation | p. 147 |
Articulated Motion and Morphing | p. 150 |
Getting Started | p. 152 |
Articulated Motion with Inverse Kinematics | p. 153 |
Constraining Joints | p. 162 |
Inverse Kinematics with Shapes | p. 170 |
Armature Options | p. 178 |
Morphing with Shape Tweens | p. 184 |
Using Shape Hints | p. 188 |
Creating Interactive Navigation | p. 194 |
Getting Started | p. 196 |
About Interactive Movies | p. 197 |
Designing a Layout | p. 197 |
Creating Buttons | p. 201 |
Understanding ActionScript 3.0 | p. 213 |
Adding a Stop Action | p. 217 |
Creating Event Handlers for Buttons | p. 218 |
Creating Destination Keyframes | p. 223 |
Playing Animation at the Destination | p. 228 |
Animated Buttons | p. 234 |
Working with Sound and Video | p. 238 |
Getting Started | p. 240 |
Understanding the Project File | p. 241 |
Using Sounds | p. 242 |
Understanding Flash Video | p. 256 |
Using the Adobe Media Encoder | p. 256 |
Understanding Encoding Options | p. 260 |
Playback of External Video | p. 267 |
Working with Video and Transparency | p. 273 |
Embedding Flash Video | p. 277 |
Using Components | p. 286 |
Getting Started | p. 288 |
About Components | p. 289 |
Adding a Text Component | p. 290 |
Using Components to Create Interactivity | p. 296 |
Loading and Controlling Flash Content | p. 308 |
Getting Started | p. 310 |
Loading External Content | p. 312 |
Removing External Content | p. 316 |
Controlling Movie Clips | p. 317 |
Creating Masks | p. 318 |
Publishing Flash Documents | p. 326 |
Getting Started | p. 328 |
Testing a Flash Document | p. 329 |
Understanding the Bandwidth Profiler | p. 330 |
Adding Metadata | p. 333 |
Publishing a Movie for the Web | p. 335 |
Alternative Publishing Options | p. 341 |
Hexadecimal Color Codes | p. 347 |
Index | p. 348 |
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