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Java : An Introduction to Computer Science and Programming,9780130316974
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Java : An Introduction to Computer Science and Programming

by
ISBN13:

9780130316974

ISBN10:
0130316970
Format:
Paperback
Pub. Date:
11/1/2000
Publisher(s):
PRENTICE HALL
List Price: $85.00

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This is the edition with a publication date of 11/1/2000.
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Summary

Appropriate for introductory Computer Science courses using Java (CS1 with Java) and other introductory programming courses using Java offered in Computer Science, Computer Engineering, Computer Information Systems, Management Information Systems, Information Technology, and Business departments. Best-selling author, Walter Savitch, uses a conversational style to teach programmers problem solving and programming techniques with Java. Readers are introduced to object-oriented programming and important computer science concepts such as testing and debugging techniques, program style, inheritance, and exception handling. It includes through coverage of the Swing libraries and event driven programming. The Java coverage is a concise, accessible introduction that covers key language features. Thorough early coverage of objects is included, with an emphasis on applications over applets. The author includes a highly flexible format that allows instructors and readers to adapt coverage of topics to their preferred order. Although the text does cover such more advanced topics as inheritance, exception handling, and the Swing libraries, it starts from the beginning, and it does first teach traditional, more basic techniques, such as algorithm design.

Table of Contents

Introduction to Computers and Java Objects
1(51)
Primitive Types, Strings, and Interactive I/O
51(76)
Flow of Control
127(82)
Defining Classes and Methods
209(86)
More About Objects and Methods
295(84)
Arrays
379(78)
Inheritance
457(54)
Exception Handling
511(66)
Streams and File I/O
577(86)
Dynamic Data Structures
663(58)
Recursion
721(36)
Window Interfaces Using Swing Objects
757(88)
Applets and HTML
845(28)
More Swing Objects
873(76)
Graphics Objects
949(41)
Appendix 1 Reserved Words 990(1)
Appendix 2 Precedence Rules 991(1)
Appendix 3 Unicode Character Set 992(1)
Appendix 4 Savitchin 993(15)
Appendix 5 Protected and Package Modifiers 1008(1)
Appendix 6 Decimal Format Class 1009(3)
Appendix 7 Interfaces 1012(3)
Appendix 8 The Iterator Interface 1015(2)
Appendix 9 Cloning 1017(3)
Appendix 10 Javadoc 1020(3)
Appendix 11 Differences Between C++ and Java 1023(4)
Appendix 12 Using JBuilder 1027(4)
Index 1031


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