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9781894525251

Hong Kong Action Theatre!

by ; ; ; ; ; ; ;
  • ISBN13:

    9781894525251

  • ISBN10:

    1894525256

  • Edition: 2nd
  • Format: Paperback
  • Copyright: 2001-07-01
  • Publisher: Psi
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List Price: $24.95

Summary

Introducing the new and improved second edition of the critically acclaimed Hong Kong Action Theatre! HKAT! 2nd Edition improves upon the game that put fast-paced, high-flying, over-the-top action role-playing on the map. As part of Guardians Of Order's new Tri-Stat Compatible line, this game features all new artwork, an improved and expanded resource material on Hong Kong and the film industry, and fast-paced action resolution. The new game engine, while compatible with many other Guardians Of Order games that also utilize the Tri-Stat System, will keep some of the innovative features of the original edition. Come and enter the adrenaline-charged role-playing game of Hong Kong action movies! Welcome to HKAT! 2nd Edition! Written by Scott Kessler, Nicole Lindroos, Jeff Mackintosh, Chris Pramas, and Lucien Soulban.

Table of Contents

Introduction
5(4)
Lights, Camera, Introduction
6(3)
What is a Role-Playing Game?
6(1)
Playing the Part
6(2)
Tri-Stat Compatible
8(1)
Language
8(1)
Character Creation
9(41)
Actor vs. Role
10(2)
GM Discussion
12(1)
Actor Stats
12(2)
Stat Ratings
12(2)
Actor Attributes
14(14)
Open and Actor Only Attributes
14(14)
Actor Defects
28(3)
Open and Actor Only Defects
29(2)
Actor Skills
31(5)
Skills and Specializations
31(1)
Skill Costs
32(1)
Using Skills
32(1)
Open Skills
32(4)
Derived Values
36(1)
Combat Value
36(1)
Health Points
36(1)
Energy Points
36(1)
Star Power
37(1)
Background Points
37(1)
Role Creation
38(10)
Bidding on Roles
38(1)
Buying Role Attributes and Skills
39(1)
Improving Roles
39(1)
Role Health and Energy
40(1)
Role Attributes
41(1)
Role Defects
42(2)
Role Skills
44(4)
Role Death
48(1)
Character Advancement
48(2)
Spending Star Power after a Film
48(1)
Improving Stats
49(1)
Improving Attributes and Skills
49(1)
Buying Off Defects
49(1)
Game Mechanics
50(28)
System Basics
51(1)
The Passage of Time
51(1)
Taking Action
52(4)
Dice and Dice Rolls
52(1)
Stat Checks
52(3)
Skill Checks
55(1)
Combat Dice Rolls
56(1)
Using Attributes
56(1)
When to Roll Dice
57(1)
Roll Dice When...
57(1)
Do Not Roll Dice When...
57(1)
Combat
57(8)
Combat Rounds
58(1)
Initiative
59(1)
Combat Action
59(1)
Movement in Combat
59(1)
Offensive Actions
60(1)
Melee vs. Ranged Attacks
61(1)
Special Situations
61(1)
Wrestling and Grab Attacks
62(3)
Attack Roll Modifiers
65(1)
Non-Combat Actions
65(2)
Defensive Actions
66(1)
Role Importance and Defense
67(1)
Critical Hits
67(1)
Stunts
67(2)
Damage
69(1)
Delivering Damage
69(1)
Armour and Damage
69(1)
Effects of Damage to a Character
69(1)
Character Importance and Damage
69(1)
Recovery
70(1)
Recovering Health Points
70(1)
Recovering Energy Points
70(1)
Weaponry and Equipment
70(5)
Guns and Ammo
70(1)
Personal Weapons
70(2)
Weapon Abilities
72(1)
Weapon Disabilities
72(2)
Body Armour
74(1)
Advanced Combat Rules
75(3)
A Punch vs. a Kick
75(1)
High, Torso, or Low
76(1)
Advanced Combat and Wire Fu
77(1)
Advanced Combat and Initiative
77(1)
Advanced Combat and Multiple Actions
77(1)
Game Master's Section
78(20)
Showtime
79(19)
Television vs. Cinema vs. Sequel Franchises
80(1)
Pre-Production: Building the Set
81(6)
Movie Magic
87(3)
Character Death
90(2)
Special Events
92(6)
Hong Kong and Points Beyond
98(21)
Hong Kong History
99(6)
Fishing Village or Trade Centre?
99(1)
The Opium War and the British Takeover
99(1)
The Heyday of Colonialism
100(1)
Revolution, Occupation, and Civil War
100(1)
Post War Boom
100(1)
One Country, Two Systems
101(4)
An Overview of Hong Kong Island
105(7)
The Central District
106(2)
The Western District: Sheung Wan and Beyond
108(1)
Victoria Peak and the Surrounding Area
108(1)
Wan Chai
109(1)
Causeway Bay
109(1)
Happy Valley
110(1)
Everything East of Causeway Bay
111(1)
The South Side of the Island
112(2)
Stanley Village
112(1)
Repulse Bay
112(1)
The Little Hong Kong Called Aberdeen
113(1)
Kowloon
114(3)
Tsim Sha Tsui
114(1)
Chungking Mansions
114(1)
Tsim Sha Tsui East
115(1)
Yau Ma Tei
115(1)
Mong Kok
115(1)
Sham Shui Po
116(1)
Lai Chi Kok
116(1)
The New Territories
117(2)
The Western Regions of the New Territories
117(1)
The Central Regions of the New Territories
118(1)
The History of Hong Kong Film
119(43)
The Beginning
120(18)
The Golden Age of Chinese Film
121(1)
War, Occupation, and Civil War
121(1)
Conflict and Capitalism
122(1)
The Birth of the Martial Arts Movie
123(1)
The Turbulent 60s
124(1)
Enter the Dragon
125(2)
HK Interregnum
127(1)
A New King in Town
127(3)
Horror and FX
130(1)
The New Wave
130(2)
Heroic Bloodshed
132(1)
Triad Chic
132(2)
A New Golden Age
134(1)
The Return of Wong Fei-hung
134(1)
Go (to the) West, Young Man
135(1)
The Hand-Over and Beyond
136(2)
Movie Reviews
138(24)
Sample Adventures
162(18)
To Kill with a Glance
163(6)
Shaolin
169(6)
Die, Zombie, Die!
175(5)
Appendix 180(6)
Index 186(5)
Character Sheet 191

Supplemental Materials

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