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9780470622698

3D for iPhone Apps with Blender and SIO2 : Your Guide to Creating 3D Games and More with Open-Source Software

by
  • ISBN13:

    9780470622698

  • ISBN10:

    0470622695

  • Format: eBook
  • Copyright: 2010-04-01
  • Publisher: Sybex
  • Purchase Benefits
List Price: $39.99
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Summary

Create exciting, interactive 3D apps for the iPhone and iPod TouchWhat a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionalityBridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

Table of Contents

Foreword
Introduction
Getting Started with 3D Development for the iPhone
Getting Started
Getting the Software
Setting Up Your Development Environment
Introducing Graphics Programming in SIO2
The SIO2 Template
A Simple OpenGL Demo
Introduction to Interactivity
The Complete Code
Saying Hello to the Blender/SIO2/iPhone World
The Blender/SIO2/Xcode Workflow
An Overview of SIO2
Hello 3D World! Creating Your World in Blender
Exporting to the SIO2 File Format
Going Mobile with SIO2
Initializing SIO2 and Loading Assets
Rendering
Touch Screen Interaction
The Complete Code
Extending Interactive Feedback with Picking and Text
Object Picking
Working with Text and Fonts
Using Multi-touch Functionality
Packaging Your App
The Complete Code
Creating an Immersive Environment in SIO2
Modeling the Ground and the Sky
Creating an Immersive Environment in SIO2
Exploring the Environment with a Moving Camera
The Complete Code
Props and Physical Objects
Texture Face Objects and Transparency
Fast Foliage with Billboards
Physics for Interactive Objects
Pseudo-instancing for Efficient Object Handling
Working with Low-Poly Collision Maps
The Complete Code
Animating a Character
Animating a Character in Blender
Getting Action in SIO2
Taking a Walk
Quick and Dirty Real-Time Shadows
The Complete Code
Working with Widgets
Making a Splash with Widgets
Creating Active Widgets in SIO2
The Complete Code
Blender Basics
Interface and Navigation
Modeling
Materials and Textures
Animation 250
Key Concepts for Graphics Programming
Coordinate Systems, Matrices, and Transformations
Transformations by Matrix Multiplication
Matrices and OpenGL
SIO2 Reference
SIO2 Learning Resources
The .sio2 File Format
SIO2 Flag Values
SIO2 Functions
Index
Table of Contents provided by Publisher. All Rights Reserved.

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