Invited Presentation | |
Pursuing Reality with Image-Based Modeling, Rendering, and Lighting | p. 1 |
Computations and Algorithms | |
Frame Decimation for Structure and Motion | p. 17 |
Stabilizing Image Mosaicing by Model Selection | p. 35 |
On Computing Metric Upgrades of Projective Reconstructions under the Rectangular Pixel Assumption | p. 52 |
A Progressive Scheme for Stereo Matching | p. 68 |
Panel Session on Computations and Algorithms | p. 86 |
Visual Scene Representations | |
Rendering with Non-uniform Approximate Concentric Mosaics | p. 94 |
Volumetric Warping for Voxel Coloring on an Infinite Domain | p. 109 |
A Compact Model for Viewpoint Dependent Texture Synthesis | p. 124 |
Augmented Reality Using Uncalibrated Video Sequences | p. 144 |
Panel Session on Visual Scene Representation | p. 161 |
Extended Environments | |
Geometry and Texture from Thousands of Images | p. 170 |
VideoPlus: A Method for Capturing the Structure and Appearance of Immersive Environments | p. 187 |
Eyes from Eyes | p. 204 |
Sequential Localisation and Map-Building in Computer Vision and Robotics | p. 218 |
Panel Session on Extended Environments | p. 235 |
Author Index | p. 243 |
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