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9780764546211

3D Studio MAX R3 Bible

by
  • ISBN13:

    9780764546211

  • ISBN10:

    076454621X

  • Edition: 1st
  • Format: Paperback
  • Copyright: 2000-02-02
  • Publisher: Wiley
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List Price: $49.99

Summary

Master valuable 3D modeling and animation skills to create spectacular visual effects with 3D Studio MAX R3 Bible. Each chapter in this authoritative guide helps you harness the power of MAX's specialized tools, effects, and utilities: * Familiarize yourself with the new features in R3, understand the interface, and discover how to configure and customize MAX. * Learn how to reference, select, transform, and modify models, cameras, lights, and any other object that can be viewed in a viewport. * Model objects by working on primitives, spline shapes, meshes, patches, NURBS, and a variety of specialized compound objects, including Lofts and Morphs. * Control light and cameras, as well as several lighting special effects and camera utilities. * Use particle systems and space warps to enhance any MAX scene. * Create animated scenes with keyframing, Track View, and Controllers. * Extend the features of MAX with plug-ins. The jam-packed CD-ROM includes exclusive Bible plug-ins, including Brick Object, Gear Object, Rainbow Effect, and more. It also offers sample 3D models and complete tutorial files to help you take full advantage of MAX 3R.

Author Biography

About the Author Kelly Murdock has been involved with more computer books than he cares to count — to the point that he avoids the computer book section of the bookstore, except for the graphics section, which still remains an obsession. His book credits include various Web and multimedia titles, including contributions of various editions of HTML Unleashed and Laura Lemay's Web Workshop: 3D Graphics and VRML 2. With a background in Engineering and Computer Graphics, Kelly has been all over the 3D industry. He's used high-level CAD workstations for product design and analysis; completed several large-scale visualization projects; created 3D models for feature films, worked as a freelance 3D artist, and even done some 3D programming. Kelly's been using 3D Studio on and off since version 3 for DOS. He is also the creative force behind the children's Web site, Animabets.com at www.animabets.com, which is soon to be sporting several new 3D characters.

Table of Contents

Preface ix
Acknowledgments xv
Part I: Getting Started with 3D Studio MAX R3 1(96)
What's New in Release 3
3(20)
Exploring the MAX Interface
23(38)
Customizing the MAX Interface
61(36)
Part II: Working with Objects 97(172)
Referencing External Objects
99(10)
Importing and Exporting
109(30)
Cloning Objects and Using Arrays
139(30)
Selecting and Grouping Objects
169(20)
Transforming Objects
189(34)
Modifying Objects
223(46)
Part III: Modeling 269(198)
Creating Primitive Objects
271(24)
Working with Spline Shapes
295(42)
Working with Meshes
337(26)
Creating Patches
363(22)
Creating Loft Objects
385(22)
Building Compound Objects
407(34)
Working with NURBS
441(26)
Part IV: Materials and Maps 467(118)
Exploring the Material Editor
469(52)
Using Material Maps
521(40)
Working with Materials and Maps
561(24)
Part V: Lights and Cameras 585(72)
Controlling Lights
587(24)
Lighting Special Effects
611(14)
Controlling Cameras
625(14)
Camera Matching and Tracking
639(18)
Part VI: Particle Systems and Space Warps 657(70)
Creating and Controlling Particle Systems
659(26)
Using Space Warps
685(34)
Particle System Special Effects
719(8)
Part VII: Model Systems 727(48)
Building Linked Hierarchies
729(20)
Using Schematic View
749(10)
Creating an Inverse Kinematics System
759(16)
Part VIII: Animation 775(118)
Animation Basics
777(14)
Working with the Track View
791(28)
Animatingwith Controllers
819(40)
Using Expressions
859(18)
Creating a Dynamic Simulation
877(16)
Part IX: Rendering and Post-Production 893(126)
Working with Backgrounds, Environments, and Atmospheric Effects
895(22)
Setting Rendering Parameters
917(20)
Using Render Effects
937(24)
Using Network Rendering
961(32)
Using the Video Post Interface
993(26)
Part X: Extending MAX 1019(56)
Extending MAX with Plug-Ins
1021(12)
Using MAXScript
1033(42)
Appendix A: Configuring a Sysem for 3D Studio MAX 1075(12)
Appendix B: Exclusive Bible Plug-Ins 1087(10)
Appendix C: What's On the CD-ROM? 1097(4)
Index 1101(51)
End-User License Agreement 1152(4)
CD-ROM Installation Instructions 1156

Supplemental Materials

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