Preface | vii | ||||
Acknowledgments | xiii | ||||
Part I: Getting Started with 3ds max 4 | 1 | (130) | |||
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3 | (32) | |||
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35 | (40) | |||
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75 | (24) | |||
|
99 | (32) | |||
Part II: Working with Objects | 131 | (186) | |||
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133 | (30) | |||
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163 | (24) | |||
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187 | (22) | |||
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209 | (22) | |||
|
231 | (34) | |||
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265 | (52) | |||
Part III: Modeling | 317 | (170) | |||
|
319 | (14) | |||
|
333 | (40) | |||
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373 | (24) | |||
|
397 | (18) | |||
|
415 | (48) | |||
|
463 | (24) | |||
Part IV: Materials and Maps | 487 | (128) | |||
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489 | (22) | |||
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511 | (34) | |||
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545 | (44) | |||
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589 | (26) | |||
Part V: Lights and Cameras | 615 | (70) | |||
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617 | (34) | |||
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651 | (16) | |||
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667 | (18) | |||
Part VI: Particle Systems and Space Warps | 685 | (62) | |||
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687 | (28) | |||
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715 | (32) | |||
Part VII: Animation | 747 | (136) | |||
|
749 | (20) | |||
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769 | (28) | |||
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797 | (14) | |||
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811 | (32) | |||
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843 | (18) | |||
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861 | (22) | |||
Part VIII: Inverse Kinematics | 883 | (38) | |||
|
885 | (14) | |||
|
899 | (22) | |||
Part IX: Rendering and Post-Production | 921 | (134) | |||
|
923 | (24) | |||
|
947 | (20) | |||
|
967 | (32) | |||
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999 | (30) | |||
|
1029 | (26) | |||
Part X: Customizing Max | 1055 | (72) | |||
|
1057 | (30) | |||
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1087 | (40) | |||
Part XI: Extending Max with Plug-Ins | 1127 | (44) | |||
|
1129 | (10) | |||
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1139 | (32) | |||
Appendix A: Installing and Configuring 3ds max 4 | 1171 | (10) | |||
Appendix B: Max Keyboard Shortcuts | 1181 | (14) | |||
Appendix C: Exclusive Bible Plug-Ins | 1195 | (12) | |||
Appendix D: What's on the CD-ROM? | 1207 | (4) | |||
Glossary | CD1-CD12 | ||||
Index | 1211 | (43) | |||
Hungry Minds, Inc. End-User License Agreement | 1254 | (2) | |||
CD-ROM Installation Instructions | 1256 |
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