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9780321385529

Adobe after Effects 7. 0 Studio Techniques

by
  • ISBN13:

    9780321385529

  • ISBN10:

    0321385527

  • Edition: DVD
  • Format: Paperback w/Disk
  • Copyright: 2006-01-01
  • Publisher: ADOBE PRESS
  • View Upgraded Edition
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List Price: $59.99

Summary

An under-the-hood, in-depth guide to Adobe's updated motion graphics and effects powerhouse: After Effects 7.0

Table of Contents

Introduction xiii
Section I Working Foundations
1(160)
The 7.0 Workflow
3(54)
Workspaces and Panels
5(5)
Making the Most of the UI
10(10)
Settings: Project, Footage, Composition
20(11)
Previews and OpenGL
31(14)
Effects & Presets
45(2)
Output: The Render Queue
47(7)
Study a Shot like an Effects Artist
54(3)
The Timeline
57(46)
Organization
59(9)
Animation Methods
68(2)
Keyframes and The Graph Editor
70(15)
Uber-mastery
85(3)
Transform Offsets
88(2)
Motion Blur
90(3)
Manipulating Time Itself
93(8)
In Conclusion
101(2)
Selections: The Key to Compositing
103(32)
The Many Ways to Create Selections
104(4)
Compositing: Science and Nature
108(3)
Alpha Channels and Premultiplication
111(5)
Masks
116(3)
Combining Multiple Masks
119(3)
Putting Masks in Motion
122(2)
Blending Modes: The Real Deal
124(8)
Track Mattes
132(3)
Optimizing your Projects
135(26)
Navigating Multiple Compositions
137(4)
Precomposing and Nesting
141(7)
Adjustment and Guide Layers
148(4)
Understanding Rendering Order
152(6)
Optimizing After Effects
158(2)
Onward to Effects
160(1)
Section II Effects Compositing Essentials
161(254)
Color Correction
163(46)
Optimizing Plate Levels
165(27)
Color Matching
192(15)
Beyond the Basics
207(2)
Color Keying
209(38)
Good Habits and Best Practices
211(2)
Linear Keyers and Hi-Con Matter
213(6)
Blue-Screen and Green-Screen Keying
219(9)
Understanding and Optimizing Keylight
228(10)
Fixing Typical Problems
238(7)
Conclusion
245(2)
Rotoscoping and Paint
247(28)
Articulated Mattes
249(7)
Working Around Limitations
256(4)
Morphing
260(5)
Paint and Cloning
265(9)
Conclusion
274(1)
Effective Motion Tracking
275(36)
The Essentials
277(15)
Optimizing Tracking Using 3D
292(9)
Extending a Track with Expressions
301(2)
Tracking for Rotoscoping
303(2)
Using 3D Tracking Data
305(4)
Conclusion
309(2)
Virtual Cinematography
311(38)
2.5D: Pick Up the Camera
313(13)
Storytelling and the Camera
326(6)
Camera Blur
332(5)
The Role of Grain
337(6)
Film and Video Looks
343(4)
Conclusion
347(2)
Expressions
349(32)
Logic and Grammar
351(2)
Muting Keyframes
353(2)
Linking Animation Data
355(6)
Looping Animations
361(4)
Smoothing and Destabilizing
365(3)
Offsetting Layers and Time
368(4)
Conditionals and Triggers
372(6)
Tell Me More
378(3)
Film, HDR, and 32 Bit Compositing
381(34)
Film 101
385(3)
Dynamic Range
388(2)
Cineon Log Space
390(3)
Video Gamma Space
393(1)
Battle of the Color Spaces
394(4)
Floating Point
398(2)
32 Bits per Channel
400(14)
Conclusion
414(1)
Section III Creative Explorations
415(110)
Working with Light
417(38)
Light Source and Direction
419(7)
Creating a Look with Color
426(6)
Backlighting, Flares, Light Volume
432(9)
Shadows and Reflected Light
441(4)
HDR Lighting
445(8)
Conclusion
453(2)
Climate: Air, Water, Smoke, Clouds
455(28)
Particulate Matter
457(6)
Sky Replacement
463(3)
The Fog, Smoke, or Mist Rolls In
466(3)
Billowing Smoke
469(6)
Wind
475(3)
Water
478(4)
Conclusion
482(1)
Pyrotechnics: Fire, Explosions, Energy Phenomena
483(24)
Firearms
486(6)
Sci-Fi Weaponry
492(2)
Heat Distortion
494(4)
Fire
498(7)
Explosions
505(1)
In a Blaze of Glory
506(1)
Learning to See
507(18)
Stu Maschwitz
Why Doesn't This Shot Look Real?
509(4)
All Hail Reference
513(9)
Rolling Thine Own
522(1)
Not a Conclusion
523(2)
Index 525(22)
What's On the DVD 547

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