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9783642161698

Algorithmic Game Theory : Third International Symposium, SAGT 2010, Athens, Greece, October 18-20, 2010, Proceedings

by ; ;
  • ISBN13:

    9783642161698

  • ISBN10:

    3642161693

  • Format: Paperback
  • Copyright: 2010-11-15
  • Publisher: Springer-Verlag New York Inc
  • Purchase Benefits
List Price: $99.00

Summary

This book constitutes the refereed proceedings of the Third International Symposium on Algorithmic Game Theory, SAGT 2010, held in Athens, Greece, in October 2010.The 28 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 61 submissions. The papers are intended to cover all important areas such as solution concepts, game classes, computation of equilibria and market equilibria, convergence and learning in games, complexity classes in game theory, algorithmic aspects of fixed-point theorems, mechanisms, incentives and coalitions, cost-sharing algorithms, computational problems in economics, finance, decision theory and pricing, computational social choice, auction algorithms, price of anarchy and its relatives, representations of games and their complexity, network formation on the internet, congestion, routing and network design and formation games, game-theoretic approaches to networking problems, and computational social choice.

Table of Contents

When the Players are not Expectation Maximizers (Invited Talk)p. 1
How Do You Like Your Equilibrium Selection Problems? Hard, or Very Hard? (Invited Talk)p. 15
A Simplex-Like Algorithm for Fisher Marketsp. 18
Nash Equilibria in Fisher Marketp. 30
Partition Equilibrium Always Exists in Resource Selection Gamesp. 42
Mixing Time and Stationary Expected Social Welfare of Logit Dynamicsp. 54
Pareto Efficiency and Approximate Pareto Efficiency in Routing and Load Balancing Gamesp. 66
On Nash-Equilibria of Approximation-Stable Gamesp. 78
Improved Lower Bounds on the Price of Stability of Undirected Network Design Gamesp. 90
On the Rate of Convergence of Fictitious Playp. 102
On Learning Algorithms for Nash Equilibriap. 114
On the Structure of Weakly Acyclic Gamesp. 126
A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibriump. 138
Responsive Lotteriesp. 150
On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Usersp. 162
Computing Stable Outcomes in Hedonic Gamesp. 174
A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for Itp. 186
The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinementsp. 198
Complexity of Safe Strategic Votingp. 210
Bottleneck Congestion Games with Logarithmic Price of Anarchyp. 222
Single-Parameter Combinatorial Auctions with Partially Public Valuationsp. 234
On the Efficiency of Markets with Two-Sided Proportional Allocation Mechanismsp. 246
Braess's Paradox for Flows over Timep. 262
The Price of Anarchy in Network Creation Games Is (Mostly) Constantp. 276
Truthful Fair Divisionp. 288
No Regret Learning in Oligopolies: Cournot vs. Bertrandp. 300
On the Complexity of Pareto-optimal Nash and Strong Equilibriap. 312
2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Propertiesp. 323
On the Inefficiency of Equilibria in Linear Bottleneck Congestion Gamesp. 335
Minimal Subsidies in Expense Sharing Gamesp. 347
Author Indexp. 359
Table of Contents provided by Ingram. All Rights Reserved.

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