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9782940411993

Basics Interactive Design: Interface Design An introduction to visual communication in UI design

by
  • ISBN13:

    9782940411993

  • ISBN10:

    2940411999

  • Format: Paperback
  • Copyright: 2014-03-27
  • Publisher: Fairchild Books

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Supplemental Materials

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Summary

If you want to design successful user interfaces then you need clear and effective visual communication. Interface Design will help you achieve this using a range of incisive case studies, interviews with professional designers and clear hands-on advice to help you produce user-focused front-end designs for a range of digital media interfaces.
This book introduces the major elements of graphic design for digital media – layout, colour, iconography, imagery and typography, and shows how these visual communication basics can combine to produce positive interactive user experiences. With practical advice on improving communication between designers and developer, and a tantalizing look at designing interactivity for all five senses, this is a must-have introduction to developing interfaces that users will love.

Author Biography

Dave Wood is a UK-based digital design and visual communication lecturer. He is completing a practice-based PhD at Edinburgh College of Art, researching interaction design from a visual communication perspective.

Table of Contents

Introduction
Chapter 1: Visual communication: a standard in designing interaction; Communication; Designing for interactive flow; Users are king (you are not); Interview: Steve Krug; Case study: We Print Paper website

Chapter 2: Finding the flow: designing interaction; Graphical user interfaces; Information architecture; Hierarchical structures; Testing, testing: early design iterations; Interview: Greg Gibson; Case study: Testing of VedderPrice.com’s visual hierarchy; Exercise: Finding the flow

Chapter 3: Graphic design for digital media; Gridding interactivity; Type as interface; Colouring the screen; Imagery and the pixel; Iconography and metaphor; Going with the motion; Interview: Mike Kus; Case study: Designing a Blu-ray DVD UI; Exercise: Visually communicating interactivity

Chapter 4 Designing the aesthetic user experience; Design and the user; Content copy and the user; UI semiotics; Internationalization; Interview: Kristin Kramer; Case study: WorldSkills interactive kiosk; Exercise: Deconstructing UI semiotics

Chapter 5: Collaborating with the developer; The principles of designing modularity; Modularizing the aesthetic; Interview: Alan Bridge; Case study: Preparing a website design for a developer; Exercise: Outlining modularity

Chapter 6: Augmenting human capabilities through interfaces; QR codes – print meets interaction; Augmented interaction; The touch-screen world; Interview: Kate HoCase study: Designing the BBC iPlayer iPhone app; Exercise: Concept design for an AR smartphone app

Conclusion; Glossary; Index

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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