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9780764577680

Beginning ActionScript 2. 0

by ;
  • ISBN13:

    9780764577680

  • ISBN10:

    0764577689

  • Format: Paperback
  • Copyright: 2006-04-24
  • Publisher: Wrox
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List Price: $39.99

Summary

Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML Contains complete coverage of the ActionScript language, including data types, variables, events, and more Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new screen technology, and scripting for video and sound Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Author Biography

Nathan Derksen is a Web media architect working in IBM’s Global Services division. Nathan has more than 6 years of experience with IBM, and 9 years’ experience in the field of Web development. Mr. Derksen was the technical editor for the book Animation and Effects with Macromedia Flash MX 2004 (Jen DeHaan, Macromedia Press), and is a moderator on the Macromedia Flash forum at www.flash8forums.com. Nathan can be reached through his personal site at www.nathanderksen.com.

Jeff Berg is a patent-winning digital media designer and Flash developer. He leads the development of user interfaces for rich Internet applications. Jeff leverages a fine arts degree to approach interface design and programming with problem-solving creativity. His user-centric approach includes self-imposed standards for user experience, usability, and information design. Jeff’s visual background provides a unique position to work on projects with visual design concerns while maintaining concepts of design patterns and object-oriented programming. Jeff currently is focusing on museum and public space projects utilizing pervasive devices in handheld kiosk solutions. He lives in Chicago with his wife Kara and children Cary and Evie. Jeff maintains a web site at www.memoryprojector.com.

Table of Contents

1. Getting Started with Macromedia Flash.
2. The Action Script Language.
3. Understanding ActionScript Expressions and Loops.
4. Exploring ActionScript Functions, Scope, and Event.
5. Getting Started with Coding.
6. Setting Up Flash Projects.
7. Controlling Movie Clips.
8. Pre-Loading Movies.
9. Working with Components.
10. Interacting with the User.
11. Controlling Components.
12. Debugging Debugged.
13. Working with Vector Graphics.
14. Applying Filter Effects.
15. Working Directly with Bitmap Data.
16.Using ActionScript for Animation.
17. Automated Transitions.
18. Handling Text.
19. Using ActionScript for Media.
20. Managing Video.
 21. Using ActionScript To Communicate with a Server.
22. Reading XML.
23. Communicating Between the Macromedia Flash Plug-In and the Browser.
24. Putting JavaScript to Work.
25. Uploading and Downloading Files.
26. Communicating Between the Macromedia Flash Plug-In and the Operating System.
27. Advanced ActionScript.
Appendix A: Exercise Answers.
Appendix B: Keyboard Shortcuts.
Index.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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