IMPORTANT COVID-19 UPDATES

9780135836705

Beginning Programming in 24 Hours, Sams Teach Yourself

by ;
  • ISBN13:

    9780135836705

  • ISBN10:

    0135836700

  • Edition: 4th
  • Format: Paperback
  • Copyright: 2019-12-12
  • Publisher: Sams Publishing

Note: Supplemental materials are not guaranteed with Rental or Used book purchases.

Purchase Benefits

  • Free Shipping On Orders Over $35!
    Your order must be $35 or more to qualify for free economy shipping. Bulk sales, PO's, Marketplace items, eBooks and apparel do not qualify for this offer.
  • Get Rewarded for Ordering Your Textbooks! Enroll Now
List Price: $29.99 Save up to $10.50
  • Rent Book $19.49
    Add to Cart Free Shipping

    TERM
    PRICE
    DUE
    USUALLY SHIPS IN 2-3 BUSINESS DAYS
    *This item is part of an exclusive publisher rental program and requires an additional convenience fee. This fee will be reflected in the shopping cart.

Supplemental Materials

What is included with this book?

Summary

Sams Teach Yourself Beginning Programming in 24 Hours explains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming.

This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.

Author Biography

Greg Perry (Beggs, Oklahoma) has written more than 45 books including many bestsellers. He has been a programmer, trainer, and speaker for more than 20 years. Greg was a professor of computer science at Tulsa Junior College teaching advanced programming courses. He also lectures at programming conferences across the country and is fluent in 9 computer languages.

Table of Contents

Part I - Start Programming Today
1 Hands-On Programming 
2 Process and Techniques
3 Designing a Program
4 Getting Input and Displaying Output
5 Data Processing with Numbers and Words
6 Controlling Your Program
7 Debugging Tools

Part II - Programming Fundamentals
8 Structured Techniques
9 Programming Algorithms
10 Having Fun
11 Advanced Programming 

Part III - Object-Oriented Programming
12 What is an Object?
13 Anatomy of a Class
14 Methods and More
15 Inheritance

Part IV - Other Programming Languages
16 HTML5 and CSS3
17 Scripting with PHP
18 Programming with C and C++
19 Java Everywhere
20 Programming with Visual Basic
21 Microsoft .NET

Part V - The Business of Programming
22 How Companies Program
23 Distributing Applications
24 The Future of Programming

Appendixes

A Glossary
B Quiz Answers
C ASCII Table

Rewards Program

Write a Review