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9780898794168

How to Write Science Fiction and Fantasy

by
  • ISBN13:

    9780898794168

  • ISBN10:

    0898794161

  • Format: Hardcover
  • Copyright: 1990-07-01
  • Publisher: Writers Digest Books
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List Price: $14.99

Summary

Orson Scott Card shares his advice on how to break into this field, how to develop fantastic story ideas, and evolve fresh plots.

Author Biography

Orson Scott Card is one of science fiction and fantasy's biggest names. He won both the Hugo and Nebula science fiction awards for best novel for two consecutive years -- something no other writer has ever done. In addition, he was the first writer to ever win a Nebula and a Hugo for a book and its sequel -- Ender's Game and Speaker for the Dead. His latest book, Shadow of Hegemon, is a national bestseller. Orson Scott Card lives in North Carolina

Table of Contents

Introduction 1(2)
The Infinite Boundary
3(23)
What is, and isn't science fiction and fantasy, and by whose standards: publishers', writers', readers'
What basic concepts and approaches qualify a story as true speculative fiction, and how SF and fantasy differ from one another.
World Creation
26(37)
How to build, populate, and dramatize a credible, inviting world that readers will want to share with you
Dragging ideas through ``the idea net'' of why, how, and with what result
Developing the rules of your world ...and then abiding by them and making them matter: the rules of Time, Space, and Magic
Working out the history, language, geography, and customs of your invented world.
Story Construction
63(25)
Finding a character for an idea, or developing ideas for a character to enact
Qualifications for the main character: who hurts the most? Who has power and freedom to act?
Should the viewpoint character be the main character? How do you decide?
Determining where the story should begin and end
The MICE quotient: milieu, idea, character, event--knowing which is most important in your story will help you decide its proper shape.
Writing Well
88(16)
Keeping exposition in its place
Leading your reader into the strangeness, step by step
Piquing the reader's interest
Keeping the ``level of diction'' appropriate to the story's imagined world
Using invented jargon sparsely and effectively.
The Life and Business of Writing
104(34)
The markets for short and long speculative fiction--magazines, anthologies, fanzines--and how to reach them
Classes, workshops, conferences and conventions
Collaboration, adaptation, and shared worlds
Professional writers' organizations
Awards in speculative fiction.
Index 138

Supplemental Materials

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