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9780470400180

Blender For Dummies®

by
  • ISBN13:

    9780470400180

  • ISBN10:

    0470400188

  • Edition: CD
  • Format: Paperback
  • Copyright: 2009-02-01
  • Publisher: For Dummies
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Summary

So you've heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You're in luck! It's all in Blender For Dummies, including Blender software on the bonus DVD.Because there's a lot to learn about Blender, you'll be glad this book takes it step by step. First, you'll learn to install Blender 2.48 and think the Blender way. Then you'll start creating 3D objects and setting them in motion with animations and rigging. Soon you'll be texturing with Blender, rendering with Blender, and sharing your creations. You'll learn how to: Create almost anything with meshes, save time with the Mirror modifier, and use Blender's secret weapon, Dupliverts Understand texture mapping, know when to use which type of lamp, and use radiosity in animation Work with curves and surfaces, and add color, shades, texture, and reflections Rig your characters for animation with shape keys, hooks, and armatures, and understand kinematics Navigate in three dimensions Make your animations more believable, and let Blender do the animating for you Use the video sequence editor Export, render, composite, and edit for outputYou'll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies will have you creating eye-popping 3D animations before you know it!

Author Biography

Jason van Gumster has produced a variety of animations and visualeffects for television and film as producer/animator for Hand TurkeyStudios. A Blender user since 1998, he's given numerous Blender workshops and blogs for Blender Nation, the primary news Web site for Blender users.

Table of Contents

Introduction
Wrapping Your Brain Around Blender
Discovering Blender
Understanding How Blender Thinks
Getting Your Hands Dirty Working in Blender
Working in Edit Mode and Object Mode
Creating Detailed 3D Scenes
Creating Anything You Can Imagine with Meshes
Using Blender's Non-Mesh Primitives
Changing that Boring Gray Default Material
Giving Models Texture
Lighting and Environment
Get Animated!
Animating Objects
Rigging: The Art of Building an Animatable Puppet
Animating Object Deformations
Letting Blender Do the Work for You
Sharing Your Work with the World
Exporting and Rendering Scenes
Compositing and Editing
The Part of Tens
Ten Problems for New Users in Blender (and Ways around Them)
Ten Tips for Working More Effectively in Blender
Appendix: About the CD
Bonus Chapter Ten Excellent Community Resources
Index
Table of Contents provided by Publisher. All Rights Reserved.

Supplemental Materials

What is included with this book?

The New copy of this book will include any supplemental materials advertised. Please check the title of the book to determine if it should include any access cards, study guides, lab manuals, CDs, etc.

The Used, Rental and eBook copies of this book are not guaranteed to include any supplemental materials. Typically, only the book itself is included. This is true even if the title states it includes any access cards, study guides, lab manuals, CDs, etc.

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