Introduction | |
Wrapping Your Brain Around Blender | |
Discovering Blender | |
Understanding How Blender Thinks | |
Getting Your Hands Dirty Working in Blender | |
Working in Edit Mode and Object Mode | |
Creating Detailed 3D Scenes | |
Creating Anything You Can Imagine with Meshes | |
Using Blender's Non-Mesh Primitives | |
Changing that Boring Gray Default Material | |
Giving Models Texture | |
Lighting and Environment | |
Get Animated! | |
Animating Objects | |
Rigging: The Art of Building an Animatable Puppet | |
Animating Object Deformations | |
Letting Blender Do the Work for You | |
Sharing Your Work with the World | |
Exporting and Rendering Scenes | |
Compositing and Editing | |
The Part of Tens | |
Ten Problems for New Users in Blender (and Ways around Them) | |
Ten Tips for Working More Effectively in Blender | |
Appendix: About the CD | |
Bonus Chapter: Ten Excellent Community Resources | |
Index | |
Table of Contents provided by Publisher. All Rights Reserved. |
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