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9780789727176

Certified Macromedia Flash

by
  • ISBN13:

    9780789727176

  • ISBN10:

    078972717X

  • Format: Paperback
  • Copyright: 2002-01-01
  • Publisher: Macromedia Inc
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List Price: $35.00

Summary

The book does not teach Flash; rather, it is a review guide and will provide helpful pointers for examinees. The book is non-intimidating yet thorough, and is highly readable in small bite-sized chunks. Each subject is presented in clear and direct language, with useful and well explained code examples. Sample questions accompany each subject, as well as references to recommended reading (documentation, course work, and existing ColdFusion books).

Table of Contents

Introduction 1(6)
Part I Flash Basics 7(58)
The Flash Environment
9(10)
What is Flash?
9(1)
The Flash Interface
10(1)
Flash File Types
10(1)
The Movie Explorer
11(3)
The Library
14(3)
The Library Window
14(2)
Flash Symbol and Asset Types
16(1)
Summary
17(1)
Sample Questions
17(2)
Drawing Tools
19(14)
Flash Drawing Tools
19(1)
The Arrow, Subselect, and Lasso Tools
19(3)
The Arrow Tool
19(2)
The Subselect Tool
21(1)
The Lasso Tool
21(1)
Stroke and Fill Controls
22(2)
The Color Section
22(1)
The Stroke Panel
22(2)
The Drawing Tools
24(5)
The Line Tool
24(1)
The Pencil Tool
24(1)
The Pen Tool
25(2)
The Oval and Rectangle Tools
27(1)
The Brush Tool
27(2)
The Painting Tools
29(1)
The Dropper Tool
29(1)
The Ink Bottle Tool
29(1)
The Paint Bucket Tool
29(1)
The Eraser Tool
30(1)
Summary
31(1)
Sample Questions
31(2)
Flash Fundamentals
33(16)
Symbols and Instances of Symbols
33(2)
Creating Symbols
34(1)
Layers
35(4)
Creating, Viewing, and Editing Layers
37(1)
Using Guide Layers
38(1)
Using Mask Layers
39(1)
Timelines
39(5)
Working with Frames
41(1)
Keyframes
42(1)
Frame Labels
42(1)
Frame Rates
43(1)
Nested and Multiple Timelines
43(1)
Frame-by-Frame Animations
44(1)
Tweening
45(2)
Motion Tweening
45(1)
Shape Tweening
46(1)
Summary
47(1)
Sample Questions
48(1)
Actions
49(10)
Buttons
49(7)
Creating a Button
49(1)
Setting the Four Button States
50(1)
Using a Button in a Movie
51(1)
Changing a Button's Shape
52(1)
Button Actions
52(3)
Animating a Button
55(1)
Invisible Buttons
55(1)
Importing Graphics and Bitmaps
56(1)
Summary
57(1)
Sample Questions
57(2)
Using Variables
59(6)
Variables
59(4)
Flash Date Types and Data Operations
60(1)
ActionScript Functions
61(1)
Scope of a Variable
61(2)
Summary
63(1)
Sample Questions
63(2)
Part II Flash Development 65(58)
ActionScript
67(12)
What is ActionScript?
67(1)
Objects and Classes
68(2)
ActionScript Programs
70(3)
Writing Scripts
73(3)
ActionScript Keywords
73(1)
Comments
73(1)
Semicolons
74(1)
Parentheses and Curly Braces
74(1)
Dot and Slash Syntax
75(1)
ActionScript Terms
76(1)
Summary
77(1)
Sample Questions
77(2)
Events
79(10)
Using Events
79(8)
Programming Events
80(1)
Mouse Button Events
80(1)
Frame Events
81(5)
Clip Events
86(1)
Summary
87(1)
Sample Questions
88(1)
Variables
89(10)
Data Types
89(5)
Constants
90(1)
String Data Type
90(2)
Number Data Type
92(1)
Boolean Data Type
92(1)
Object Data Type
93(1)
Movie Clip Data Type
93(1)
The Typeof () Function
94(1)
Naming Variables
94(1)
Working with Variables
95(2)
Loading and Sending Variables
97(1)
Summary
98(1)
Sample Questions
98(1)
Functions
99(8)
What is a Function?
99(1)
Predefined Flash Functions
100(1)
Using Functions
101(2)
Writing Functions
101(2)
Function Literals
103(1)
Custom Classes
104(1)
Summary
105(1)
Sample Questions
105(2)
Programming Basics
107(10)
Flow Control
107(1)
The if Statement
107(3)
Loops
110(7)
The for Loop
110(2)
The for ... in Loop
112(1)
The while Loop
112(1)
The do while Loop
113(1)
Controlling Looping
114(2)
Summary
116(1)
Sample Questions
116(1)
Code Reuse
117(6)
Includes
117(1)
Smart Clips
118(3)
Smart Clip Button and Check Box Objects
119(1)
Smart Clip Menu Objects
119(2)
Summary
121(1)
Sample Questions
121(2)
Part III Flash Objects 123(58)
Using Objects
125(4)
What is an Object?
125(1)
Creating Objects
126(1)
Summary
127(1)
Sample Questions
127(2)
The MovieClip Object
129(10)
MovieClip Object Methods
129(6)
The attachMovie Method
130(1)
The duplicateMovieClip Method
131(1)
The getBounds Method
132(1)
The getBytesLoaded and getBytesTotal Methods
132(1)
The globalToLocal and localToGlobal Methods
132(1)
The hitTest Method
133(1)
The loadMovie and unloadMovie Methods
134(1)
The startDrag and stopDrag Methods
134(1)
The swapDepths Methods
134(1)
Using MovieClip Methods
135(1)
MovieClip Properties
135(2)
The _alpha Property
136(1)
The _quality Property
136(1)
Summary
137(1)
Sample Questions
137(2)
Arrays
139(8)
Creating and Populating Arrays
140(1)
Array Methods
141(2)
Loops and Arrays
143(1)
Summary
144(1)
Sample Questions
145(2)
Color
147(4)
Color Object Methods
147(2)
Summary
149(1)
Sample Questions
149(2)
Key
151(4)
Key Object Methods
151(1)
Key Object Properties
152(1)
Summary
153(1)
Sample Questions
153(2)
The Mouse Object
155(2)
Mouse Object Methods
155(1)
Summary
156(1)
Sample Questions
156(1)
Sound
157(14)
Sound Sampling
158(5)
Sampling Frequency
159(2)
Bit Depth
161(1)
File Sizes
162(1)
Supported Sound File Formats
163(1)
Flash and Sound
164(3)
Importing Sound Files
164(1)
Using Sounds in a Movie
164(2)
Sounds and Buttons
166(1)
Background Music
167(1)
Linking Sounds
167(1)
Sound Editing Controls
167(1)
Exporting Sounds
168(1)
Using Sounds Effectively
169(1)
Summary
170(1)
Sample Questions
170(1)
Other Objects
171(10)
Math
171(1)
Date and Time
172(6)
Date Methods
173(1)
Creating and Using a Date Variable
174(4)
Using a Timer
178(1)
String Object
178(2)
Summary
180(1)
Sample Questions
180(1)
Part IV Building Applications 181(28)
External Data
183(8)
Sending Messages
183(3)
Standalone Flash Player
184(1)
Using Web-based Flash Players
185(1)
Sending and Receiving Data
186(1)
Flash and XML
187(3)
Flash XML Object
188(1)
Flash XMLSocket Object
189(1)
Summary
190(1)
Sample Questions
190(1)
Data-Driven Movies
191(4)
Flash and Middleware
191(1)
Data Interaction with Middleware
192(1)
Summary
193(1)
Sample Questions
193(2)
Debugging
195(6)
The Output Window
195(1)
Using the trace Command
196(1)
Examining the Debugger
197(1)
Using the Debugger
198(1)
Summary
199(1)
Sample Questions
199(2)
Error Handling
201(4)
ActionScript Error Handling
201(2)
Showing HTML Errors
203(1)
Summary
203(1)
Sample Questions
204(1)
Profiling
205(4)
Previewing Movies
205(1)
The Bandwidth Profiler
206(1)
Summary
207(1)
Sample Questions
207(2)
Part V Appendix 209(8)
A Answers
211(6)
Index 217

Supplemental Materials

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