Chess For Dummies

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  • Edition: 3rd
  • Format: Paperback
  • Copyright: 2011-10-04
  • Publisher: For Dummies
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Supplemental Materials

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For all levels of chess players, Chess For Dummies, 3rd Edition, brings readers an updated guide to the wide world of chess. Offering easily-understood explanations of the game and its components, this book is a must have for those developing an interest or looking for an extra edge in chess. Chess For Dummies, 3rd Edition: Offers easily-understood explanations of the game and its components Provides introductory chapters and then introduces readers to different perspectives on chess from strategy and etiquette, to winning defensive and offensive secrets Contains approximately 25% new material, including updated chapters on computer chess games, playing chess online, new tournament rules and much more

Author Biography

James Eade became a United States Chess Federation chess master in 1981. International organizations awarded him the master title in 1990 (for correspondence) and in 1993 (for regular tournament play). Today, he writes about and teaches chess.

Table of Contents

Introduction 1

Part I: Laying the Groundwork for Champion Chess 7

Chapter 1: Tackling Chess Basics 9

Chapter 2: Getting to Know the Pieces and Their Powers 23

Chapter 3: Exploring the Elements of Chess 39

Chapter 4: Going after the King: Check, Stalemate, and Checkmate 63

Chapter 5: Making a Few Special Moves 79

Chapter 6: Got Notation? Reading and Writing about Chess 85

Part II: Gaining Chess Know-How 97

Chapter 7: Trying Out Tactics and Combinations in Hand-to-Hand Combat 99

Chapter 8: Sacrifi ces: Understanding When It’s Better to Give than to Receive 125

Chapter 9: Building Pattern Recognition 135

Chapter 10: Recognizing Advanced Pawn Formations 153

Chapter 11: Mastering Mating Patterns 167

Part III: Game Time: Putting Your Chess Foot Forward 183

Chapter 12: Selecting Your Strategy: The Principles of Play 185

Chapter 13: Coming on Strong in the Opening 201

Chapter 14: Making Headway during the Middlegame 217

Chapter 15: Exiting with Style in the Endgame 227

Part IV: Getting into Advanced Action 249

Chapter 16: Playing in Competition 251

Chapter 17: Hitting the Net with Computer Chess 263

Part V: The Part of Tens 271

Chapter 18: The Ten Most Famous Chess Games of All Time 273

Chapter 19: The Ten Best Players of All Time (and a Few Others) 301

Part VI: Appendixes 323

Appendix A: A Glossary of Chess 325

Appendix B: Chess Resources 347

Index 351

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