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9781852332440

Collaborative Virtual Environments

by ; ;
  • ISBN13:

    9781852332440

  • ISBN10:

    1852332441

  • Format: Paperback
  • Copyright: 2001-05-01
  • Publisher: Springer Verlag

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Supplemental Materials

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Summary

This volume provides a comprehensive introduction to the field of collaborative virtual environments. It tells you all you need to know about the latest technology, state-of-the-art research, and good working practice. The issues raised include: - what is a CVE? - what are the issues in the design of embodiments and objects within CVEs? - how can CVEs support collocated and non-collocated collaborative and cooperative work? - what are the best ways to provide awareness of the actions of others? - how can they support seamless interactions given differential computational resources? - what design issues arise from the meeting of social requirements and computational limitations? - what technical challenges face the designers of CVE systems? It will be invaluable reading for anyone with an interest in collaboration but will be of particular interest to researchers and students in areas related to computer supported cooperative and collaborative work and human computer interaction.

Table of Contents

List of Contributors
xi
Acknowledgments xvii
Preface xix
Part 1 Collaborative Virtual Environments (CVEs): Histories, Perspectives and Issues
Collaborative Virtual Environments: Digital Spaces and Places for CSCW: An Introduction
3(18)
Dave Snowdon
Elizabeth F. Churchill
Alan J. Munro
Introduction
3(2)
Collaborative Virtual Environments: Some Considerations
5(8)
Themes Covered in the Book
13(4)
Summary
17(4)
Part 2 Technical Issues and System Challenges
Extending the Limits of Collaborative Virtual Environments
21(23)
Mike Robinson
Samuli Pekkola
Jonni Korhonen
Saku Hujala
Tero Toivonen
Markku-Juhani O. Saarinen
Introduction
21(3)
Support for Awareness of Other People
24(4)
Support for Multiple Media
28(7)
Support for Scalability
35(6)
Summary and Conclusion
41(3)
System Challenges for Collaborative Virtual Environments
44(12)
Adrian West
Roger Hubbold
Introduction
44(1)
Collaborative Virtual Environments
45(3)
Structures for Modelling VEs
48(6)
Conclusion
54(2)
Understanding the Network Requirements of Collaborative Virtual Environments
56(21)
Chris Greenhalgh
Introduction
56(1)
User Behaviour
57(4)
Process Behaviour
61(3)
Distribution Architecture
64(2)
Communication Protocol
66(4)
Network Topology
70(4)
Conclusions
74(3)
Part 3 Bodies, Presences and Interactions
``He's Behind You'': The Experience of Presence in Shared Virtual Environments
77(22)
Monika Buscher
Jon O'Brien
Tom Rodden
Jonathan Trevor
Introduction
77(1)
The Ethnographic Study
78(1)
Presence in Electronic Environments
79(14)
Supporting Presence through Intersubjectivity and Learnability
93(2)
Developing Engagement Properties
95(3)
Summary and Conclusions
98(1)
All That Is Solid Melts Into Software
99(16)
Andrew McGrath
Wolfgang Prinz
Collaborative Virtual Environments Using Symbolic Acting
99(3)
Symbolic Acting in Action
102(6)
Results and Re-Design
108(5)
Conclusions and Future Work
113(2)
Virtually Missing the Point: Configuring CVEs for Object-Focused Interaction
115(28)
Jon Hindmarsh
Mike Fraser
Christian Health
Steve Benford
Introduction
115(1)
Objects, Interaction and VR
116(2)
Approach
118(3)
Furniture World: An Initial Investigation
121(5)
Duplication World: Extending Action and Views
126(7)
Discussion
133(10)
Part 4 Sharing Context in CVEs - Or ``I Know What I See, But What Do You See?''
How Not To Be Objective
143(17)
Kai-Mikael Jaa-Aro
Dave Snowdon
Introduction
143(1)
Populated Information Terrains
143(2)
Subjectivity
145(4)
Creating a Subjective Environment
149(3)
A Subject Application
152(5)
Discussion
157(1)
Summary
158(2)
Supporting Flexible Roles in a Shared Space
160(19)
Randall B. Smith
Ronald Hixon
Bernard Horan
Introduction
160(2)
Kansas
162(3)
Two Examples
165(2)
Awareness and WYSIWITYS
167(2)
Capabilities in the User Interface
169(4)
User Interfaces to Dynamic Capability Acquisition
173(3)
Conclusions
176(3)
Part 5 So, Now We're In A CVE, What Do We Do?
Designing Interactive Collaborative Environments
179(23)
Adrian Bullock
Kristian T. Simsarian
Marten Stenius
Par Hansson
Anders Wallberg
Karl-Petter Akesson
Emmanuel Frecon
Olov Stahl
Bino Nord
Lennart E. Fahlen
Introduction
179(1)
Electronic Landscapes - The Web Planetarium
180(6)
A 3D Collaborative Storytelling Tool: From Blob to Klump
186(7)
Supervisory Robot Control and Mixed Reality
193(4)
Potential Techniques for Spatial Interaction in Multi-User Surround Display Environments
197(2)
Summary and Conclusions
199(3)
Designing to Support Collaborative Scientific Research Across Distances: The nanoManipulator Environment
202(23)
Diane H. Sonnenwald
Ronald E. Bergquist
Kelly L. Maglaughlin
Eileen Kupstas-Soo
Mary C. Whitton
Introduction
202(1)
The Scientific Research Context
203(9)
Design to Support Collaborative Cognitive Work Across Distances
212(6)
Design Verification and Refinement: Guidance from Social Awareness Literature
218(1)
Evaluation
219(2)
Conclusion
221(4)
Tele-Immersive Collaboration in the CAVE Research Network
225(22)
Andrew Johnson
Jason Leigh
Introduction
225(2)
Tele-Immersion
227(5)
Current Applications
232(3)
Lessons Learned
235(3)
New Challenges
238(4)
Summary
242(5)
Part 6 The Emerging and Existing Cultures of CVE Communities
Designing an Emergent Culture of Negotiation in Collaborative Virtual Communities: The DomeCityMOO Simulation
247(18)
Elaine M. Raybourn
Introduction
247(1)
Communication in Virtual Spaces
248(2)
Culture and Collaborative Virtual Community Design
250(2)
The DomeCityMOO
252(7)
Power Negotiation and Collaboration in DomeCityMOO
259(2)
Conclusions
261(1)
Lessons Learned for CVE Designers About Emergent Culture and Negotiation
262(1)
Next Steps for Culture and Collaborative Virtual Community Design
263(2)
Waterfall Glen: Social Virtual Reality at Work
265(17)
Remy Evard
Elizabeth F. Churchill
Sara Bly
Introduction
265(1)
The Waterfall Glen Project
265(10)
Observations
275(5)
Summary
280(2)
The Role of the Personal in Social Workspaces: Reflections on Working in AlphaWorld
282(15)
Avon Huxor
Introduction
282(2)
The AlphaWorld Virtual Office
284(5)
Beyond Encounters
289(6)
Conclusions
295(2)
References 297(16)
Index 313

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