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9780789723178

Complete Idiot's Guide to MP3 : Music on the Internet

by ;
  • ISBN13:

    9780789723178

  • ISBN10:

    0789723174

  • Edition: Boxed
  • Format: Hardcover
  • Copyright: 1999-12-01
  • Publisher: Que
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Summary

Turn any PC into a jukebox. Learn to master the hottest sensation sweeping the Internet--MP3s. From downloading favorite songs to creating a database of music, this book tells all.

Author Biography

Rod Underhill has been appointed legal representative of MP3.com, the public face of this music revolution. He is a recording artist himself as well as a music publisher. Nat Gertler is a seasoned Complete Idiot's Guide author and Seasoned computer books author for Macmillan USA. His titles include The Complete Idiot's Guide to Microsoft PowerPoint 2000, Easy PCs, Computers Illustrated, The Complete Idiot's Guide to Sex on the Net, and dozens more.

Table of Contents

What the Heck Is MP3, Anyway?p. 5
Compressed Music: What It Is and Why You Want Itp. 7
MP3 Saves the Day!p. 8
So What Does MP3 Let Me Do Now?p. 8
Free Music: Two of My Favorite Words, Togetherp. 8
Sink Some Shillings into Some Soundsp. 8
The Shu-Bop Heard 'Round the Worldp. 9
Make PC Stand for Polyphonic Collectionp. 9
Portable Player Powerp. 9
But I Heard MP3s Were Evil and Cause Warts!p. 10
What Is Digitally Compressed Music, Anyway?p. 10
Music for Mathematiciansp. 10
Sound Squishingp. 12
Squishing Sound to Deathp. 13
MP3: A Compressed Historyp. 15
MPEG: Many Professional Engineers Gatherp. 15
ISO: Is Surely Officialp. 16
Three Layers, No Frostingp. 16
Is This How KRS-1 Got His Name?p. 17
MP3 Goes to Schoolp. 18
Little Bit Legalp. 18
Dotcomming the Formatp. 19
Master of His Domainp. 20
Legal and Legitimatep. 20
MP3 Without PC for Me, You Seep. 20
R-I-A-A Versus R-I-Op. 21
Getting and Playing MP3sp. 23
Installing and Using MP3 Player Softwarep. 25
The Windows Media Playerp. 25
Playing Songs with the Windows Media Playerp. 26
Controlling Windows Media Playerp. 26
Other Media Player Featuresp. 28
Virtuosa Gold for Windowsp. 28
Virtuosa Requirementsp. 28
Installing Virtuosa Goldp. 28
Playing Songs with Virtuosap. 30
Managing the Data Basep. 31
Creating Virtuosa Playlistp. 31
Don't Play Out of Control!p. 33
Using Other Virtuosa Featuresp. 34
Winamp for Windowsp. 34
Winamp Requirementsp. 34
Installing Winampp. 34
Starting Winamp Playingp. 36
Winamp Playing Controlsp. 37
Playing with Winamp's Playlistp. 38
Nifty Winamp Featuresp. 40
MusicMatch Jukebox for Windowsp. 40
MusicMatch Requirementsp. 40
Installing MusicMatch Jukeboxp. 40
Put a Dime in the Jukebox and Start It Playingp. 41
So Where's This Music Library, Already?p. 42
MusicMatch Jukebox Playlist Funtime!p. 43
Controlling the Playp. 43
AutoDJ: Not to Be Confused with Auto-da-fep. 43
How to Add Song Information Using MusicMatchp. 44
Closing and Shrinking Windowsp. 45
Giving MusicMatch a Second, Third, or Fourth Lookp. 46
MusicMatch's Other Tricksp. 46
Sonique for Windowsp. 46
Soniquirementsp. 47
Installing Soniquep. 47
Getting Musique Out of Soniquep. 48
Sonique's Unique Displaysp. 48
Playlists in Soniquep. 50
Soniqualizerp. 51
Expansioniquep. 52
Changing Your Default MP3 Playerp. 53
Players for Non-Windows Machinesp. 53
Web Browser Power!p. 53
Internet Explorer for Windowsp. 53
Netscape and Other Browsersp. 54
Where to Get 'Em and How to Download 'Emp. 55
MP3.com: Digital Compressed Music's Central Corep. 56
Finding a Track on MP3.comp. 56
Downloading or Playing a Trackp. 57
Instant Playp. 58
Other MP3.com Featuresp. 59
Non-Musical News, Non-Musical MP3sp. 59
EMusic: Music Worth Paying Forp. 61
Getting MP3s from EMusicp. 61
Ordering Individual Tracksp. 63
Ordering an Albump. 63
Getting an EMusic Accountp. 64
Getting the Music You've Orderedp. 64
Other EMusic Featuresp. 65
AMP3: Music, and Just a Little Morep. 66
Finding Music on AMP3.comp. 66
Other AMP3.com Featuresp. 67
RioPORTp. 67
Other RioPORT Featuresp. 69
Audible: Lots o' Words, No Musicp. 69
Enough About Not-MP3! Get to the MP3!p. 70
So Where Do I Get These MP3 Books?p. 70
MP3now: An MP3-Less MP3 Sitep. 71
Links, Links, and (ummm, Let's See) More Linksp. 72
Do They Have Anything of Their Own?p. 72
A Disposable Web Sitep. 72
Portable MP3 Devices and Other Hardwarep. 75
Diamond Rio PMP300p. 75
Installing the Rio's Batteryp. 76
Hooking the Little Box to Your PCp. 77
Installing Rio Softwarep. 79
Sending Music to Riop. 79
Using the Riop. 80
Rio's Display: Information in Formationp. 82
Thanks for the Memory Cardp. 84
Rio Is for Me-o!p. 84
The MPMan F10: First Ain't Bestp. 85
MPMan F20: Now That's More Like It!p. 86
F-Plusses and F-Minusesp. 86
The Other Players in the Players Gamep. 87
Nomad Ain't so Badp. 87
Yup, It's Called Yeppp. 88
RCA's Lyra: Memory Free!p. 88
I-Jam, U-Jam, We All Jam for I-Jamp. 89
For Those Who Jog for 12 Hours Straight: Portable
MP3 CD Playersp. 89
AudioReQuest: Because Music Is for Stereos, Not PCsp. 90
Two Drives, No Waitingp. 90
Look at All the Pretty Musicp. 91
FutuReQuestp. 91
MP3 Your Model T: A Player for Your Carp. 92
Empeg: A Hard Drive to Make Your Drive Easierp. 92
Making MP3sp. 97
Rippin' Good Musicp. 99
Why People Used to Rip Songsp. 99
Why People Rip Songs Stillp. 100
Getting Ready to Ripp. 100
How Do You Tell If a CD-ROM Drive Can Rip?p. 101
Ripping with Virtuosa Goldp. 102
Getting Track Titlesp. 102
Setting Recording Optionsp. 103
Record It, Already!p. 103
Ripping with MusicMatch Jukeboxp. 104
Selecting and Recordingp. 105
Catching the WAVp. 105
Mac the Ripperp. 105
Digitizingp. 107
Digitizing Equipmentp. 107
Confounding Cable Combinationsp. 108
Kwality Kablingp. 109
Using Your Computer As a Stereo Basep. 110
Volume Controls in Volumep. 110
Setting the Volume Levelsp. 111
WAV Hello!p. 112
Recording WAVs with MusicMatch Jukeboxp. 112
Cording and Re-Cordingp. 114
Tips to Tops Tapingp. 115
Digitoshing for the Macintizep. 115
Sound Squishingp. 117
How Much to Squish?p. 117
Compressing with MusicMatchp. 119
Optimal Optionsp. 119
Where the Music Lurksp. 120
All Songs Should Be Named "Eric"p. 121
Recording from CDp. 122
Making a Little Splash with Compressed WAVsp. 123
Mono: The Space-Saving Kissing Diseasep. 124
Tag, You're "Beat It"!p. 125
Squishing with Virtuosa Goldp. 127
Compacting Compressed Discs...er, Compressing Compact Discsp. 128
Can't Compress WAVsp. 129
Mac Compressionp. 129
Decompression Without a Compressorp. 130
Windowsamplifier: Winamp Decompressionp. 130
Decompressioniquep. 130
Spreading Your Sound Around: Distributing Your MP3sp. 133
Hey World, Wanna Listen to My Song?p. 133
Home Pages and "Home on the Range"p. 134
Newsgroup No-No'sp. 134
Songs in the Key of Emailp. 134
MP3.com and Youp. 136
No Strings, No Obligations, No Liep. 137
The Free MP3.com Band Pagep. 138
Basic MP3.com Artist Requirementsp. 138
Your Own Secret Code (Sorry, No Secret Decoder Ring)p. 138
I Just Know I Am Going to Lose My Secret Codep. 139
Hey, Everyone! This Is a Photo of the Band I'm In!p. 139
I Joined a Band Becausep. 139
Basic Requirements to Place an MP3 on MP3.comp. 139
Album Cover Art: Smaller but More Plentifulp. 140
Musical Genres: A Fancy Name for the Type of Music You Playp. 140
Your Own Custom Band Name "URL"p. 141
Why Isn't My MP3 on My Page Yet? I Uploaded It Hours Agop. 141
Trouble Tickets: Reporting Problemsp. 141
Overview of the Sign-up Processp. 141
MP3.com Music Submission Agreementp. 141
Adding Your Music: The Most Fun Step of Allp. 143
The Artist Currently Known As "You"p. 144
MP3.com's "We'll Do It For You" Programp. 146
Setting Your Sites Furtherp. 146
Band of Goldp. 149
MP3s on CD: A Lot of Music on One Discp. 149
MP3.com and the "DAM CDs"p. 150
Enrolling in the DAM CD Programp. 151
Creating Your DAM CD on MP3.comp. 152
New! Cover Art for Your DAM CD!p. 153
Additional Revenue Ideasp. 154
Music Police 3: MP3 and the Lawp. 157
Making Money from MP3s When You Aren't a Musicianp. 159
Be a Music Tycoon!p. 159
Bootlegging: A Quick Trip to Troublelandp. 159
Music Review Sites: The Land of Goldp. 160
Thinking of Linkingp. 161
MP3 Review Model One: The "Specialist"p. 162
Adding Photos and Artwork to Your Review Pagep. 163
The Specialist Page: Some Hot Tipsp. 164
MP3 Review Model Two: The "Generalist"p. 164
MP3 Review Model Three: "The Local Expert"p. 164
How to Obtain Advertising Money for Your Sitep. 165
Pirates, Legal Troubles, and Big Businessp. 167
I Got Dem Pirate Blues, Mama!p. 167
Audio Home Recording Actp. 168
Copying Without Fearp. 170
The Digital Millennium Copyright Actp. 171
Diamonds on the Souls of My Earsp. 172
Billy Idol: Cyberpunkp. 173
The Mighty Sixp. 174
What If You Have Been Pirated?p. 174
Permission for Distributionp. 177
Step Right Up Folks and Grab Your Free Instant Copyright!p. 177
Registering Your Copyrightp. 178
Recording Other People's Songsp. 179
Public Domain: Free Music for All My Friendsp. 180
Let's Cover Covering a Cover Songp. 181
Let's Go on a (Harry) Fox Huntp. 181
The Mechanical Licensep. 182
The Internet Licensep. 183
Covering a Song Your Sister Wrotep. 183
Joining ASCAP, BMI, or SESACp. 184
What About Sampling?p. 185
What About Fair Use?p. 186
Compressed Successesp. 189
From Russia with Lovep. 189
Mickey Dean and His "Song of the Day"p. 190
More MP3s, More Television Crewsp. 190
Hey, Mom! We're on 250 Thousand Albums!p. 191
And the Lucky Winner Is...p. 192
I Heard It on the Radiop. 192
"Ice-Picks" by Ice-Tp. 193
MP3 Musicians: Their Music and Opinionsp. 195
Blues/Jazzp. 195
Beyond Bluep. 195
Blue By Naturep. 196
Chauncey Canfieldp. 197
Ray Palfreymanp. 198
Powered Expressp. 198
Rogues on the Runp. 200
Lee Tottenp. 201
Randell Youngp. 201
Classicalp. 203
James Bohnp. 203
Rogerio Decp. 204
Richard DeCostap. 205
Antonio Genovinop. 205
Jeffrey Goldp. 206
Brent Hughp. 207
Stephan Malonep. 209
Richard Morrisp. 210
Moscow Virtualsp. 211
Country and Folkp. 212
Ricky Lynnep. 212
The Singing Hayes Familyp. 213
Bob "Bobby K" Kingstonp. 214
Robby RoBott Bandp. 215
Southwestp. 216
Electronicp. 218
Creative State of Mindp. 218
Redstormp. 219
Rock/Popp. 219
Allen Bp. 219
Amazon Molliesp. 220
Big Pooh Generatorp. 221
The Bottletonesp. 222
Daisychainp. 223
The Dead Beatsp. 223
Dizzy Parkp. 225
dot Fashp. 226
Tom Fidgenp. 227
Fisherp. 227
The Graveyard Farmersp. 229
Hol'Faderp. 230
Tracy Kashp. 231
Bryan Kelleyp. 232
Bruce Lashp. 233
Mike Livingstonp. 234
Nikki Loney and Justin Abedinp. 235
Larry Loyet (Larry's World)p. 237
Lost Disciplesp. 237
Lotuslandp. 238
Joe Merschp. 239
Steve Nolanp. 240
Reality Jonesp. 241
Sedonap. 242
Eve Selisp. 244
The Selzersp. 246
Jeff Shuckp. 247
James Simmonsp. 248
Skavenjahp. 248
The Joey Skidmore Bandp. 249
Melanie Sparksp. 251
The Torpedoesp. 251
Uncle $am Bandp. 252
The Unknownp. 253
Wacky Lemon Hellop. 254
World Musicp. 254
Ancient Futurep. 254
Chupacabrap. 256
Daniel Coxp. 257
Dimitrisp. 257
Kenny Dreadp. 257
Okapi Guitarsp. 258
Slaintep. 259
Oomp. 261
Andrey Vinogradovp. 261
Bonus Album!p. 263
Rod Underhillp. 263
Afterword: The Future of MP3p. 265
The Digital Music May Not Be MP3p. 265
The Web Appears to Be Taking Overp. 266
Hardware Becomes Cheaperp. 267
Physical Music Media May Diep. 267
No Storage Needed at Homep. 268
Subscribe to Musicp. 268
Digital Music May Take to the Airp. 268
Music Will Still Be Musicp. 269
Glossaryp. 271
Indexp. 277
Table of Contents provided by Syndetics. All Rights Reserved.

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Excerpts


Chapter One

c Compressed Music: What It Is and Why You Want It

In This Chapter

    * What is digital music?

    * What is compressed digital music?

    * What is MP3 and what can it do for you?

The Internet is huge, but until recently, it hadn't really been rocking. It's been a great way to get text, and a pretty good way to get pictures, but because our ears are really amazing organs, it was horrible at sending recorded music. Our ears hear very precisely and pick up lots of subtleties in sound, and we can tell if those subtleties aren't right. In order to fool our ears into believing that they are really hearing a band perform, a recording needs to be very precise. The recording needs to hold a lot of information about the original sound.

Information, in computer terms, takes up space. A clearly recorded song takes up a lot of space on a computer's hard drive. Sending that much information over the Internet takes a lot of time. Sending an hour-long CD-quality music recording over the Internet using a fast modem generally takes about a day and a half. In addition, you could probably store only a few of those recordings on your hard disk, even after deleting your copy of Space Bunny Blaster, WordMasher , and all those romantic emails from that geek you used to date.

MP3 Saves the Day!

All these limitations of online recorded music were true until folks devised a way to use a lot less information to re-create the sound. People now use a format called MP3 (I'll explain that weird name later) to keep that clear, crisp recording sound--a format that uses about one twelfth as much disk space! Now you have room to keep lots of music on your disk without eliminating the evidence of your geek-dating background (although you may want to do that anyway). Downloading a song takes mere minutes. The Internet is suddenly useful to music fans and music makers.

So What Does MP3 Let Me Do Now?

All this talk about the wonders of compression and sharing your music with the world makes it sound like something from the 1930 World's Fair, telling you how nuclear-powered flying cars will make life a breeze in 1965. Plenty of people are predicting that MP3 is the future, but it's easy to overlook all the wonderful things it can do in the present.

Free Music: Two of My Favorite Words, Together

There are already tens of thousands of songs legally available for download on the Internet, free of charge. More are being added all the time. These songs range from rock to classical, folk to rap. They aren't hard to find, either; there are a number of popular sites that offer large music catalogs.

Much of the free, legal music that's out there is from new and unknown bands, which means that much of it might be somewhat overpriced at "free." However, there are some high-quality discoveries to be made. In addition, more and more established artists are distributing free MP3s to drum up publicity and fan response.

Sink Some Shillings into Some Sounds

There are also sites that let you download popular songs by well-known musicians for a small fee. This fee is much lower than the cost of a CD-single, if that song were even available as a single at the time you went to buy it; the fee is also cheaper still than buying an entire CD for the one song you like. (It's cheaper yet than hiring the famous artist to hang around your house and perform the song whenever you want, although admittedly not nearly so cool.)

At this point, the number of songs available for commercial download is fairly small--at least when compared to the amount of songs available on CDs. However, it has been growing and will likely continue to do so as the music business works out ways to make selling downloadable songs profitable.

The Shu-Bop Heard `Round the World

If you're a music maker, the MP3 revolution is your chance to get your music to the people. It used to be that to get your music heard, you either had to travel around and perform publicly or find a way to get your music on the radio. If you turn your song into an MP3 file, however, you can put it onto the Internet, where thousands of people a day can download and listen to it.

Turning your recordings into MP3s is easy. Once you've done that, you can upload it to major MP3 Web sites, where others can download it. Not only do the sites not charge for this service, some will also provide free Web space to promote your band, or even help you sell a CD of the recordings you've made.

Even if you're just looking to send the music to one person, emailing your MP3 files means that your music will arrive quickly and sound clear as a bell when received.

Make PC Stand for Polyphonic Collection

If your PC is equipped with the proper sort of CD-ROM drive (and most modern PCs are), you can take tracks from your favorite CDs, compress them into MP3 files, and store them on your hard drive along with all your downloaded MP3s. You'll be able to listen to those through your PC speakers.

"So what? If I wanted to hear the songs on that CD, I'd just play that CD," you mutter. The difference? When that CD is over, you have to go and put on another, and then another, and then another. You also have to suffer through the songs you don't like. Even if you have one of those big CD jukebox things with a randomize setting, you end up hearing all the wrong music at all the wrong times. It's good, but it's not ideal.

If you have all those songs on your hard disk, there's no need to switch CDs! Better yet, you can easily make and store separate playlists (lists of songs you want to hear) for different moods. You can have one playlist that tells your MP3-playing software to play only upbeat songs (to pull you out of a bad mood) and another playlist full of nasty and harsh songs (if you want to fully enjoy wallowing in a bad mood).

Portable Player Power

Those MP3 songs don't have to stay on your computer. There are portable MP3 players that let you bring the music with you, and they can do things for you that your CD player never could.

With an all-electronic MP3 player, you can download an hour or so of your favorite music from your PC and carry it with you. These players have no moving parts, which gives them three big advantages over portable CD and cassette players:

* They go through a lot fewer batteries. A good MP3 player will use one battery in the same time that a CD player uses four.

* They're lighter, which is important if you jog.

* They're immune to the problems caused by shaking and jostling. Shake a CD player and the music will skip. Shake a cassette player and the music will tend to screech. Shake an all-electronic MP3 player, and your a arm eventually grows tired.

If your PC has a CD-R (CD recorder) drive, you're ready to take advantage of a different sort of MP3 player. A CD-based MP3 player looks like a standard portable CD player; in fact, it will play standard CDs. The player also can read MP3-compressed songs from CD-ROMs. Those CD-ROMs can store around 12 hours of music. (Standard CDs store about 74 minutes.) By making your own MP3 CD-ROMs, you can carry around your entire Beatles collection on a single disk, your entire Wu-Tang Clan collection on another. You can even make a disk with all of the Starland Vocal Band's greatest hits and still have 11 hours and 56 minutes worth of other music!

But I Heard MP3s Were Evil and Cause Warts!

There have been a lot of negative stories in the media lately about MP3. The record industry has come out attacking this format. If it's just a simple and high-quality way to compress music, what's all the fuss about?

The problem (as the record companies see it) is that it's too simple and too high-quality.

A lot of people have been purchasing CDs, making MP3s out of the songs, and illegally sharing those files online with people who have not paid for the music. The record industry fears that people who would otherwise have bought the CDs are instead listening to these illegal MP3 copies. Performers don't make any money from the illegal copies. Worse yet (in record industry eyes), the record companies don't make any money.

Of course, illegally duplicating music is nothing new. The record industry hasn't just been going after the illegal copiers, however. They've been going after MP3 altogether, through attacks in the media and in the courtroom.

Later in this book, we'll discuss the legal and ethical implications of MP3s and talk about how you can use them legally.

What Is Digitally Compressed Music, Anyway?

Music for Mathematicians

Deep inside, computers only really deal with numbers. If you want to find a way for a computer to deal with a word, a picture, or anything else, you have to find a way to convert that thing into a series of numbers. For example, when a computer is dealing with words, it's using a special code, in which the letter a is 32, the letter b is 33, and so on.

Sound is not naturally made up of numbers. Sound is actually a very small vibrating motion (called a sound wave ) that is carried through the air. That vibrating motion shakes your eardrum, and that's how you pick up sound. A microphone is just a device that turns that air bounce into an electrical vibration that heads down the microphone cord. Speakers work the other way, turning vibrating electricity into vibrating air.

Turning sound into numbers is called digitizing . A computer keeps checking that sound, repeatedly measuring how high the bounce is. By stringing together these measurements (called samples ), the computer records the path of that bounce. How exact the re-creation of the vibration is depends on how precise each measurement is and how frequently the measurement is taken. For example, sound measurement on a CD (which was the first popular form of digitally recorded sound) takes over 44 thousand samples per second--each sample can be any of 65,536 different heights. As if that isn't enough, it's doing that all twice, to record separate sounds for the left and right ears and thus make stereo . Sure is a good thing we have computers to do the work because it would take a long time to figure that all out by hand!

When the recording is stored on a CD or as an uncompressed computer recording (called a WAV --pronounced wave--file ), the file just has a list of the value of each sample. You can easily understand how all those thousands of samples add up to a lot of information very quickly.

Sound Squishing

Your ears are amazing things. In addition to helping keep your sunglasses from falling into your soup, they can also hear precisely enough that they don't get fooled easily. Thousands of sound samples per second are needed to fool the ear. At least, that's true for part of the sound.

For other parts of the sound, though, the ear is not so precise. It doesn't recognize all of the information that's in an uncompressed file. If that information isn't being used, why bother saving it? That's where a lot of the compression takes place: getting rid of sound information you can't hear.

Another aspect of MP3 compression is that the vibration of sound goes up and down in certain shapes. Just as you can't step down 100 feet with one step and then up 100 feet with the next (unless you have pogo shoes!), a series of samples can't bounce quickly between the highest and lowest possible measurement. Instead, the sound moves smoothly from level to level. The compression can record the shape of the sound more efficiently than recording the height of every single point along the curve.

Stereo offers another place to use less information. An uncompressed digital recording stores separate full recordings for each ear. The two recordings are very similar. MP3 uses less information space by keeping one main recording, and then keeping track of how the sound differs from ear to ear.

Finally, MP3 saves space by keeping track of repeating information. If the same number is repeated 10,000 times in a row in an uncompressed file, all that information is stored on the disk. It's kind of like telling someone to get to the store by saying "walk one block north, then another block north, then another block north, then another block north...." When the MP3 compressor sees repeated information, it counts the repetitions and stores the information, as well as how many times it repeats ("walk 10 blocks north").

Squishing Sound to Death

When we say that compressed MP3 music sounds are as good as uncompressed music, we're talking about the best qualities of MP3 compression. You can use MP3 to compress different amounts. Even if you have a complex sound specifically chosen so that the ear could detect any loss in sound quality, you can compress that sound to one-sixth of its original size and still have a re-creation so perfect that your ears can't tell the difference. With standard music, you can compress down to one-tenth the space and it will sound like CD-quality to most people (although they might be able to tell the difference if they carefully compare the compressed version to the uncompressed version).

Things get a little trickier if you want to compress a sound even further than that. Compressing it that much will lose some of the information, and there will be an audible difference in quality. It's kind of like how they take coffee and turn it into instant coffee--when you turn it back into coffee, it still looks and tastes and smells like coffee. It just doesn't look and taste and smell like good coffee.

You see, in order to save space, the compressing program starts throwing away some of the vital information of the sound. The notes just won't sound as crisp or as clear. It will sound less like a CD and more like listening to the same music over an FM radio. Compress it more, and it sounds like an AM radio. Compress it even more, and it sounds like it's coming out of an old See 'n Say toy. Still, highly compressed sound can be good for things that don't need high-quality recording, such as books on tape or audio letters from Aunt Martha.

Copyright © 2000 Que Corporation. All rights reserved.

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