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9783540881476

A Computational Approach to Digital Chinese Painting and Calligraphy

by ; ;
  • ISBN13:

    9783540881476

  • ISBN10:

    3540881476

  • Format: Hardcover
  • Copyright: 2009-06-30
  • Publisher: Springer-Verlag New York Inc
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Summary

"A Computational Approach to Digital Chinese Painting and Calligraphy" is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts. Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

Author Biography

Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

Table of Contents

Introduction
Computer Science and Fine Artsp. 3
Why Use Computers for Arts?p. 3
Computer as an Art Toolp. 3
Computer as an Exceptional Art Toolp. 5
Computers as Mind-talkersp. 5
Digital Artsp. 7
What Are Digital Arts?p. 7
Manual or Automatic Art Creationp. 7
Three Elements of Digital Artsp. 8
Classification of the Book Chaptersp. 9
Examples of Digital Artsp. 9
Digital Filmp. 10
Digital Paintingp. 10
Computer Musicp. 10
Digital Sculpturep. 11
Computer Dancep. 12
Computer Puppetryp. 13
Computer Calligraphyp. 14
Why Digital Arts Are Computationally Challenging?p. 15
Lack of Semantic Understandingp. 15
The Versatile Nature of Artp. 15
Aesthetic Evaluation and Feedbackp. 16
Inhomogeneity between the Two Types of Intelligencep. 16
Referencesp. 17
Computer Science in Painting: A Brief Survey
Computer Science in Paintings or Drawingsp. 23
Introductionp. 23
Automatic Generation of Paintings and Drawings from Photographsp. 23
Early Pioneering Workp. 23
Representative Recent Workp. 25
Generating Paintings via Human-computer Interactionp. 29
Automatic Generation of Painterly Rendering Animation from Videosp. 30
Interactive Generation of Painterly Rendering Imagesp. 31
Automatic Generation of Painterly Rendering from 3D Modelsp. 32
Automatic Generation of Illustrations and Line Drawings from 3D Modelsp. 32
Generating Painterly Rendering Animations from 3D Modelsp. 35
Domain Specific Special-purpose Painterly Rendition Generationp. 36
Efficient Painterly Rendition Generationp. 39
Special Support for Digital Paintingp. 40
Hardware Support for Digital Paintingp. 40
Multiresolutional Paintingp. 40
Referencesp. 42
Interactive Digital Painting and Calligraphy
Introduction to Interactive Digital Chinese Painting and Calligraphyp. 51
Overviewp. 51
Backgroundp. 51
Previous Workp. 52
Our Virtual Brushp. 55
Referencesp. 56
Basic Algorithmic Framework of a Virtual Hairy Paintbrush Systemp. 59
Overviewp. 59
Introductionp. 59
Overview of E-brush and Related Researchp. 60
Our Work and Contributionsp. 62
Writing Primitivesp. 64
The Model and the Statesp. 65
The Parametric Model of the Virtual Hairy Brushp. 65
The Parametric Model of a Writing Primitivep. 67
The Three States of a Brushp. 70
Sampling of the Input Datap. 72
Dynamic Adjustments of the Brushp. 75
Estimating the Pysical Conditions of the Brushp. 75
Dynamic Adjustment of the Middle Control Axisp. 76
Dynamic Adjustment of the Middle Control Ellipsep. 78
Dynamic Adjustment of the Tip Control Linep. 79
Splitting of the Virtual Hairy Brushp. 80
Ink Flowage between Writing Primitivesp. 80
The Writing Processp. 81
Customizing the Brushp. 83
Quality Parametersp. 83
Configuring the Brush with Machine Intelligencep. 84
System Implementation and Experiment Resultsp. 87
Related Workp. 89
DABp. 90
Virtual Brush by Wong and Ipp. 93
Other Virtual Brush Modelsp. 94
Conclusion and Future Workp. 94
Summary and Conclusionp. 94
Future Workp. 95
Referencesp. 97
Performance Enhanced Virtual Hairy Paintbrush Systemp. 103
Overviewp. 103
Introductionp. 103
Modeling the Paintbrush's Geometryp. 105
Three-layer Hierarchical Modelingp. 106
Real-time Visual Display of the Brushp. 108
Modeling the Paintbrush's Dynamic Behaviorp. 110
Deformation due to Brush-paper Collisionp. 112
Deformation due to Inner Stressp. 114
Calibrating the On-line Resultsp. 117
E-painting System based on Realistic Virtual Brush Modelingp. 119
Additional Components of Our New Painting Systemp. 119
The Running Systemp. 121
Related Workp. 121
Wong & Ip's Systemp. 121
The DAB Systemp. 123
Chu & Tai's Systemp. 124
Conclusion and Future Workp. 125
Referencesp. 126
Pigment Component of an Advanced Virtual Hairy Paintbrush Systemp. 129
Overviewp. 129
Introductionp. 129
Main Ideasp. 130
Pigment Model and the Brushp. 131
Organization of the Chapterp. 132
Previous Workp. 133
Pigment Behavior Modelsp. 133
Comparison with Chu & Tai's Workp. 134
Pigment Sorption between the Brush and the Paper Surfacep. 135
Pigment Diffusion on the Paper Surfacep. 137
Pigment Diffusion at the Brush Tipp. 139
Evaporationp. 141
At the Brush Tip Bundlep. 141
On the Paper Surfacep. 141
Pigment Deposition on the Paper Fibersp. 142
Rendering the Simulation Resultsp. 143
Pigment Mixing with High Fidelityp. 143
Superimposing the Layersp. 147
Hardware-Accelerated Implementationp. 148
Experiment Resultsp. 148
Conclusion and Future Workp. 153
Referencesp. 154
Rendering Component of an Advanced Virtual Hairy Paintbrush Systemp. 159
Motivationp. 159
Necessity and Importance of Brush Hair Renderingp. 159
Performance Requirementsp. 160
Brush Hair versus Human Hairp. 160
Overviewp. 161
Introductionp. 161
Ideas and Contributionsp. 161
Organization of the Chapterp. 162
Related Workp. 162
Hair Rendering for Qualityp. 162
Hair Rendering for Speedp. 163
Image-Based Renderingp. 163
Appearance Modelingp. 164
Hair Modeling and Representationp. 165
Modeling Hair as Virtual Materialp. 165
Four-level Hierarchy of Hair Modelingp. 165
Generalized Disk Structure for Representing Hair Clustersp. 166
Hair Density Field for Sectorp. 168
HRIR-DB and Semantics-Aware Texture Functionp. 168
SATF and Our Offline/Online Two-phased Rendering Algorithmp. 168
Minimizing the Size of HRIR-DBp. 170
Constructing the Database of Hair Rendering Intermediate Resultsp. 171
Deriving an HRIR Recordp. 171
Indexing an HRIR Recordp. 172
Fast and High Quality Online Hair Renderingp. 173
Main Steps of Online Hair Renderingp. 173
SATF and re- and alpha-map Constructionp. 174
Online Hair Lightingp. 177
Online Hair Self-shadowingp. 178
Deriving Shading through Integrating All the Rendering Effects Togetherp. 179
Hardware Accelerationp. 180
Experiment Resultsp. 182
Conclusion and Future Workp. 190
Conclusionp. 190
Discussion and Future Workp. 190
Referencesp. 195
Automatic Generation of Artistic Chinese Calligraphy
Principles of Automatic Generation of Artistic Chinese Calligraphyp. 203
Overviewp. 203
Introductionp. 203
Problem Formulation and Overall System Architecturep. 206
Hierarchical and Parametric Representationp. 208
Hierarchical Representationp. 208
Six Levels of Parametric Representationp. 208
Advantages of Our Representationp. 210
Calligraphic Shape Decompositionp. 210
Extracting Levels 0-1 Elementsp. 211
Extracting Levels 2-3 Elementsp. 211
Extracting Level 4 Elementsp. 212
Calligraphic Model Creation from Examplesp. 212
Principles of Calligraphic Model Creationp. 212
Fusing Knowledge Sources in ARPp. 213
A Computational Psychology Perspectivep. 214
Generating Artistic Calligraphyp. 214
Extracting Aesthetic Constraints from Training Examplesp. 214
Past Results Reuse for Efficient Reasoningp. 215
Experiment Resultsp. 216
Possible Applicationsp. 220
Conclusion and Future Workp. 222
Conclusionp. 222
Future Workp. 222
Referencesp. 224
Two Perspectives on Automatic Generation of Artistic Chinese Calligraphyp. 227
Overviewp. 227
A System Engineering Perspective on Automatic Generation of Artistic Chinese Calligraphyp. 227
Hierarchical and Parametric Representationp. 228
Hierarchical Representationp. 228
Six Levels of Parametric Representationp. 229
Deriving Parametric Representations for Constructive Elementsp. 230
Facsimiling Existent Calligraphyp. 233
Extracting Levels 0-1 Elementsp. 233
Extracting Levels 2-3 Elementsp. 234
Extracting Level 4 Elementsp. 235
Generating New Calligraphyp. 235
Principle of New Calligraphy Generationp. 235
New Calligraphy Generation Systemp. 236
Generating Artistic Calligraphyp. 240
Constraints on the Processp. 240
Extracting Aesthetic Constraints from Existent Artworkp. 240
Constraint Satisfaction for Calligraphy Generationp. 241
Relaxing the Aesthetic Constraintsp. 242
An Artificial Intelligence's Perspective on Automatic Generation of Artistic Chinese Calligraphyp. 242
Backgroundp. 243
The Synthesis Reasoning Modelp. 243
Features of the Modelp. 244
Key Concepts of the Modelp. 244
The Computational Model of Synthesis Reasoningp. 245
A Generic Methodology to Developing Synthesis Reasoning-based Intelligent Systemsp. 248
Referencesp. 249
A Preliminary Attempt at Evaluating the Beauty of Chinese Calligraphyp. 253
Overviewp. 253
Introductionp. 254
Motivationp. 254
Chapter Organizationp. 255
Previous Workp. 256
Calligraphy Representationp. 257
Extracting Calligraphy Representation through a Two-phased Methodp. 258
Best-effort Automatic Stroke Extractionp. 258
Intelligent User Interface for the Difficult Casesp. 265
Calligraphy Aesthetics Evaluationp. 267
Evaluating Shapes of Individual Strokesp. 268
Evaluating Spatial Layout of Strokesp. 271
Evaluating Coherence of Stroke Stylesp. 274
The Overall Evaluationp. 275
Automatic Generation of Aesthetic Calligraphyp. 276
Intelligent Calligraphy Tutoring Systemp. 278
Conclusion and Future Workp. 280
Conclusionp. 280
Discussion and Future Workp. 281
Referencesp. 285
Animating Chinese Paintings
Animating Chinese Paintings through Stroke-based Decompositionp. 289
Overviewp. 289
Introductionp. 289
Painting Decomposition Approachp. 292
Image Segmentationp. 295
Stroke Extraction by Region Mergingp. 295
Stroke Refinement and Appearance Capturep. 301
Thin Brush Strokesp. 302
Appearance Capture and Synthesis of Single Brush Strokesp. 303
Single-stroke Appearance Modelp. 303
Why Direct Texture Mapping is Inadequatep. 304
Separating Overlapping Brush Strokesp. 306
Decomposition and Reconstruction Resultsp. 309
Animating Paintingsp. 312
Discussionp. 313
Conclusion and Future Workp. 319
Conclusionp. 319
Future Workp. 319
Referencesp. 321
Perspectives
Final Fantasies for Digital Painting and Calligraphyp. 327
Perspectives on Digital Paintbrush Researchp. 327
An Ideal Digital Paintbrush Systemp. 327
A Surreal Digital Paintbrush Systemp. 331
Perspectives on Intelligent Calligraphy Researchp. 340
An Ideal Intelligent Calligraphy Systemp. 340
Intelligent Calligraphy System for Font Applicationsp. 342
Intelligent Calligraphy Study for Other Applicationsp. 345
An Ideal Painting Animation Systemp. 347
Referencesp. 348
Indexp. 353
Table of Contents provided by Ingram. All Rights Reserved.

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