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9783211837115

Computer Animation and Simulation 2001

by ;
  • ISBN13:

    9783211837115

  • ISBN10:

    3211837116

  • Format: Paperback
  • Copyright: 2001-11-01
  • Publisher: Springer Verlag Wien
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Supplemental Materials

What is included with this book?

Summary

The book contains 16 papers and 1 invited talk presenting the latest research in computer animation and simulation. Special focus is given on the modelling and animation of complex phenomena. This includes the modelling of virtual creatures ' from their body-parts to the control of their behaviour ' and the nomination of natural phenomena such as water, smoke, fire, and vegetation.

Table of Contents

Motion Capture and Control
Markerless Motion Capture of Complex Full-Body Movement for Character Animation
3(12)
Andrew J. Davison
Jonathan Deutscher
Ian D. Reid
Implementation of a 3D Virtual Drummer
15(14)
Martijn Kragtwijk
Anton Nijholt
Job Zwiers
Deformations for Animation
Animating with the `` Multidimensional deformation tool''
29(8)
Dominique Bechmann
Mehdi Elkouhen
Mixing Triangle Meshes and Implicit Surfaces in Character Animation
37(14)
Antoine Leclereq
Samir Akkouche
Eric Galin
Natural Phenomena
Visual Simulation of Smoke and Fire
51(2)
Jos Stam
Phenomenological Simulation of Brooks
53(12)
Fabrice Neyret
Nathalie Praizelin
An interactive forest
65(10)
Thomas Di Giacomo
Stephane Capo
Francois Faure
Meshes on Fire
75(12)
Haeyoung Lee
Laehyun Kim
Mark Meyer
Mathieu Desbrun
Physically-based Animation
Continuous deformation energy for Dynamic Material Splines subject to finite displacements
87(12)
Olivier Nocent
Yannick Remion
Deformed Distance Fields for Simulation of Non-Penetrating Flexible Bodies
99(14)
Susan Fisher
Ming C. Lin
Real-Time Simulation of Deformation and Fracture of Stiff Materials
113(14)
Matthias Muller
Leonard McMillan
Julie Dorsey
Robert Jagnow
Hair Animation
A Simple Physics Model to Animate Human Hair Modeled in 2D Strips in Real Time
127(12)
Chuan Koon Koh
Zhiyong Huang
A Layered Wisp Model for Simulating Interactions inside Long Hair
139(12)
Eric Plante
Marie-Paule Cani
Pierre Poulin
High Level Motion Planning
Efficient Multi-Agent Path Planning
151(12)
Okan Arikan
Stephen Chenney
David A. Forsyth
Crowd simulation for interactive virtual environments and VR training systems
163(8)
Branislav Ulicny
Daniel Thalmann
The Orcheshration of Behaviours using Resources and Priority Levels
171(12)
Fabrice Lamarche
Stephane Donikian
Evolution and Cooperation of Virtual Entities with Classifier Systems
183(12)
Cedric Sanza
Olivier Heguy
Yves Duthen
Appendix: Colour Illustrations 195

Supplemental Materials

What is included with this book?

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