Introduction | |
The Role of Algorithms | |
The Origins of Computing Machines | |
The Science of Algorithms | |
Abstraction | |
An Outline of Our Study | |
Social Repercussions | |
Data Storage | |
Bits and Their Storage | |
Main Memory | |
Mass Storage | |
Representing Information as Bit Patterns | |
The Binary System | |
Storing Integers | |
Storing Fractions | |
Data Compression | |
Communication Errors | |
Data Manipulation | |
Computer Architecture | |
Machine Language | |
Program Execution | |
Arithmetic/Logic Instructions | |
Communicating with Other Devices | |
Other Architectures | |
Operating Systems | |
The History of Operating Systems | |
Operating System Architecture | |
Coordinating the Machine s Activities | |
Handling Competition Among Processes | |
Security | |
Networking and the Internet | |
Network Fundamentals | |
The Internet | |
The World Wide Web | |
Internet Protocols | |
Security | |
Algorithms | |
The Concept of an Algorithm | |
Algorithm Representation | |
Algorithm Discovery | |
Iterative Structures | |
Recursive Structures | |
Efficiency and Correctness | |
Programming Languages | |
Historical Perspective | |
Traditional Programming Concepts | |
Procedural Units | |
Language Implementation | |
Object-Oriented Programming | |
Programming Concurrent Activities | |
Declarative Programming | |
Software Engineering | |
The Software Engineering Discipline | |
The Software Life Cycle | |
Software Engineering Methodologies | |
Modularity | |
Tools of the Trade | |
Quality Assurance | |
Documentation | |
The Human-Machine Interface | |
Software Ownership and Liability | |
Data Abstractions | |
Basic Data Structures | |
Related Concepts | |
Implementing Data Structures | |
A Short Case Study | |
Customized Data Types | |
Classes and Objects | |
Pointers in Machine Language | |
Database Systems | |
Database Fundamentals | |
The Relational Model | |
Object-Oriented Databases | |
Maintaining Database Integrity | |
Traditional File Structures | |
Data Mining | |
Social Impact of Database Technology | |
Computer Graphics | |
The Scope of Computer Graphics | |
Overview of 3D Graphics | |
Modeling | |
Rendering | |
Dealing with Global Lighting | |
Animation | |
Artificial Intelligence | |
Intelligence and Machines | |
Perception | |
Reasoning | |
Additional Areas of Research | |
Artificial Neural Networks | |
Robotics | |
Considering the Consequences | |
Theory of Computation | |
Functions and Their Computation | |
Turing Machines | |
Universal Programming Languages | |
A Noncomputable Function | |
Complexity of Problems | |
Public-Key Cryptography | |
Appendixes | |
ASCII | |
Circuits to Manipulate Two s Complement Representations | |
A Simple Machine Language | |
High-Level Programming Languages | |
The Equivalence of Iterative and Recursive Structures | |
Answers to Questions & Exercises | |
Index | |
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