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9780415701440

The Core Theory in Economics

by ;
  • ISBN13:

    9780415701440

  • ISBN10:

    0415701449

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 1995-09-25
  • Publisher: Routledge

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Supplemental Materials

What is included with this book?

Summary

The Core Theory in Economicsillustrates the various arenas in which Core Theory can be applied, including; the working of markets, applications to the gold standard that illuminate Hume's quantity theory of money, supply responses requiring solutions of combinatorial problems, successful deregulations of markets and game theory.

Author Biography

Lester G. Telser is Emeritus Professor of Economics at the University of Chicago, USA.

Table of Contents

Acknowledgments xiv
PART I Introduction 1(60)
1 Prologue
3(9)
2 The evolution of economics
12(19)
I.2.1 The beginning
12(3)
I.2.2 Steam engines and railroads
15(3)
I.2.3 Electric grids
18(1)
I.2.4 Consensus by selection: how markets work
18(5)
I.2.5 Corporate takeovers
23(1)
I.2.6 The status of the core for the Treasure of Sierra Madre
24(1)
I.2.7 The theory of games and economic behavior
25(3)
I.2.8 The core in economics
28(1)
I.2.9 The software challenge to economics
29(1)
I.2.10 Fixed, variable, and marginal cost
29(1)
I.2.11 Summary
30(1)
3 A rationale for the core
31(17)
I.3.1 Introduction
31(1)
I.3.2 Varieties of superadditivity
32(1)
I.3.3 Imputations and the core
33(1)
I.3.4 The quasi-core
34(1)
I.3.5 Characteristic .functions that are individually superadditive
35(3)
I.3.6 Competition and the status of the core
38(2)
I.3.7 The security value of a coalition must he weakly superadditive
40(1)
I.3.8 Applications to bankruptcy and division of an estate among heirs
41(2)
I.3.9 Must a reasonable solution be an imputation?
43(1)
I.3.10 Bankruptcy with three creditors
44(4)
4 Zero-sum games
48(4)
I.4.1 Prelude
48(1)
I.4.2 Formalities
48(2)
I.4.3 Constant-sum games
50(1)
I.4.4 Quasi-core of a zero-sum game
50(1)
I.4.5 Conclusions
51(1)
5 The saddlevalue for n-person games: why and how
52(9)
I.5.1 Why saddlevalue
52(2)
I.5.2 Some fundamentals
54(2)
I.5.3 The solution of a suitable LP problem is the saddlevalue
56(2)
I.5.4 The saddlevalue is unique
58(1)
I.5.5 Previous work
58(3)
PART II Markets 61(150)
1 Single unit trade
63(6)
II.1.1 Description of the model
63(3)
II.1.2 A numerical example to illustrate the model
66(1)
II.1.3 The main results for this model of single unit trade
67(2)
2 Extreme applications of core theory
69(9)
II.2.1 A highly concentrated market with a core
69(5)
II.2.2 The core vanishes
74(4)
3 Market rules
78(43)
II.3.1 Cash and credit
78(5)
II.3.2 Borrowing, lending, and the core
83(6)
II.3.3 Cash in a neoclassical spot market
89(3)
II.3.4 A neoclassical model of spot markets
92(15)
II.3.5 A core model for Hume's Quantity Theory: central bank gold stocks under the gold standard 1919-33
107(14)
4 Socially induced valuations
121(15)
II.4.1 Popular commodities
121(6)
II.4.2 Autonomously and socially induced valuations of private commodities
127(5)
II.4.3 Prestige goods
132(4)
5 Best allocation of n goods among in traders
136(32)
II.5.1 Summary
136(3)
II.5.2 Type I valuation functions: the E-core for subhomogeneous valuation functions and the algorithm for a class of superhomogeneous valuation functions
139(11)
II.5.3 Positive or zero valuations at positive threshold quantities
150(18)
6 Truth telling
168(13)
II.6.1 Introduction
168(4)
II.6.2 The core approach
172(2)
II.6.3 To reveal or conceal the true valuations
174(7)
7 Noncooperative trading games
181(30)
II.7.1 Bargaining and the Ultimatum Game
182(4)
II.7.2 Noncooperative models of trade for two and three traders
186(16)
II.7.3 Karl Menger 's model in terms of expected utility
202(9)
PART III Multiproduct industry total cost functions with avoidable costs 211(108)
1 The standard model
213(16)
III.1.1 How the standard theory treats fixed cost
214(5)
III.1.2 How flexible are prices in a modern economy
219(10)
2 The electricity market
229(17)
III.2.1 Introduction
229(1)
III.2.2 An empty core illustrated by an electric grid
230(4)
III.2.3 The production and distribution of electrical power
234(12)
3 Multiproduct industry total cost functionals
246(42)
III.3.1 Introduction
246(4)
III.3.2 A primal and dual linear programming problem
250(6)
III.3.3 Comparisons between the LP and BP solutions
256(3)
III.3.4 The algorithm
259(5)
III.3.5 A plausible but mistaken alternative
264(1)
III.3.6 Conclusions
265(1)
III.3.7 Binary algorithm for firm-specific and commodity-specific avoidable costs
266(22)
4 A practical model of demand
288(17)
III.4.1 Introduction
288(2)
III.4.2 The model and the algorithm
290(1)
III.4.3 Sufficient conditions for feasibility
291(1)
III.4.4 Discussion
292(1)
III.4.5 Relations to the standard demand model
292(1)
III.4.6 Basic requirements and avoidable cost
293(3)
III.4.7 Some LP fundamentals
296(1)
III.4.8 Dual problem
297(2)
III.4.9 Multiproduct problem
299(1)
III.4.10 Lessons
300(1)
III.4.11 Program
300(5)
5 Indicator functions as applied to demand
305(3)
III.5.1 Some properties of indicator functions
307(1)
6 Software's challenge to economics
308(11)
III.6.1 Stating the problem
308(1)
III.6.2 How the valuation of software determines the minimal cost of its features
308(4)
III.6.3 How the cost of active software applications determines the maximal receipts from its sale
312(2)
III.6.4 Equilibrium conditions
314(1)
III.6.5 More properties of the solutions
315(1)
III.6.6 Appendix
316(3)
PART IV Critical analyses of noncooperative equilibria 319(52)
1 Lighthouses and weather forecasting: public or private?
321(3)
IV1.1 Fact or fiction
321(3)
2 Noncooperative and cooperative models of research outlays
324(12)
IV.2.1 Introduction
324(1)
IV.2.2 A noncooperative model of research in which success is certain
325(5)
IV.2.3 A cooperative model of research with a certain outcome
330(1)
IV.2.4 Noncooperative model of research when the outcome of the research is uncertain
331(4)
IV.2.5 Conclusions
335(1)
3 Dilemma of cooperation
336(13)
IV.3.1 Introduction
336(1)
IV.3.2 Three-person principal–agent
337(5)
IV.3.3 Two and three-firm cartels
342(7)
4 The typical inefficiency of noncooperative equilibria
349(11)
IV.4.1 A mixed equilibrium cannot be efficient
349(2)
IV.4.2 The typical inefficiency of noncooperative equilibria
351(9)
5 Computing Cournot–Nash equilibria for three-person non-zero-sum games
360(11)
IV.5.1 Prologue
360(2)
IV.5.2 The R function
362(2)
IV.5.3 Comments
364(7)
Bibliography 371(6)
Index 377

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