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9780139696947

Creating Breakthrough Products : Innovation from Product Planning to Program Approval

by ;
  • ISBN13:

    9780139696947

  • ISBN10:

    0139696946

  • Edition: 1st
  • Format: Hardcover
  • Copyright: 2002-01-01
  • Publisher: FT Press
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Summary

Creating Breakthrough Productsidentifies key factors associated with successful innovation, and presents an insightful and comprehensive approach to building products and services that redefine markets -- or create new ones. Learn to identify Product Opportunity Gaps that can lead to enormous success; control and navigate the "Fuzzy Front End" of the product development process; and leverage contributions from diverse product teams -- while staying relentlessly focused on your customer's values and lifestyles.

Author Biography

Jonathan Cagan is a Professor of Mechanical Engineering at Carnegie Mellon University.

Table of Contents

Foreword xvii
Preface xxi
Acknowledgments xxvii
Glossary of Acronymns and Terms xxxi
Part One The Argument 1(104)
What Drives New Product Development
2(30)
Redefining the Bottom Line
3(6)
Positioning Breakthrough Products
5(2)
Products and Services
7(2)
Identifying Product Opportunities: The SET Factors
9(3)
POG and SET Factor Case Studies
12(19)
The OXO GoodGrips Peeler
14(4)
The Motorola Talkabout
18(4)
The Crown Wave
22(4)
Starbucks
26(5)
Summary Points
31(1)
References
31(1)
Moving to the Upper Right
32(22)
Integrating Style and Technology
33(3)
Style vs. Technology: A Brief History of the Evolution of Style and Technology in the 19th and 20th Centuries
36(7)
In the Beginning
36(1)
The Growth of Consumer Culture
36(2)
The Introduction of Style to Mass Production
38(2)
Post World War II Growth of the Middle Class and the Height of Mass Marketing
40(1)
The Rise of Consumer Awareness and the End of Mass Marketing
41(1)
The Era of Customer Value, Mass Customization, and the Global Economy
42(1)
Positioning Map: Style vs. Technology
43(7)
Lower Left: Low Use of Style and Technology
43(1)
Lower Right: Low Use of Style, High Use of Technology
44(1)
Upper Left: High Use of Style, Low Use of Technology
45(1)
Upper Right: High Use of Style and Technology
45(1)
Positioning Map of OXO GoodGrips
46(2)
Positioning Map of Motorola Talkabout
48(1)
Positioning Map of Crown Wave
48(1)
Positioning Map of Starbucks
49(1)
Knockoffs and Rip-offs
50(1)
Revolutionary vs. Evolutionary Product Development
51(2)
Summary Points
53(1)
References
53(1)
The Upper Right: The Value Quadrant
54(30)
The Sheer Cliff of Value---The Third Dimension
55(7)
The Shift in the Concept of Value in Products and Services
56(3)
Qualities and a Customer's Value System: Cost vs. Value
59(3)
Value Opportunities
62(7)
Emotion
63(1)
Aesthetics
64(1)
Product Identity
64(1)
Impact
65(1)
Ergonomics
65(3)
Core Technology
68(1)
Quality
68(1)
Value Opportunity Charts and Analysis
69(9)
VOA of OXO GoodGrips
71(2)
VOA of Motorola Talkabout
73(2)
VOA of Crown Wave
75(2)
VOA of Starbucks
77(1)
The Time and Place for Value Opportunities
78(1)
VOs and Product Goals
79(1)
The Upper Right for Industrial Products
79(3)
Summary Points
82(1)
References
83(1)
The Core of a Successful Brand Strategy: Breakthrough Products and Services
84(21)
Brand Strategy and Product Strategy
85(3)
Corporate Commitment to Product and Brand
88(3)
Corporate Values and Customer Values
91(1)
Managing Product Brand
92(4)
Building an Identity
92(1)
Company Identity vs. Product Identity
93(2)
Building Brand vs. Maintaining Brand
95(1)
Starting from Scratch: Iomega
96(3)
Maintaining an Established Identity: Harley
99(2)
Brand and the Value Opportunities
101(2)
Summary Points
103(1)
References
103(2)
Part Two The Process 105(108)
A Comprehensive Approach to User-Centered, Integrated New Product Development
106(32)
Clarifying the Fuzzy Front End of New Product Development
107(3)
A New Way of Thinking
108(1)
iNPD Is Only Part of the Process
109(1)
User-Centered iNPD Process
110(22)
Resource Allocation
132(4)
Allocating the Time Resource: Scheduling
134(1)
Allocating the Cost Resource: Financing
134(1)
Allocating the Human Resource: Team Selection
135(1)
Summary Points
136(1)
References
136(2)
Integrating Disciplines and Managing Diverse Teams
138(36)
User-Centered iNPD Facilitates Customer Value
139(3)
Understanding Perceptual Gaps
142(4)
Team Functionality
146(7)
Team Collaboration
146(2)
Negotiation in the Design Process
148(2)
Team Performance
150(3)
Part Differentiation Matrix
153(10)
Team Conflict and the PDM
160(2)
PDM and the Role of Core Disciplines
162(1)
Issues in Team Management: Team Empowerment
163(8)
Understand the Corporate Mission
164(1)
Serve as a Catalyst and Filter
164(1)
Be Unbiased
165(1)
Empower and Support the Team
166(1)
Let the Team Become the Experts
167(1)
Recognize the Personality and Needs of the Team
167(1)
Use of an Interests-Based Management Approach
168(1)
Visionaries and Champions
169(1)
Summary: The Empowered Team
170(1)
iNPD Team Integration Effectiveness
171(1)
Summary Points
172(1)
References
172(2)
Understanding the User's Needs, Wants, and Desires
174(39)
Overview: Usability and Desirability
175(5)
An Integrated Approach to a User-Driven Process
180(1)
Scenario Development (Part I)
181(2)
New Product Ethnography
183(7)
Using Ethnography to Understand Customers at Polaroid
188(2)
Lifestyle Reference
190(2)
Ergonomics: Interaction, Task Analysis, and Anthropometrics
192(9)
Interaction
192(2)
Task Analysis
194(3)
Anthropometrics
197(4)
Scenario Development (Part II)
201(2)
Broadening the Focus
203(2)
Other Stakeholders
203(1)
Identifying Users in Non-Consumer Products: Designing Parts Within Products
204(1)
Product Definition
205(1)
Visualizing Ideas and Concepts Early and Often
206(4)
Summary Points
210(1)
References
211(1)
Research Acknowledgments
211(2)
Part Three Further Evidence 213(76)
Case Studies: The Power of the Upper Right
214(40)
Overview of Case Studies
215(38)
Baseball Moving to the Upper Right
216(2)
Black & Decker SnakeLight™
218(10)
Marathon Carpet Cleaner Designed by Herbst Lazar Bell (HLB)
228(3)
DynaMyte Augmentative Communicator by DynaVox Systems and Daedalus Excel Product Development
231(7)
Service Industry: UPS Moves Beyond the Package Delivery Industry
238(4)
Herman Miller Aeron Chair
242(6)
Apple iMac
248(3)
Freeplay Radio
251(2)
Summary Points
253(1)
References
253(1)
Automotive Design: Product Differentiation through User-Centered iNPD
254(35)
The Dynamic SET Factors of the Auto Industry
255(2)
The Design Process and Complexities
257(3)
Breaking Down the Process
260(6)
Door System
263(1)
Rear Wiper System for Lincoln Navigator/Ford Expedition
263(3)
Positioning: Move to the Upper Right
266(9)
The Move of the SUVs
266(2)
The Retro Craze
268(7)
Positioning: Segmentation through Ethnography for Compact Truck Segmentation
275(2)
Positioning: After-Market Products for Trucks---A Case Study of iNPD at Carnegie Mellon University
277(6)
SideWinder: Side Worktable
279(1)
MasterRack: Reconfigurable Rail Storage
280(2)
NoFuss: Camping Storage System with Rail Guide Technology
282(1)
Implications of User-Centered iNPD on the Auto Industry
283(3)
Summary Points
286(1)
References
286(1)
Research Acknowledgments
287(2)
Epilogue 289(6)
Future Trends
289(3)
Have Faith in the Leap
292(2)
References
294(1)
Index 295

Supplemental Materials

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Excerpts

Preface For nearly a decade, we have worked as a team in teaching, research, and consulting. As a result, we have developed a unique understanding of the product development process. We constantly identify and analyze examples of successful products, many illustrated in this book, and look for new techniques for user-centered research and integrated New Product Development (iNPD). We have come to believe that breakthrough products should provide an optimum experience for the people who buy and use them. They should also provide an equally rewarding and gratifying experience for the product development teams who create them. We have been consultants to and conducted research with small and large companies. We have also conducted professional development seminars in iNPD. During this time we have also co-taught an annual course in integrated New Product Development at Carnegie Mellon University, which has resulted in patented products. Through our consulting, research, and teaching we have identified a number of factors that contribute to successful products. We are not just talking about products that are competitive but products that redefine their markets and often transcend their original program goals to create new markets. This book summarizes our findings in a form that will aid practitioners and managers in the product development process. This book is a proof of our process. We began by identifying the opportunity for a book by recognizing the difficulty that companies have in working through the early stages of product development. We did extensive research, building on our existing base, to understand what managers and practitioners who create new products (our target market) required in their process that they did not already have. The focus on breakthrough products, the integration of disciplines, the merging of style and technology, and the creation of true consumer value, all at the Fuzzy Front End, became the themes that drove the development of this book. We identified expert users who had the vision and insight to help us identify critical issues and weed through many ideas. We created prototypes that these expert users read and used to provide feedback. After several iterations, we moved into the design refinement stage to finally deliver what we hope is a useful, usable, and desirable book to help you create breakthrough products. What to Expect from This Book In this book you will find some new ideas in product development. You will also find seasoned best practices used by large or small companies. We have integrated these different approaches into a logical framework that takes you from product planning to program approval. You can expect to gain an understanding of the following six aspects of the new product development process: methods to obtain insights into emerging trends in consumer and industrial markets; a means to navigate and control what is often called the "Fuzzy Front End" of the product development process, that portion of the design process when the product and market are not yet defined and qualitative tools are needed to complement quantitative research; the use of qualitative research to understand who the customer is; techniques to assist in the integration of diverse team players, especially engineers, industrial and interaction designers, and market researchers and planners; a complete product development process that brings the product from its opportunity identification stage through to program approval and product patenting; an approach that connects strategic planning and brand management to product development. We then provide case studies that demonstrate the successful use of the methods introduced in this book. We show that these methods apply to both products and services. The book''s logical flow is designed to provide a useful guide for anyone involved in the product development process. Readers can also use the book by first scanning and then focusing on the areas initially perceived as most relevant. In either case, we have tried to make sure that the book is interconnected and cross referenced so that issues addressed in one part are referred to again in other parts. The book is divided into three main sections. The first section (Chapters 1-4) establishes our main argument that the best new products are designed by merging style and technology in a way that connects with the lifestyle and values of intended customers. The second section (Chapters 5-7) presents a process for creating such products by integrating different disciplines with a focus on the needs, wants, and desires of the customers. The final section (Chapters 8 and 9) provides additional case studies as further support of our argument and its application to several product categories. Chapter 1 explains the forces that generate opportunities for new product development. This chapter introduces the process of scanning Social, Economic, and Technology (SET) Factors that leads to Product Opportunity Gaps (POGs) and new market segments. Four case studies of successful companies and the products or services they deliver are used to illustrate this process: the OXO GoodGrips, the Motorola Talkabout, the Crown Wave, and the services provided by Starbucks coffeehouses. Chapter 2 outlines our major premise. In order to produce new products, a company needs to commit to "Moving to the Upper Right." This phrase represents an integration of style and technology through added product value based on insight into the SET trends that respond to customers'' emerging needs for new products and services. Our Positioning Map is introduced to model and map Upper Right products. Chapter 3 focuses on consumer-based value and further refines product opportunities into what we call "Value Opportunities" (VOs). We have identified seven Value Opportunity classes--emotion, aesthetics, identity, ergonomics, impact, core technology, and quality--that each contribute to the overall experience of the product. The challenge is to interpret the VOs and their attributes and translate them into the right combination of features and style that match with current trends. Chapter 4 discusses, through corporate and product branding, how to make Moving to the Upper Right a core part of a company''s culture. Products and services are the core of a company''s strategic planning and brand strategy and they should be driven by the theme of user-centered interdisciplinary product development. The establishment of a clear brand identity necessitates the integration of customer values with company values in a way that differentiates a company and its products in the marketplace. Chapter 5 is devoted to the planning of product development programs through the presentation of an integrated New Product Development -- iNDP -- process for the early stages of product development (i.e., the Fuzzy Front End). Most product programs go through a stage where the product opportunity is researched, prototyped, and evaluated. Many companies, however, do not have clear methodologies for this frequently underdeveloped stage of the product development program costing them significant resources. The process we have developed helps companies navigate and control this process by keeping focus on the user. The process is broken into four phases that brings the development team from the stage of identifying opportunities to the program approval stage where intellectual property is protected. Chapter 6 focuses on team integration and management. Effective interaction of disciplines is integral to the product development process. We describe how team members, and in particular designers and engineers, can work in a context of positive tension where they use their different perspectives to a competitive advantage for

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