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9780786444519

The Creation of Narrative in Tabletop Role-Playing Games

by
  • ISBN13:

    9780786444519

  • ISBN10:

    0786444517

  • Format: Paperback
  • Copyright: 2010-07-01
  • Publisher: McFarland Publishing
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Summary

Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games. The relationship of TRPGs to other games is examined, as well as the interaction among the tabletop module, computer game, and novel versions of Dungeons & Dragons. Given particular attention are the narrative and linguistic structures of the gaming session, and the ways that players and gamemasters work together to construct narratives. The text also explores wider cultural influences that surround tabletop gamers.

Author Biography

Jennifer Grouling Coveris a PhD candidate in rhetoric and writing at Virginia Tech. She teaches writing and lives in Christiansburg, Virginia.

Table of Contents

Abbreviations, Terms, and Transcription Symbolsp. ix
Preface and Acknowledgmentsp. 1
Introduction: Defining the Tabletop Role-Playing Gamep. 5
Early Models of Interactive Narrativep. 21
Role-Playing Game Genresp. 38
A Transmedia Tale - The Temple of Elemental Evilp. 54
The Reconciliation of Narrative and Gamep. 72
Frames of Narrativity in the TRPGp. 88
Immersion in the TRPGp. 106
Levels of Authorship - How Gamers Interact with Texts and Create Their Ownp. 124
The Culture of TRPG Fansp. 148
Conclusions, Definitions, Implications, and Limitationsp. 165
Appendix: The Ore Adventure at Blaze Arrowp. 179
Chapter Notesp. 191
Referencesp. 197
Indexp. 201
Table of Contents provided by Ingram. All Rights Reserved.

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